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I Am Not A Goblin Slayer
Arriving in a fantasy Otherworld, Gauss obtains an Adventurer's Handbook that grows stronger the more monsters he slays and collects. Gauss originally thought he was embarking on a classic adventure to defeat the Giant Dragon, kill the Devil, and save the kingdom. Yet, seeing goblins breeding like pests and multiplying endlessly, along with the fast-growing kill count and rewards in the Monster Atlas, his face grows increasingly helpless..."You have slain 1000 goblins! Intelligence +1, Strength +1, Constitution +1.""The title 'Goblin Slayer' has upgraded to 'Goblin Expert'. You are an expert on goblins; few know better than you how to kill them.""...""The title 'Goblin Expert' has upgraded to 'Goblin Star Destruction'."
- C.491 - 281NEW
- C.490 - 280: The King Descends from the Heavens (Part 2)NEW
- C.489 - 280: A King Descends from the HeavensNEW
- C.488 - 279: When the Sun Rises (Part 3)
- C.487 - 279: When the Sun Rises (Part 2)
- C.486 - 279: When the Sun Rises
- C.485 - 278: When the Sun Descends (Part 3)
- C.484 - 278: When the Sun Descends_2
- C.483 - 278: When the Sun Descends
- C.482 - 277: The Den’s Master_2
- C.481 - 277: The Master of the Nest
- C.480 - 276: Kobold Town_3
- C.479 - 276: Kobold Town (Part 2)
- C.478 - 276: Kobold Town
- C.477 - 275: Double David Bond_3
- C.476 - 275: Dual David Bond (2)
- C.475 - 275: Double David Bond
- C.474 - 274: Sif Albena_2
- C.473 - 274: Sif Albena
- C.472 - 273: The Female Blacksmith (Part 2)
- C.471 - 273: The Female Blacksmith
- C.470 - 272: Collecting Rewards and Heading to the Abandoned Mine
- C.469 - 272: The Downfall of Gold and Silver Town
- C.468 - 271: Master of Stable Spellcasting (Part 2)
- C.467 - 271
- C.466 - 270_3
- C.465 - 270: Farewell to Bonfire Village
- C.464 - 270
- C.463 - 269:
- C.462 - 269: [Hawkeye Monocle], [Thief’s Gloves], and [Master Key]
- C.461 - 269
- C.460 - 268: The Money Flew Away (4)
- C.459 - 268: Money, Gone (Part 3)
- C.458 - 268: Money Flew Away (Part 2)
- C.457 - 268: Money, Flown Away
- C.456 - 267: Unknown Enemy (Part 2)
- C.455 - 267: Unknown Enemy
- C.454 - 266: The Courage to Wield the Slaughter Blade (Part 4)
- C.453 - 266: The Courage to Wield the Butcher’s Blade (Part 3)
- C.452 - 266: The Courage to Wield the Butcher’s Blade (Part 2)
- C.451 - 266: The Courage to Wield the Butcher’s Blade
- C.450 - 265: Farewell and Fireworks (Part 3)
- C.449 - 265: Farewell and Fireworks (Part 2)
- C.448 - 265: Farewell and Fireworks
- C.447 - 264: Fireball Technique
- C.446 - 264: Fireball Technique
- C.445 - 264: Fireball Technique
- C.444 - 263: Villagers’ Wisdom (Part 2)
- C.443 - 263: The Wisdom of the Villagers
- C.442 - 262: The Meaning of Magic (Part 2)
- C.441 - 262: The Meaning of Magic
- C.440 - 261_3
- C.439 - 261:斜劈 (Oblique Slash) 2
- C.438 - 261: Training the Goat Village Militia
- C.437 - 260: Flying Technique 3
- C.436 - 260: Flying Technique (Part 2)
- C.435 - 260: Flying Technique
- C.434 - 259: Second Profession (Part 2)
- C.433 - 259: Second Profession
- C.432 - 258: Battlefield Rose
- C.431 - 258: Rose of the Battlefield
- C.430 - 258: Battlefield Rose
- C.429 - 257: Clear Sword Resonance_3
- C.428 - 257: Resounding Sword of Clarity (Part 2)
- C.427 - 257: The Clear Sword’s Resonance
- C.426 - 256: Kong Kong Barbie (Part 2)
- C.425 - 256: Iron-Barbie
- C.424 - 255: Ambitions as Calm as Water
- C.423 - 255: Ambition as Calm as Water
- C.422 - 255: An Ambition as Calm as Water
- C.421 - 254: Returning Fully Loaded, Treasure Map (Part 2)
- C.420 - 254: Returning Fully Loaded, the Treasure Map
- C.419 - 253_3
- C.418 - 253:
- C.417 - 253:
- C.416 - 252: Goblin "Mothership" (Part 3)
- C.415 - 252: Goblin "Mothership" (2)
- C.414 - 252: Goblin "Mothership
- C.413 - 251: Shasha Fishman (Part 2)
- C.412 - 251: Shasha Fishman
- C.411 - 250_2
- C.410 - 250:
- C.409 - 249:
- C.408 - 249_2
- C.407 - 249:
- C.406 - 248:
- C.405 - 248_2
- C.404 - 248: The Invitation from the Vives Family
- C.12: Hunter and Prey
- C.11: Blood and Fire in the Forest
- C.10: Engaging the Enemy
- C.9: Adventure Is Always Full of Surprises
- C.8: Mage Effect
- C.7: Adventurer Party
- C.6: Mage’s Hand
- C.5: Recuperation
- C.4: A Goblin Lost Its Life
- C.3: Tracking Down Goblins
- C.2: Equipment Procurement
- C.1: Adventurer’s Handbook

























