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... k. But when this operation is going too fast, the movement will become very small, and the character will change direction in the blink of an eye. It will not look like moving, just just shaking it.
If you just want to quickly manipulate the object to achieve the "look like" effect, there are too many players to do it, but if you can apply the "z-jitter" to actual combat, it must be a big master. This kind of minimum movement is used to avoid the attack. Needless to say, it is also known ...
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