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Chapter 552: The Big Internet Cafe
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Chapter 554: It’s Not Like There’s No Way Out
PREVIEW
... ing the first map, the direction for the Counter-Strike team became clear.
As long as they followed Takayuki's path, they just had to keep developing more combat maps, adding weapons content, and enriching the original basic rules. The game wouldn't have any major issues.
The development of Counter-Strike went smoothly, and the game itself wasn't very complicated. In fact, Counter-Strike was likely to be the quickest game to complete out of the three being developed.
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