Cultivating in the Wizard World
Chapter 465 - 401: Spell Models and Returning to Tradition
The laboratory’s light was adjusted to a soft, cold white, focusing on the floating three-dimensional model at the center of the workbench.
Jeming stood at the desk, his eyes reflecting countless flowing runes and energy trajectories.
His fingertips traced in the air, each touch subtly adjusting the internal structure of the model, not by the usual geometrical stacking of Wizard Rune, but closer to the "lineage growth" style of natural evolution seen in the Cultivation Immortality Realm’s magic.
There is one year left until his departure to the Reincarnation Plane, and he finally completed this research project lasting nearly a hundred years.
Strictly speaking, this complex three-dimensional framework in front of him cannot purely be called a "Witchcraft Model."
Its core is derived from a Divinity Transformation Stage slaughter magic recorded in the Great Dao Book Pavilion—Fire Extinction Divine Light.
"The essence of fire is the foundation, merging the intent of extinction, transforming into light, wherever it passes, all returns to nothingness."
This is the original statement from the jade slip.
In the Cultivation Immortality Realm, this magic is known for its concentrated power and extremely fast speed; when cultivated to high depths, it can even burn through space barriers.
But it has a fatal limitation: it must be driven by pure fire attribute Spiritual Power, and it places very high demands on the cultivator’s realm and Spiritual Power reserves.
The modification process was more difficult than imagined.
Firstly, it’s about replacing the driving source.
The Fire Extinction Divine Light originally relied on the unique "everlasting" attribute in Spiritual Power to maintain the unquenchable flames, but the Elemental Energy in the Wizard World leans more towards "explosive release."
Jeming had no choice but to sacrifice the magic’s "continuous burning" and "Dao rhyme erosion" effects, retaining only the most pure "high temperature" and "annihilation" attributes.
Then, it’s about structure adaptation.
Magic by cultivators emphasizes "intent dictates magic," with the model itself having extreme flexibility.
The Witchcraft Model pursues "stable reproducibility," where the position and connection angle of each rune cannot deviate in the slightest.
Jeming spent a full ten years to find a solution for combining the two systems at the energy flow level.
Finally, the most critical step: Output Multiplier Enhancement.
The reason Wizards can crush most Extraordinary Systems at the same level lies in their mastery of "Element Multiplier" enhancement.
The same bundle of fire element, a mere apprentice can only ignite a spark, a Official Wizard can turn it into a wall of fire, and a High Tier Wizard can even induce a chain reaction, creating a city-sized flame storm.
"...It’s finished."
He stopped his fingers and let out a deep sigh of relief.
The model in front of him has stabilized.
The whole structure is a spiral-forward light cone, densely packed inside with three thousand six hundred major energy nodes, and over a hundred thousand minor patterns, two-thirds of which are Wizard Runes and one-third are Cultivation Talismans.
The intertwined patterns of these two different systems unexpectedly create a bizarre sense of harmony.
Jeming nodded in satisfaction, but then shook his head regretfully.
"Element Amplification Multiplier... still not high enough."
His rise to the Fourth Level Wizard was too fast.
The price is that his knowledge accumulation has not yet reached the average level of a Fourth Level Wizard.
"Now this multiplier enhancement probably only touches the lower limit of a Fourth Level Wizard," Jeming estimated. "If I could sink in for a few more hundred years, fully grasping the Element Multiplier Theory and High-Order Energy Compression Geometry, I could elevate at least another notch..."
However, even so, under the double layering of "environment energy invocation of the cultivator system" and "multiplier enhancement of the wizard system," the theoretical destructive power of this improved version of Fire Extinction Divine Light has already surpassed the lower limit of conventional Sixth Level Sorcery.
More importantly, cultivator magic has a flexibility that wizard sorcery finds hard to compare to.
The basic attack speed of Fire Extinction Divine Light is light speed—this was completely retained in the modification.
