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Primordial Awakening: I Breathe Skill Points!
Zeph was your typical no-life gamer; always grinding, raiding, and flexing his perfect builds.Then one night, during a particularly intense game, the power cut. Some weird face wheel popped up, rolled like a gacha, and handed him a card: [Primordial Architect].Next second? ZAP. He had been electrocuted to death!Alas, respawns were real after all. Zeph woke up as a scrawny 13-year-old in a broken world where reality itself ran on game-like rules.People "awakened" to Systems, Classes, and Skillspower granted by the world itself. Those who adapted became superhumans. Those who didn't well, they didn't last long.Three years later, the kid everyone thought was dead has become a legend in the ruins; taller, sharper, crueler, and carrying more memes than mercy.But on his sixteenth birthday, his System finally awakens. Pretty standard. Nothing flashy. Everyone gets something like it.Until[Secondary Core Detected][Primordial Architect ACTIVE]And then it happened.One breath = One Skill Point.Another breath. Another point. Endless power.While the rest of humanity bleeds for scraps, Zeph just breathes. And the world? It's about to choke on what he builds.Genre: LitRPG | Tags: OP MC, System, Gamer Reincarnation, Post-Apocalypse, Genius Mc, Anti-hero
- C.124: The Escape (3)
- C.123: The Escape (2)
- C.122: The Escape
- C.121: The Last Configuration
- C.120: The Bee’s Purpose (3)
- C.119: The Bee’s Purpose (2)
- C.118: The Bee’s Purpose
- C.117: The Final Crack
- C.116: The Core (2)
- C.115: The Core
- C.114: Herded (2)
- C.113: Herded
- C.112: Abandoning Position
- C.111: Through the Wall (2)
- C.110: Through the wall
- C.109: The Wait
- C.108: The Refusal (2)
- C.107: The Refusal (1)
- C.106: Ancient Recognition
- C.105: Protect The Egg
- C.104: The Seventh Survivor
- C.103: The Convergence Chamber (3)
- C.102: The Convergence Chamber (2)
- C.101: The Convergence Chamber
- C.100: Two of Five (3)
- C.99: Two of Five (2)
- C.98: Two of Five (1)
- C.97: The Chamber Below
- C.96: The Guardians
- C.95: Split Fates
- C.94: Seperated
- C.93: The Living Maze (2)
- C.92: The Living Maze
- C.91: The Harvester
- C.90: The Anatomy of a Catastrophe
- C.89: The Translation Plague (2)
- C.88: The Translation Plague
- C.87: The Cathedral of Death (2)
- C.86: The Cathedral of Death
- C.85: Blood Trails
- C.84: The Silence Zone 2
- C.83: The Silence Zone
- C.82: Worse than Trapped
- C.81: The Trap
- C.80: The Awakening
- C.79: The Stumble In Darkness
- C.78: The Shadow Path
- C.77: The First Chamber (2)
- C.76: The First Chamber
- C.75: Mercy and Murder
- C.74: First Blood
- C.73: The Pulsing Depths
- C.72: The Entrance
- C.71: The March (3)
- C.70: The March (2)
- C.69: The March (1)
- C.68: The Gate 7 Assembly (2)
- C.67: The Gate 7 assembly (1)
- C.66: Countdown to the Ruins
- C.65: The Perfect Storm
- C.64: The Gamble (2)
- C.63: The Gamble (1)
- C.62: The Resonance (2)
- C.61: The Resonance
- C.60: The Price of Optimization (2)
- C.59: The Price of Optimization (1)
- C.58: The Call
- C.57: The Momentum Investment
- C.56: Gold Standard
- C.55: The Lightning God (2)
- C.54: The Lightning God (1)
- C.53: Treasure and Ruins (2)
- C.52: Treasure and Ruins (1)
- C.51: The Bronze Crucible (2)
- C.50: The Bronze Crucible (1)
- C.49: Fury and Fortune
- C.48: Building the Grandpa
- C.47: Dirty Grandpa! (2)
- C.46: Dirty Grandpa! (1)
- C.45: Digital Awakening. (2)
- C.44: Digital Awakening. (1)
- C.43: Skill Upgrades!
- C.42: Integration. (2)
- C.41: Integration. (1)
- C.40: Neighbour
- C.39: Shopping. (3)
- C.38: Shopping. (2)
- C.37: Shopping. (1)
- C.12: Spoils Of War
- C.11: The Price of Ambition
- C.10: The Ghost Returns
- C.9: The Spoils of Victory
- C.8: The Art of Calculated Violence
- C.7: Cuteness is Temporary, Death is Forever
- C.6: The First Taste of Power!
- C.5: One man vs One gorilla!
- C.4: What kind of f*cked up tutorial dungeon is this?!
- C.3: Breathing his way to Godhood!
- C.2: Leap Of Faith!
- C.1: Old Acquaintance


























