Wasteland: I Awakened A Plant System
Chapter 293: Air, Metal, Space and Spirit Mage Sprout
[Air Mage Sprout (Purple)]
Type: Elemental Support Offensive Plant Unit
Status: Level 1
Growth Potential: Very High
Upgradeable: Yes
Daily Plant Essence Generation: +30
Physique:
Strength: 20
Speed: 40
Stamina: 25
Reaction: 35
Level Up Requirement: Combat / Work Experience ×100
Upgrade Requirement:
• Plant Essence ×1500
• Total Experience ≥1000
• Level 10
Description: An elemental entity specializing in atmospheric control and air purification. Unlike the destructive Storm Mage, the Air Mage focuses on controlling wind currents, environmental stability, and removing airborne contamination.
Abilities:
• Wind Blade — Launches compressed air blades capable of slicing enemies from a distance.
• Gale Burst — Releases powerful gusts that disrupt enemy formations and knock opponents backward.
• Purification Breeze — Removes toxic gases, poisonous fog, smoke, spores, and airborne contamination.
• Air Shield — Creates a rotating wind barrier that weakens incoming projectiles and ranged attacks.
• Heavenly Purification — Requires a Light Mage. Together they can cleanse airborne toxins, radiation particles, corruption, poisonous mist, and environmental contamination over large areas.
• Life Wind Domain — Requires Earth Mage and Light Mage. Creates a purified zone where toxins are continuously removed while biological beings inside experience accelerated recovery and healing.
• Eden Creation (Locked) — Requires Wood Mage, Earth Mage, Air Mage, and Light Mage. Unlocks after evolving into a Druid.
• Eternal Green World (Locked) — Requires Wood Mage, Earth Mage, Air Mage, Light Mage, and Water Mage. Unlocks after evolving into a Treekin.
• Territory Regeneration — When inside the Host’s territory range, gradually restores stamina and durability.
Role: A support and battlefield-control specialist. Works closely with Light Mages to purify contaminated regions and maintain healthy living environments.
Looking at Air Mage, Vikram’s happiness only increases, and he moves to the next Mage.
[Metal Mage Sprout (Purple)]
Type: Defensive Construction Plant Unit
Status: Level 1
Growth Potential: Very High
Upgradeable: Yes
Daily Plant Essence Generation: +30
Physique:
Strength: 40
Speed: 15
Stamina: 40
Reaction: 25
Level Up Requirement: Combat / Work Experience ×100
Upgrade Requirement:
• Plant Essence ×1500
• Total Experience ≥1000
• Level 10
Description: Unlike conventional metal manipulators, the Metal Mage controls a unique fusion of living wood and metallic energy. Its creations retain the flexibility and regenerative properties of plants while possessing durability comparable to metal.
Abilities:
• Ironwood Reinforcement — Strengthens plants, structures, weapons, and armor by fusing living wood with metallic properties.
• Ironbark Shield — Creates massive defensive barriers made of metallic wood capable of absorbing heavy damage.
• Living Fortress Growth — Grows reinforced defensive structures, watchtowers, walls, gates, and fortifications directly from the ground.
• Steelvine Control — Creates metallic vines capable of binding enemies, reinforcing structures, or supporting allies.
• Living Alloy Enhancement — Temporarily upgrades plant units and structures with enhanced durability, strength, and resistance.
• Territory Regeneration — When inside the Host’s territory range, gradually restores stamina and durability.
Role: A territorial development specialist responsible for infrastructure, fortifications, and military construction. Essential for building advanced settlements and defensive systems.
Seeing the details of this, Vikram realized that from now on, the requirement of resources used for the territory development will decrease.
[Space Mage Sprout (Purple)]
Type: Spatial Utility Plant Unit
Status: Level 1
Growth Potential: Extremely High
Upgradeable: Yes
Daily Plant Essence Generation: +30
Physique:
Strength: 20
Speed: 40
Stamina: 40
Reaction: 50
Level Up Requirement: Combat / Utility Experience ×100
Upgrade Requirement:
• Plant Essence ×2000
• Total Experience ≥1000
• Level 10
Description: A rare spatial entity capable of manipulating dimensional energy. Space Mage Sprouts possess extraordinary utility and logistics capabilities that become increasingly powerful as they evolve.
