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... In my dreams, I flew. My feathers were a glistening, translucent silver as I coasted about the winds, free and unburdened. The scent of summertime eddied about me as the land passed far below.

Gravity tried to take me, but it could not hold me. The sky was mine. Gravity? It was a paltry, petty thing. An arrogant thing.

I coasted about, enjoying my freedom. That sweet kiss of the breeze let me know I was alive. For such a long time, I coasted on the winds. The embers of those I lo ...

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William was once a gamer ranked in top 20 worldwide. After his death, he found himself in the body of an insignificant NPC in the game “God's Apocalypse.” This NPC was doomed to die early in the game, filling William with dread because he knew he had only three months to live.The game world of “God's Apocalypse” was rich with many different fantasy races, from elves to dwarves, each offering unique opportunities for him to make use of, as well as challenges to home oneself.William was terrified because he had the knowledge of the game's future but lacked the power to change his fate.However, he was not without options. He retained his game panel and the unique talent “[Jack of All Trades],” which allowed him to learn skills from various professions.William realized that when the game's beta opened, players would arrive. As an NPC, he could assign quests to them and use his knowledge of the game's future to manipulate them to do his bidding.He began to leverage the abilities of the players to alter his fate and grow stronger.William made alliances with various races, gaining their trust and learning their secrets. This enabled him to transcend the boundaries of his initial condition and steadily increase his power.As William's power grew, players in the game started to complain: “This boss is impossibly strong and keeps getting stronger, we demand a nerf!” They were frustrated by his rapid progression and the unique challenges he posed.In contrast, the elves venerated him: “Lord William is the ultimate chosen one, bringing an unparalleled peace to our realm.” They saw him as a savior who brought stability and hope.The mages revered him as well: “He is the trailblazer of magic, our protector. His name, William Cain, is synonymous with the god of the arcane.” They admired his innovative approach to magic and his role in advancing their knowledge.When asked how he managed to achieve such feats, William simply responded, “Knowledge is power, and it's the one thing I don't lack.”

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Summary – Level 1:

Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel.

Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing.

Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one.

Did I mention that there will be math?

Summary – Level 2:

Okay, but what are you in for, really?

Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme.

...

What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure?

Yes!

Really sure? I mean, this summary is practically half as long as the first chap–

Now!

Okay, okay!

The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we?

Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no?

Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not.

POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place.

Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare.

Romance is not a major focus. Friendships are more the name of the game, though there will be some characters in romantic relationships.

There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture.

The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving.

The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it?

Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story!