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... eativity. He had to admit that the gamers’ wisdom was limitless.
Take the idea of the Traveler Bao Xu, for example. Just one glance convinced Min Jingchao that the hero would be excellent. It would have a wide range of skills, a warm image, and-most importantly-it fit Bao Xu’s character.
Thus, he accepted the idea on the spot.
However, not many ideas were as good as that. After all, few gamers understood the mechanics of the game and design inside and out. Mos ...
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