Abilities:
• Spatial Storage — Stores items inside a dimensional pocket.
• Blink Step — Instantly teleports a short distance.
• Spatial Transfer — Transfers objects or resources between locations.
• Dimensional Mark — Creates spatial anchors for future transportation.
• Space Distortion — Distorts nearby space, reducing enemy accuracy and movement efficiency.
• Spatial Prison — Traps enemies inside a dimensional confinement zone. Ordinary physical attacks cannot break the prison from within.
• Voidvine Manifestation — Summons vines through spatial rifts. The vines can emerge from unexpected directions, bind enemies, or launch lethal surprise attacks.
• Territory Regeneration — When inside the Host’s territory range, gradually restores stamina and durability.
Role: A strategic support specialist focused on transportation, storage, logistics, and spatial manipulation. Its value increases dramatically as Territory development advances.
The Space Mage Sprout, its abilities, Vikram can’t even describe himself, he focused on the last Mage Sprout.
[Spirit Mage Sprout (Purple)]
Type: Spiritual Support Offensive Plant Unit
Status: Level 1
Growth Potential: Extremely High
Upgradeable: Yes
Daily Plant Essence Generation: +30
Physique:
Strength: 20
Speed: 40
Stamina: 40
Reaction: 40
Spirit: 60
Level Up Requirement: Combat / Spirit Experience ×100
Upgrade Requirement:
• Plant Essence ×2000
• Total Experience ≥1000
• Level 10
Description: A unique plant entity born with an awakened Spirit Attribute. Unlike conventional elemental mages, the Spirit Mage attacks the mind, soul, emotions, and consciousness rather than the physical body.
Abilities:
• Spirit Shock — Releases spiritual energy that damages consciousness and mental stability.
• Soul Barrier — Protects allies from mental attacks, corruption, fear, and spiritual interference.
• Spirit Detection — Detects souls, consciousness, hidden beings, and spiritual disturbances.
• Mental Purification — Removes fear, confusion, hallucinations, and negative mental effects.
• Soul Resonance — Enhances the spirit energy and mental stability of nearby allies.
• Spiritual Illusion — Creates powerful mental illusions capable of confusing intelligent targets.
• Territory Regeneration — When inside the Host’s territory range, gradually restores stamina, durability, and Spirit Energy.
Role: The Spirit Mage is the first known Plant-type unit to naturally awaken the Spirit Attribute. Unlike ordinary combat units, Spirit Mage attacks directly target the mind, soul, emotions, and consciousness of intelligent beings.
However, Zombies possess damaged and unstable minds, making Spirit Mage abilities largely ineffective against them while being exceptionally dangerous against humans, intelligent mutants, and higher lifeforms.
Standing together, the five new Mage Sprouts looked completely different from the previous elemental mages.
Looking at their details, Vikram couldn’t describe how satisfied he was.
Without hesitation, he brought the Wood Mage and Air Mage with him and also called over the Earth Mage and Light Mage.
"Vikram Boss, what are these? Are these your children? They don’t even look human."
The new members he had brought from the Brown Wood Shelter were surprised to see the Mage units.
After all, they had never entered Territory 1 even once. Moreover, whenever Phanty took action, they only saw a blur and assumed it was one of Vikram’s abilities.
"These are the most important members of our Territory. You’ll see how they work soon enough," Vikram replied without revealing too many details.
Looking at Harry, who was supervising the men’s work, while Ginny was supervising the women’s work, he didn’t pay much attention to them.
He also noticed Ron and Draco busy with other tasks.
As for Percy, since he wasn’t there, he was probably in the Observation Tower.
After looking around the Territory, Vikram arrived near the gate.
After arriving, he first stepped outside the gate and began planting the Spikevine, Thornvine, Bloodvine, and Demonvine seeds.
Not only would these guard his Territory and kill any Zombies that approached the gate, but they would also increase his Plant Essence generation.
After planting them, he also planted the three Vine Sniper Towers inside the gate.
Then he instructed the Wood Mage, Earth Mage, Air Mage, and Light Mage to begin removing all toxins, cleansing the surrounding area, and making the land fertile.
If the Wood Mage and Air Mage were upgraded, this effect would become permanent throughout the Territory, but for now, this was already more than sufficient.
Hearing Vikram’s orders, the four Mage Sprouts immediately got to work.
