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... re more about joining the fun.
Many players complained in their feedback that Cloud Dream was stingy, and the money given for tasks was too little, not enough to spend.
Lincoln had to admit: it’s true.
But the problem is: when the game was initially designed, the player was supposed to be short of money!
If the player isn’t short of money, where’s the motivation to make money?
Moreover, this way, future in-game events and rewards will be more attractive to ...
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