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Beast Tamer Era: Capturing SSS-ranks with the Strongest Taming System
The Human Civilization is on the brink of being wiped out. Only the last kingdom remains. Demonic beasts are the cause of this nightmarish situation. They would've annihilated the human race if the Beast Tamers haven't appeared. With their Beast Taming Seals, they can capture and command the Demonic Beasts, turning enemies into allies. They are the guardians of humanity who have forced open a safe haven for humans in a world overrun by demonic beasts.Ray, a law-abiding citizen with three part time jobs, transmigrated into this world after he was killed, finding himself a participant in the Beast Tamer Trial.If he fail, he would have to resume the original owner life and suffer endlessly until his death. If he succeeds, he would become a beast tamer, a privileged member of society.Luckily, the perk of a transmigrator arrived.[You have been bestowed the Strongest Beast Taming System!][You have tamed your first beast, the King of Slimes!][The Skill and EXP Sharing features has been unlocked!][You can use all the skills of your tamed beasts.][Everytime your tamed beasts kill a creature, you will gain EXP to level up.]While others were struggling to find ways to evolve their tamed beasts, Ray levelled up like crazy.
- C.138: Mission completedNEW
- C.137: Ancestral Orge SpiritNEW
- C.136: Hunting down the traitorNEW
- C.135: First MissionNEW
- C.134: Powering upNEW
- C.133: New SkillNEW
- C.132: Road to the Silver RankNEW
- C.131: The reward that was promisedNEW
- C.130: Wild Assassination (Last)NEW
- C.129: Wild Assassination (Second Last)NEW
- C.128: Wild Assassination (3)NEW
- C.127: Wild Assassination (2)NEW
- C.126: Wild assassinationNEW
- C.125: NecromancerNEW
- C.124: The Castle Guards fully assembled (last)NEW
- C.123: The Castle Guards fully assembledNEW
- C.122: Right by Conquest & MercyNEW
- C.121: NecromancerNEW
- C.120: Second TerrorNEW
- C.119: Changes brought by Soul ForceNEW
- C.118: Unexpected BreakthroughsNEW
- C.117: The Second Great TerrorNEW
- C.116: Flying SerpentsNEW
- C.115: RuneWarriorNEW
- C.114: Taking out the Terrors (Part-1)NEW
- C.113: In the no man’s lands of Veloria!NEW
- C.112: The sacred rune artNEW
- C.111: Test of comprehensionNEW
- C.110: HoardNEW
- C.109: Green Dragon’s ChallengeNEW
- C.108: Unbelievable gainsNEW
- C.107: End of the DuelNEW
- C.106: The duel with the Great OnesNEW
- C.105: Soloing an armyNEW
- C.104: Monster PalaceNEW
- C.103: The fifth sectorNEW
- C.102: Minor insight into the greater picture!NEW
- C.101: ReunionNEW
- C.100: Saving Muri & Hidden TrialNEW
- C.99: Dealing with the TraitorsNEW
- C.98: The Hunter and the HuntedNEW
- C.97: Masks offNEW
- C.96: Defending the HearthstoneNEW
- C.95 - 4th trialNEW
- C.94: The real dangerNEW
- C.93: Magic Punch!NEW
- C.92: SVS 2NEW
- C.91: Ratman versus RayNEW
- C.90: SVSNEW
- C.89: Lucy and Mabo’s FutureNEW
- C.88: Immense rewards!NEW
- C.87: Hidden Trial’s activationNEW
- C.86: Hidden RewardNEW
- C.85 - 2nd trialNEW
- C.84: Window shopping & Meeting AcquaintancesNEW
- C.83: Main HubNEW
- C.82: The First TrialNEW
- C.81: Cleaning dungeonNEW
- C.80: Muri’s super upgrades!NEW
- C.79: LootNEW
- C.78: Volume Finale: The Most Devilish Ploy of the Century! (Last)NEW
- C.77: The most dangerous battle yetNEW
- C.76: Ray Vs Peak Iron Bronze RankNEW
- C.75: Dire Wolf’s Den (3/4)NEW
- C.74: Dire Wolf’s Den (2)NEW
- C.73: Dire Wolf Den (1)NEW
- C.72: Volume Finale: The Most Devilish Ploy of the Century! (3)NEW
- C.71: Volume Finale: The Most Devilish Ploy of the Century! (2)NEW
- C.70: Volume Finale: The Most Devilish Ploy of the Century! (1)NEW
- C.69: For the Metal King SlimeNEW
- C.68: Plotting Ashclaw’s Demise (3)NEW
- C.67: Plotting Ashclaw’s Death (2)NEW
- C.66: Planning Ashclaw’s Demise (1)NEW
- C.65: Unravelling a Great Scheme (3)NEW
- C.64: Unravelling a Great Scheme (2)NEW
- C.63: Unravelling a Great SchemeNEW
- C.62: State of the World (2)NEW
- C.61: State of the WorldNEW
- C.60: The Way to Heal the WorldNEW
- C.59: AnnihilationNEW
- C.58: The first tamed beast & New Functions!NEW
- C.57: Taming a King (Last)NEW
- C.56: Taming a King (4)NEW
- C.55: Taming a King (3)NEW
- C.54: Taming a King (2)NEW
- C.53: Taming a King (1)NEW
- C.52: Deadly Encounter at the entranceNEW
- C.51: Slime Nest Dungeon!NEW
- C.12: MarketplaceNEW
- C.11: HarpoonHeadNEW
- C.10: Hunting 2NEW
- C.9: HuntingNEW
- C.8: SpectualationNEW
- C.7: Unique sealNEW
- C.6: The Leon Kingdom and the true face of Ray’s seal!NEW
- C.5: The Sixth TypeNEW
- C.4: Beast Taming Seal!NEW
- C.3: ResultsNEW
- C.2: Beast Taming TrialNEW
- C.1: Unwilling Participant of a Deranged RitualNEW























