©NovelBuddy
PREVIEW
... > Sure, that realism game with some problems. After all, people liked games not because they were realistic, but because they reflect reality while affording them a comfortable level of fantasy.
Now, ANW had a fantasy in spades. The fantasy here wasn't that type. Game elements like fast travel, dialogue skips, auto-combat, and such. ANW had some, but often there were restrictions on them.
It certainly wasn't for casual players. Well, combat certainly wasn't for the casual players ...
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