And with the shifting intentions of the spellcaster, it can concentrate all energy into a needle-size point, pursuing ultimate penetration in "point kill mode," or evenly spread out, covering tens of millions of square kilometers in "ground sweep mode."
It can even dynamically adjust between the two modes.
"Give it a try."
Jeming waved and collected the model, turning to walk toward the testing field deep in the laboratory.
Jeming activated the control rune, and the spatial layers of the field began to unfold—five thousand kilometers, ten thousand kilometers, finally setting at fifty thousand kilometers.
He stood at the edge of the field, raising his right hand.
No chants, no complex casting movements, just a thought.
The Ring of Truth within him instantly resonated, a vast spiritual power rapidly circulated following the modified magic model.
Half a second.
In merely half a second of charging, Jeming felt the surrounding environment elements start to riot.
Fire elements were forcibly extracted from the walls, deep within the earth vein, and even from the space itself, gathering in front of his palm.
Then, light appeared.
It was a pure platinum light beam, barely thumb-sized in diameter, yet it made the entire test field’s temperature soar in an instant.
The moment it left Jeming’s hand, it reached its maximum speed—true light speed, covering the full fifty thousand kilometers test field from end to end in under 0.17 seconds.
Jeming adjusted his target, suddenly dispersing the beam mid-flight, transforming it into a fan-shaped light curtain, evenly covering all target zones with a three-thousand-kilometer radius ahead.
High temperature.
Annihilation.
All matter touched was instantly decomposed into fundamental particles.
"Range and speed test... passed." He recorded the data and changed modes.
This time, it was six pre-arranged Sixth Level protection targets—simulating the standard defense force field of a Sixth Level Wizard.
Every target’s surface was flowing with multi-layer composite shields, sufficient to withstand continuous bombardment of conventional Sixth Level Sorcery.
Fire Extinction Divine Light recomposed into a beam.
The first beam hit the target point, and the shield flickered violently, with the outermost layer instantly overloading and collapsing.
The second beam followed closely, piercing the second layer of the shield, causing the third layer to become extremely unstable.
"Penetrating two layers of Sixth Level shields, the third layer is severely damaged," Jeming calmly analyzed, "The destructive power isn’t top-tier among Sixth Level Sorcery, but it excels in extreme concentration and a high attack frequency."
"Against non-wizard indigenous civilizations, this move should be sufficient."
For the final round of testing, Jeming adjusted the spell’s coverage to the maximum.
The beam quickly dispersed after leaving the palm, eventually forming a sea of light over eight thousand kilometers in diameter.
Although the destructive power per unit area decreased, the kind of might that seemed capable of destroying the entire continent secretly astounded Jeming.
"Much stronger than before, when strengthening witchcraft with cultivator methods," he glanced at various flashing data on the nearby instrument, constantly making comparisons in his mind, "Back then, I could destroy a continent’s ecosystem at most, but now... it genuinely could sink a continent."
After testing concluded, Jeming returned to the workbench and pulled up all recorded data.
Overall, he was highly successful in transforming this spell.
The merits of the transformed spell model are quite evident:
Light-speed attacks, virtually unavoidable.
Flexible and adjustable, suitable for exterminating targets or large-scale distributions.
The destructive power is also acceptable.
Moreover, it’s powered by the environment, resulting in relatively low self-consumption.
But the drawbacks are just as prominent.
Jeming pondered, beginning to note on the nearby instrument:
Firstly, the release mechanism cannot achieve "rapid-fire."
The fundamental difference between cultivator magic and wizard sorcery lies in the "driving logic."
Sorcery is based on the "package-trigger" model; as long as the model is stable, and the energy is sufficient, it can theoretically be released dozens of times in a second.
But magic relies more on the spellcaster’s "real-time control" over the energy flow, requiring complete spiritual power guidance and environmental resonance for each release.
