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... e considerable.

Numerous people had gathered, and naturally, the spring palace was bustling with activity.

As it was a gathering for those who had achieved significant accomplishments, influential figures from various regions were present, and even individuals who were not influential but had accomplished great feats were invited.

Since most of the people who formed the backbone of the empire were invited, the scale of the banquet was, of course, large, and all five empre ...

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An era where the desperate, miserable, and tragic tale of the six heroes who sealed the Dark Mage, who sought to destroy Maple World, became the favorite legend of children.

“The Cygnus Knights have fallen, the Resistance has collapsed, the Cross Hunters have been destroyed, and the adventurers have been annihilated. And the six heroes are dead.”

An era where no one dared to resist the reappearance of the Dark Mage and his followers.

“You are the only one left, El Paume. You’re the last adventurer.”

In that era, there was an adventurer who continued to fight until the end.

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Front Page is “NAÍNDRA NUXINUS - CADET CUNN-69”.The world is dangerous, yet, there is beauty in the chaos if you learn how to appreciate it.The “Imperishable”, Entities Above Everything Else, understood this undeniable truth eons ago, gifting to the Mortals a few tools to overcome the challenges across their lives.With this, amusing their own boring existences, looking with enthusiasm what new story could unfold, or if the same mistakes would be done once again but by a different person.The First Gift, is “Shards”, called “Cards” by some, this otorgue instant rewards when you exchange them in an “Imperishable Monolith”.The Second Gift, is the mentioned structure, capable of craft almost anything if you have the recipe, blueprint and the required materials and ingredients, a true aberration depending on who you ask.The Third Gift, is the “Perennence”, with a 100 you won't Die if you are slain, you simply would “Respawn” in a “Memory Hall”, making you partially Immortal, because as long as you have 1 of Perennence, you wouldn't be really dead, and someone else can “Revive” you by providing the missing resource.However, this comes with a drawback, you become a “Servant” of the person or thing that save your life, at least until you repay the Perennence plus an Interest of 50%.The Fourth Gift, is “The Memory Hall”, unfortunately, they had an evil twin, “The Howling Wall”, which are created in places that had seen too many “Take Downs” in a short span of time; Differently to the prodigal twin, you must have a minimum of 25 Perennence to be Respawned, otherwise, at best, you become an Immaterial entity, similar to a ghost, if not, a mindless beast or a simple Drone for a Hive Mind is not far fetched.Lastly, The Fifth Gift, is divided in three concepts, “Repercussion”, “Traits” and “Work”, being the last, one of the most unfair of all the Gifts, as you can't change your Work under any circumstances, which applies even for “The Imperishable”.But the Gifts don't come for free, as they attract a series of weird creatures from unknown territories, sprouting the so called “Graveyards”, “Factories”, “Hives”, “Nests”, “Lairs”, “Crops” and “Farms” across the entire world of “Leathemnur”.NO CHEATSNO PLOT ARMORNO VANILLA EASY LIFEDON'T GET FOOLED BY THE STARTA FAIR SHARE OF:ACTIONBEAUTIESMYSTERIESA WHOLE LOT OF:SMUTBONDINGINDECENCYCOMMENT FOR:KINKSDOUBTSSUGGESTIONS

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After a well-lived life on Earth, Kael never expected anything more than death and the sweet embrace of sleep and darkness.But fate had other plans. He was reborn in another world similar to Earth, where he grew up until he was ten, at which point his memories from his past life were reawakened.He was an old man trapped in a boy's body, but the mixture of the child's memories with his own made him feel more middle-aged than old.A few days later, the world he was in ascended into the realm of war, the battleground of all living beings. Kael was among the few awakened who had the chance to become the ultimate god of existence, based on the orbs of different paths presented before him.Kael was faced with three choices:Orb of ChaosOrb of NothingnessOrb of Void(Choosing any will make you undergo a trial that will change your very existence. Please choose wisely.)While in shock by these options and seriously pondering which one to choose, an unexpected event occurred.(Error detected... A new option has been created)(Be the wielder of the three — Chaos, Void, and Nothingness)(Answer picked by host, transporting...)Kael was in shock as he fell into darkness, with one swirling thought in his mind:“I didn't even pick any.”

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