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                                        Chapter 55: Research : Cooking
                                
                                                                                        
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                                        Chapter 57: Research : Swimming
                                
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... as they focused on the next aspect of their slice-of-life game research—shopping mechanics. They wanted to implement an immersive in-game economy where players could buy furniture, electronics, groceries, and collectibles, all with realistic pricing.
Masako, lounging comfortably on the couch, tapped her chin. "Alright, dear, I've been looking through different online stores, and I think we need to base our in-game pricing system on real-world market trends."
Kazuma, typing away ...
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