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... stic development has created the industrial revolution opened by the steam age.

  The application technology of antimatter is also destined to be like this. It may not have a shining point in dealing with unknown fleets in the future, but it can become the key to a crucial door in the future.

  Now humans have verified the feasibility of antimatter application technology in the laboratory, which is equivalent to having touched this key.

  When will it have practical value li ...

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DelveChapter 271: Refreshment
 2k
4.5/5(votes)
AdventureFantasySlice Of LifeDrama

Warning This fiction contains:

Graphic Violence Profanity Sensitive Content

Summary – Level 1:

Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel.

Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing.

Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one.

Did I mention that there will be math?

Summary – Level 2:

Okay, but what are you in for, really?

Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme.

...

What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure?

Yes!

Really sure? I mean, this summary is practically half as long as the first chap–

Now!

Okay, okay!

The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we?

Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no?

Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not.

POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place.

Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare.

Romance is not a major focus. Friendships are more the name of the game, though there will be some characters in romantic relationships.

There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture.

The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving.

The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it?

Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story!

Another world Game Developers in Japan`s 1991Chapter 571 - 520 Michael Jackson Playing Moonwalker
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4.5/5(votes)
GameReincarnation

Artwork By : Ratchid LotfReincarnated person in another world in 1991 , where the gaming and entertainment industry are like in those early 1980s*I just love those video game developer novel , but unfortunately most of them are focused on so much things except video games industry. I also not big fan of harem.I've also knew to writing so please forgive me if I'm making mistake, and if you seek perfection in my novel, you ain't gonna find it lol, also this is not translation but my OG, Also be patient this fics have slightly slow pace*English Also not my first Language. So i write this with my First language then translate it with help of AI.*

Oathbreaker: A Dark Fantasy Web SerialChapter 23Arc 7: : Fracture
 228
5.0/5(votes)
FantasyActionAdventureDrama

Welcome! If you want to jump in without any spoilers, feel free. Otherwise, here's a story primer, with a list of more specifics on what to expect from my work further below.Our story follows a fallen knight haunted by his past, in a world afflicted by war and supernatural wounds. Alken is the Headsman of Seydis, an executioner tasked by the divine powers of his homeland to hunt dark sorcerers, warlords, and traitors of all varieties, lest they drag the world into calamity.Once a paladin, this role ill suits him. Forced to cross lines that shake his beliefs, tempted by dark forces, and seen as an ill omen wherever he wanders, his path is often a bloody one. The longer he spends in the shadows of his world, the more he comes to realize just how many have been disenfranchised by the existent order. During his lonely battles through a land haunted by the restless dead and ancient magics, his journey becomes increasingly strange and personal.Enter a realm where the dead stir in every shadow and brooding demigods wage a millennia long war for a ruined heaven, where blessed knights wield gilded flames and sorcerers battle with weapons forged of their own souls. Enter a world of faustian alchemists, of saintly demons, and of time-weary elves.From Oathbreaker you can expect— A setting heavily inspired by Forgotten Realms, Planescape, Fromsoft games, and authors such as Michael Moorcock and Kentauro Miura. — A first person POV from an older protagonist who already knows a lot about his world’s history and cultures, who shares this information with the reader as it becomes relevant.— A mix of action adventure and quieter moments where the focus is on character development. Lore is shared piecemeal, usually only as it relates to a particular arc or character beat.— A heavy focus on mystery, both with the setting and the protagonist. The main character’s backstory isn’t shared up front, and a lot of the narrative involves learning about him a bit at a time, either from his own narration or other characters interacting with him.— A semi-soft magic system where many mages manifest unique powers tied to their own soul, or gain unique powers through eldritch pacts.— Romantic elements. These don’t crop up much until later in the story.— A variety of supernatural beings, such as elves, vampires, gargoyles, chimera, and trolls. Many are familiar, some are not, and most of the familiar ones have my own twists put on them.—Nobledark fantasy. This means that the world is often themed around tragedy and horror, but it’s not dedicated to being gritty. There are elements of high fantasy intermixed with the scarier stuff.—Episodic arcs. Each story arc usually has a specific locale and antagonist or set of antagonists, but certain overarching plots tie them together.— A long running narrative. I don’t have a specific projection of how long or how many arcs or books, but you should expect this to be equivalent to a long running serialized work.This is my first web serial! I hope everyone enjoys it. For trigger warnings, readers should beware that there are some heavy topics in here. When I think something might upset certain readers, I’ll put a warning in the author notes above a chapter. If I miss or overlook anything, feel free to let me know in the comments! I am currently publishing the same story on my wordpress, which is linked below and in my profile. I release three chapters a week on Tuesdays, Thursdays, and Sundays. Thanks for reading!(I originally had a link to a wordpress, but I'm in the process of overhauling that space. It's not a priority since my readership is all here, but just in case anyone noticed and was wondering)

The Extra's OdysseyChapter 237 We won’t Fail
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4.5/5(votes)
FantasyReincarnationRomanceAdventure

"When will people understand.... I'm only half insane?"