The Earth Mage moved first. Raising its small hands, streams of yellow-brown energy flowed into the ground.
Rumble...
The hard wasteland soil slowly loosened. Cracked, barren earth that had remained lifeless for years began to soften as hidden rocks, debris, and contaminated layers were pushed deep underground.
Next, the Wood Mage stepped forward. Countless green particles spread from its body and merged into the freshly prepared soil. Small roots rapidly spread beneath the surface, and tiny sprouts began emerging one after another.
Though still small, the change was undeniable. The previously dead land now pulsed with faint vitality.
Meanwhile, the Air Mage floated slightly above the ground. Gentle streams of wind flowed outward from its body. The breeze wasn’t strong, yet it steadily swept through the area, carrying away gray dust, toxic particles, and lingering traces of black fog contamination. The air itself grew noticeably fresher.
Many survivors subconsciously took deeper breaths.
"It feels... easier to breathe," one of them muttered in surprise.
Finally, the Light Mage joined in. Golden-white light radiated from its body, merging into both the wind and the soil. The moment the light touched the ground, faint black traces of contamination hidden deep underground began dissolving rapidly. The air, already purified by the Air Mage, became even cleaner.
The four Mages worked in perfect harmony:
The Earth Mage prepared the land. The Wood Mage restored life. The Air Mage purified the atmosphere. The Light Mage cleansed the remaining corruption.
The survivors from Brown Wood Shelter stared in stunned silence. They had never witnessed anything like this.
In the wasteland, survival was a daily struggle. Food was scarce. Water was scarce. Clean land was nearly mythical. Yet right before their eyes, a piece of barren wasteland was being reborn.
The gray soil gradually darkened and enriched. Small patches of grass pushed through the earth. The foul smell in the air vanished. Even the surrounding temperature felt more comfortable.
Harry’s eyes widened in disbelief. "Boss... can they really keep doing this?"
Vikram nodded. "As long as they are in my territory."
The survivors exchanged glances. Many finally understood why Vikram considered these four little plant creatures the most important members of the territory.
A warrior could kill enemies. But these four... they could create life for others.
Seeing them working together, Vikram nodded in satisfaction. The development speed of Territory 2 would likely exceed his expectations.
Since the four Mage Sprouts were already busy purifying the land, Vikram decided not to remain idle either.
He planned to head outside and clear the factory while they continued their work.
The moment he mentioned going outside, Anjali immediately rushed toward the vehicle. She didn’t even bother asking for permission.
Opening the door, she climbed inside as if it were the most natural thing in the world.
Vikram merely glanced at her.
"..."
He wasn’t even surprised anymore. After spending so much time together, he already knew her personality.
If there was excitement, adventure, or potential loot involved, Anjali would somehow appear before anyone else.
A few moments later, Luna quietly climbed into the vehicle as well. Unlike Anjali, she didn’t say a word. She simply entered and sat down.
Seeing the two of them already inside, Vikram immediately looked toward Divya and Sophia.
"You two stay here."
Both girls nodded, since like Anjali they do not like the adventure or looting, and also they are mostly obedient. Luna is also obedient, but she didn’t leave Vikram.
And Anjali, well forget it. He can’t even win her in words. And family punishment only make her more erotic.
After making the arrangements, he called over Phanty.
Then his gaze landed on the newly grown Space Mage Sprout. The little girl immediately floated over.
Her dark-purple cloak resembled a miniature night sky while tiny starlike lights flickered around her body.
Looking at her, Vikram suddenly realized that constantly calling her "Space Mage Sprout" would become annoying sooner or later.
Just like Phantom Druid became Phanty.
She needed a nickname.
After thinking for a moment, several names appeared in his mind. Nova, Astra, Cosmi, Stella, Nebby, Lunae, Voidy, Noxy and Starry.
—-
Dear Readers,
Please select the nickname that you feel suits the Space Mage Sprout best. The chosen nickname will become her official nickname in the story.
You can also suggest and vote for a name for the Spirit Mage Sprout.
Also, the story has now reached nearly one-third of its planned length. Later on, it will enter a much larger development phase, including Territory expansion, civilization building, stronger enemies, new regions, hidden mysteries of the Wasteland, and many more evolutions.
As always, thank you for your support and suggestions! Your ideas often help shape the story’s future development. 😊