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... n I thought. Maybe it's because the floor is hard.
I glanced in the direction of Lilit, who hadn't risen yet, and then turned back to the ceiling of the den.
He could feel the chill of the dawn on the tip of his nose.
How could it be so vivid?
Everything was so realistic that I couldn't believe I was in the game.
What is the identity of the studio that made this game? And how did I end up here?
I tried hard to recall the last memory before I came h ...
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