PREVIEW

... ned with age and neglect. Broken stained glass windows gape like dark, jagged mouths. The front door hangs askew on rusted hinges.

"No signs of forced entry," Han notes as we approach, weapons drawn. The air feels thick, almost suffocating, despite the cold morning.

We move inside in formation, flashlight beams cutting through layers of dust and cobwebs. Our footsteps echo on the rotting floorboards. The pews are mostly overturned, hymnals scattered and molding. Everything sugges ...

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Chen Xu traveled to the parallel world, and was surprised to find that many classic and excellent games in the previous life did not appear in the parallel world.I wanted to make a big picture, but why did I still have an ’emotion collection system’, and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played games made by themselves can make them stronger?But why is it so much easier to get resentment than happiness?Looking at his points harvest, Chen Xu expressed puzzlement.As a result, Chen Xu’s career as a game designer gradually turned crooked.In “Under the Legend”, countless players beat the table and shout: I was played by this game!In “Escape”, countless players shouted, my cabinet moved, and I stopped playing.In “Dark Souls”, when countless players entered the game with a smile, “Go away, please go away, leave the fire girl behind and go out with your fire, we don’t want to spread this fire!”Soap, Xiaoqiang, and Ghost sacrificed in “Call of Duty”; Zack was killed and Alice was killed in “Final Fantasy 7”; Arthur and John were betrayed in “Red Dead Redemption”;Countless players went berserk: Nima Chen Xu old thief, can’t we be kinder to the protagonist?Q: How do I feel about players’ anger towards themselves?Facing the reporter’s question, Chen Xu smiled slightly: What kind of verbal criticism is this, this is the encouragement of players around the world to me, this is love! Thank you all, I will keep up the good work!

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Allison is an adventure series set in a world containing one continent (extending roughly from the Equator to 60 degrees North latitude) which is divided down the center by a towering mountain range and a huge river. The industry and technology of the world are roughly equivalent to Europe in the 1930s. Due to the geography, two cultures developed on either side of the divide, and at the time the story begins, the cultures have been at war on and off for hundreds of years. The bloodiest conflict yet began thirty-five years before the start of the story; both sides are so exhausted by the conflict that an uneasy armistice is signed after some five years of fighting. Aside from a brief conflict over the jurisdiction of the river, resulting in the formation of a buffer zone on either side, this peace has largely been unbroken. The east side of the world is known as Roxche, though formally the region’s name is the Roxcheanuk Confederation. The entire region comprises sixteen countries which all speak a common language. The west side is known as Sou Beil, though formally the region’s name is the Allied Kingdoms of Bezel Iltoa. The region comprises the two kingdoms of Bezel and Iltoa which both serve to bring together a small number of countries under a common language different than that of the eastern region. There are far more blond-haired people in the West than the East.

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