Even if Jeming optimizes the model to the utmost, when he performs the Fire Extinction Divine Light, there must be at least a 0.3-second interval between releases — and this is based on him simultaneously having the Ring of Truth and Divinity Transformation Realm Divine Sense.
Secondly, charging time is inevitable.
Divinity Transformation Stage magic demands too much external energy mobilization.
Even with the support of a Fifth Level Large Elemental Pool in the Inner Grotto Heaven, to complete the process of "extracting environmental elements → compressing transformation → injecting model → maintaining stability," at least half a second of charge time is needed.
This half-second might not matter in low-intensity battles, but in peer-to-peer or even higher-level confrontations, it gives the enemy enough time to prepare dozens of countermeasures.
"And this drawback can’t be solved even if the spell model is ingrained onto a Talisman Witchcraft artifact," Jeming frowned, "A Talisman Witchcraft artifact only lowers the release threshold, but the physical process of energy filling can’t be shortened..."
He fell into deep thought.
A way is needed to pre-store the "already charged" spell, to be instantaneously triggered when needed, preferably with repeated recharging capability...
Alas... wait a minute.
Jeming suddenly froze.
This need... why does it sound so familiar?
He slowly raised his head, looking toward the display shelf on the other side of the laboratory.
There were several high-tier witchcraft artifacts purchased during his Low Level Wizard period — a magic staff that can store "Flame Burst," a ring that can trigger three times "Ice Burst," and a pair of boots that can automatically release "Void Transfer."
All were traditional witchcraft artifacts.
Isn’t the operational principle of traditional witchcraft artifacts precisely pre-storing a complete sorcery model inside the artifact, maintaining its stable state with solidified runes?
The user only needs to inject a trace of spiritual power to trigger it, and the sorcery will be released according to the preset trajectory. After the release, the artifact automatically absorbs energy from the environment or charging crystals for the next release.
"I..." Jeming opened his mouth, suddenly laughing aloud.
Laughter surged from the depths of his throat, initially mixed with self-mockery, later turning into genuine, hearty laughter.
Him, Jeming, from the Alchemy Element of Nolun Academy, who made a name for himself with Talisman Witchcraft, researching "Dual System Fusion" — a genius wizard...
After nearly a millennia, exhausting countless efforts to transform a cross-system spell, the solution he finally thought of to overcome its shortcomings is to revert to the most basic traditional witchcraft artifact crafting mindset.
"Haha... really, it’s interesting."
He wiped the physiological tears of laughter from the corner of his eyes, yet his gaze grew increasingly bright.
Yes, why not?
The core advantage of Talisman Witchcraft is "low threshold" and "environment-powered," suitable for prolonged battles.
But in terms of "instantaneous explosion" and "specific function," traditional witchcraft artifacts still possess irreplaceable value.
If the Fire Extinction Divine Light model is packaged into a specially crafted artifact like a sorcery...
No, it doesn’t even have to be "like."
Directly make it an "Fire Extinction Divine Light Launcher."
Each witchcraft artifact pre-stores a complete beam, powered by a Fifth Level Elemental Pool.
Normally stored in the Inner Grotto Heaven for automatic charging, in wartime, when needing instant firepower pouring, take it out for a Sixth Level power light-speed strike.
If being more lavish, using high-purity "Power of Incense" from the Incense Fire Divine Dao as a catalyst medium, maybe the original spell’s "Dao Rhyme Erosion" effect can be restored...
Jeming felt increasingly feasible as he contemplated further.
He turned back to the workbench, waving to clear previous model projections, pulling up a brand-new design interface.
This time, the left side of the interface was the complete spell structure of the Fire Extinction Divine Light, and the right side was the classic packaging array of traditional witchcraft artifacts.
What he needed to do was fit the item on the left snugly into the framework on the right.
"There’s still a year, enough to make a prototype," Jeming murmured, his fingers already starting a new round of sketching, "Before heading to the Reincarnation Plane, I should bring some new toys."