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... arfare started revolving primarily on AI-manned ships and planes, and on what measures were developed to confuse the AI’s targeting system in order to minimize casualties.
He also talked about the limitations of AIs and how they can’t properly be made as ruthless military AIs that can’t be easily fooled by the diversion strategies made by the opponents due to the way that they’re coded.
After all, AIs by default end up having some personality and emotions to themselves, so if one is ...
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