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Chapter 294: Dungeon Crafting (4)
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Chapter 296: Dungeon Crafting (6)
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While it’s true that I have extensive knowledge about dungeons, all of it comes from the perspective of a game user, not as someone who creates games.
Because of that, my dungeons had several shortcomings in terms of detail.
For instance, when I created dungeons, I roughly included monster patterns.
I would establish a concept and use a combat style that suited it.
This isn’t a major problem since the movements of the monsters are already specified.
Ho ...
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