This Is Not a Bug but a Game Feature

Chapter 441 - 274: Galaxy Set

This Is Not a Bug but a Game Feature

Chapter 441 - 274: Galaxy Set

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Chapter 441: Chapter 274: Galaxy Set

"Star Emperor 2" is, after all, a new game, and new games require a lengthy period of trial and error and testing before they can hit the competitive scene.

This means that everyone still has time to make adjustments slowly, rather than being caught off guard right away.

But before that, the exclusive "Galaxy" Peripheral Set for "Star Emperor 2" that Zhao Yunlong pre-ordered has finally arrived!

As soon as he got the delivery, Zhao Yunlong couldn’t wait to open the package and take out the completely pitch-black peripherals inside.

He bought the deluxe version.

Compared to the entry-level version, the deluxe edition includes a special belt with embedded chips and sensors.

But that’s not the main point...

The belt included in the deluxe edition is at best a side dish, while the real main course is the core five-piece set.

The so-called five-piece set refers to left and right gloves, left and right leg straps, and a vest that can be worn, similar in style to a "reflective vest" used for vehicle inspections.

This five-piece set is the core configuration of the "Galaxy" set, with the belt being just an embellishment.

"Let me see..."

Zhao Yunlong took a look at the manual and user’s guide to get a rough understanding of the correct usage of this Galaxy set.

The gloves, straps, and belt use button batteries, which can be replaced directly when they run out.

As for the vest, it has an external USB cable nearly five meters long that’s plugged into the computer/TV motherboard interface...

The usage logic is almost like a TV remote, except the operation is more precise and sensitive, able to detect the player’s movement range, and then transmit the commands into the game.

As a former IT engineer, Zhao Yunlong immediately saw that the underlying logic of this thing is simply converting WASD and other key operations into individual "gestures" or "actions" for execution.

Theoretically, installing a camera could achieve a similar effect, but a camera can only recognize movements and cannot determine "force."

"Using sensors + voice control to perform operations that previously could only be done with a keyboard and mouse or controller?"

After trying it out for a bit, Zhao Yunlong eagerly connected it to the computer and tried it in his room.

He started a normal matchmaking game and selected the currently popular "Blood Demon Venerable" as his role to fight with.

"Blood Demon Summoning!"

"Blood Demon Summoning... Huh? Why is there no response?!"

Having entered the game and fully dressed, Zhao Yunlong shouted twice, only to find that his game character didn’t react at all, which made him a bit flustered.

What’s going on?

The peripheral connection is normal! He just tested it, so why can’t he use the skills in actual combat now?

"Oh! I forgot..."

Seemingly remembering something, Zhao Yunlong raised his right hand in annoyance and made a "waving" gesture.

Lo and behold, in the game screen, the Blood Demon Venerable that was standing still suddenly moved, raised its right hand, and summoned a flock of blood crows to attack the opponent.

Yes!

Zhao Yunlong had just forgotten that while some skills can be released purely by voice, others require a basic gesture; simply using voice cannot release them.

The Blood Demon Summoning is precisely a skill that primarily relies on gestures and cannot be released with voice alone.

Why is this?

Because some skills have very noticeable "precast" and "postcast" actions, if released purely by voice without gesture determination, then what’s the point of buying the "Galaxy" set?

Might as well use a keyboard and mouse or a controller, since you don’t want to move anyway, so why use this motion-sensing peripheral set?

Which skills are cast purely by voice?

The answer is some state skills, buff or debuff skills, and the classic "Extreme Sublimation" secret technique, which can be released by voice.

Of course!

For skills like "Blood Demon Summoning," although they can’t be released by voice alone, if you want to shout to boost your morale, no one will stop you.

"Are you testing peripherals?"

Taking a hit from the skill, the opponent didn’t move because he noticed Zhao Yunlong’s bizarre operation and guessed that he was testing the new "Galaxy" peripheral.

Black Dragon is also a dragon: "Yes! I’m testing the new peripherals that just arrived. Can you do me a favor? Many operations feel unfamiliar..."

"No problem!"

The opponent agreed readily, since it was a matchmaking game and not ranked, no one cares about winning or losing. Besides, he also wanted to know if the Galaxy set was as legendary as Ba had advertised.

He hadn’t purchased the Galaxy set, so he wanted to determine from Zhao Yunlong’s real experience whether this set was worth getting.

With the cooperation of his opponent, Zhao Yunlong began a series of tests.

These included testing the skill release methods for the Blood Demon Venerable, trying each skill out once, and then experiencing the so-called "force" detection.

Indeed!

The effects and damage of heavy and light strikes are on completely different levels.

Taking the Blood Demon Venerable’s punch as an example, the heavy strike is slower to release but has flashy effects and explosive damage, requiring Zhao Yunlong to tightly clench his fist and then thrust it out forcefully.

The light punch, however, is relatively quicker, but the effects are toned down, and the damage is much lower than the heavy strike...

In keyboard and mouse operations, light and heavy strikes are generally controlled with the mouse’s left and right buttons, so the sensation isn’t as strong.

But with the Galaxy set, the experience of light and heavy strikes on the operational level is entirely different.

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