This Is Not a Bug but a Game Feature

Chapter 475 - 291: Players and Tianba Rule the World Together!

This Is Not a Bug but a Game Feature

Chapter 475 - 291: Players and Tianba Rule the World Together!

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Chapter 475: Chapter 291: Players and Tianba Rule the World Together!

Under the banner of Tianba Studio, there exists a rather unique game.

How unique?

Unique to the extent that this online game doesn’t have its own operations planning team, it’s the planning team from next door’s "Star Emperor" that comes over to moonlight!

Normally, aside from routine downtime to maintain servers and brushing up its presence, the whole project team does squat, unless you count drinking tea, chatting, or playing games on their phones while on the toilet...

Of course!

Anyway, the project team barely has any members, and they’re probably going to be downsized by Ba soon, so slacking off is quite normal.

This miraculous game is the legendary, critically acclaimed, almost a textbook anomaly compared to "Three Kingdoms Kill"—"Don’t Leave After School: Marble Storm"!

"Marble Storm" is an online game with multiple servers.

To date, the total number of servers for the game has exceeded 10, with an average of around 1.5 million players online.

Let’s not talk about overseas.

Domestically, "Marble Storm" is alongside "League of Legends," "CrossFire," "Dungeon and Fighter," and "Eternal Damnation" as one of the "three giants" of online games.

What?

Why are there five giants instead of three?

This is an old joke in the gaming circle, originally the three giants were exactly three, CF, LOL, and DNF were irreplaceable.

But as PUBG, Eternal, Marble Storm, and other games emerged, there was always a period of popularity, so not including them seemed unfair, hence the number of giants became a "variable."

It could be three, or it could be four, or even five...

The specific number of online game giants depends on how many games, apart from CF, LOL, and DNF, have comparable popularity at the time.

"Don’t Leave After School: Marble Storm" absolutely counts among them, after all, in terms of online count and reputation, it might not match LOL but definitely holds its own against CF and DNF.

Yet for such a popular online game, the operations team has only two or three members, and you believe it?

Very absurd, but that’s the truth!

As the developer of the game, Tianba Studio’s support for "Marble Storm" is limited to providing a server. As for the rest of the work?

Sorry!

Don’t bother me, for any issues or demands, I suggest you directly contact the "game partner" of your server.

Within the game, every region has one or more game partners who are the true "operations planners" and "event planners" for "Marble Storm".

These game partners used to be known as "server overlords" in the feudal era two years ago, sparking rounds of dynastic changes across servers.

But with the progression of times and the players’ advancement in thoughts, these overlords were gradually overthrown, as players spontaneously organized and established "Player Autonomy Committees" for each region, abbreviated as Play Committee.

The establishment of the Play Committee marked a new stage for the operational environment of "Marble Storm," which was hailed by community historians as the "Co-Governance Era."

What is Co-Governance?

Co-Governance has two meanings here, on the one hand, indicating that the governance of each region is no longer dominated by overlords but involves every player in planning and participating in maintenance.

On the other hand, the so-called Co-Governance Era is also known as "Players and Tianba Govern the Land Together"!

This statement is quite incisive...

Yet even Ba himself never denied this statement publicly and has even mentioned in the community that half of "Marble Storm" belongs to the vast players.

Initially, the Play Committee was somewhat like an amateur troupe akin to "Homeowner Committee" in certain neighborhoods.

Seemingly useful, but practically akin to playing house!

But that was just temporary awkwardness; soon enough, the Play Committee developed, expanded, and adopted a formal structure and activity charter, personnel were supplemented, and departmental responsibilities were clearly divided.

There’s nothing strange about this.

After all, in "Marble Storm" popular regions, one region has 100,000 to 200,000 active players, this number almost rivals some small county towns.

In other words, the number of a small remote county, piecing together a Play Committee framework isn’t too difficult.

In this process, talents from within systems and fields like legal administrative management also emerged to help establish the Play Committee...

Interestingly, over 70% of "Marble Storm" players are employed, mainly males over 30 years old. 𝒻𝓇𝑒𝘦𝘸𝑒𝒷𝓃ℴ𝑣𝘦𝑙.𝒸ℴ𝘮

Therefore, having a few government officials, lawyers, and general managers, CEOs among them is not surprising at all!

In summary.

With abundant talent, the Play Committee quickly shaped a framework and team, electing a so-called "Bead Holder," the grand leader of the region’s Play Committee.

The grand leader then appointed dedicated player conflict mediators, event planners, advertising specialists, and other positions. Combining with the Play Committee members, a management team came into formation.

The creation of this management team greatly relieved the operational pressure on Tianba Studio.

After all, from this point onwards, Tianba Studio could hand off responsibilities, only needing to maintain the server routinely.

Everything within the game is managed by the Play Committee and the management team led by the Bead Holder.

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