Defying the Fate of Beheading-Chapter 600 - 322: The Great Sin of Envy, Beginning of the Crisis (Seeking Monthly Votes)

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After copying the new weapon from the Sword Master, Louis casually found a tavern to check the enhancements currently granted by the Ten Thousand Transformations Sword Pill.

It truly is a miracle created from countless top-tier equipment; the augmentation effects are simply too powerful.

To date, the Ten Thousand Transformations Sword Pill has devoured the Divine Artifact [Hero's Sword], the Soul Equipment [Rebirth Blade], and absorbed the inherited power of the Ancient Nine Swords [Desert Wind/Celestial Heart/Lonely City/Devout Hatred/Dusk Blade/Shadow Gleam].

Not to mention the divine power of the Hero's Sword itself, nor the unique ability of the Rebirth Blade to slay the dead.

Just talking about the benefits gained after absorbing the Ancient Nine Swords, the Ten Thousand Transformations Sword Pill received the following.

From Desert Wind, he acquired—

The [Son of the Desert] enchantment, which can resist the desert's heat and the night's cold, and grants elemental magic resistance;

The [Flame Slash] enchantment, allowing three daily uses of an effect equivalent to the Burning Hands spell without cost;

The [Flame Dance] enchantment, which directly boosts agility ability buffs;

The [Sand's Quick Draw] enchantment, which automatically grants the Ready Defense feat when equipped, allowing for a fast start in battle;

The [Blade of Flames] enchantment, allowing three daily uses of the Red Lotus Sword combat skill while ignoring enemy interference and without cost;

The [Fireball] enchantment, transforming Fireball magic into a combat skill for use and, if one already possesses the Fireball skill, enhances the fire damage;

The [Desert Flame] enchantment, allowing use of the True Dragon Flame combat skill, or if the skill is already mastered, boosts True Dragon Flame damage.

Yes, you read that right.

Just one Desert Wind can have so many enchantment effects.

The Celestial Heart Sword is similar, inherently possessing seven enchantments: Nightmare Strike, Steel Soul's Heart, Centered Balance, Accelerate Technique, Intuitive Dodge, Unhindered Movement, and Time Stop.

The Lonely City Sword inherently possesses six enchantments: Leadership Attack, Prayer Technique, Remove Fear, Heal Critical Wounds, Blade Barrier, and 9th-Level Healing Technique.

The Devout Hatred Blade inherently possesses seven enchantments: Devout Slash, Devout Blessing, Detect Evil, Lesser Restoration, Supreme Resolve, Restoration, and Revitalization.

The Dusk Blade inherently possesses six enchantments: Key of Balance, Bee's Sting, Perception Shield, Thousand Illusion Defense, Evasion Defense, and Dance of the Daylight.

The Shadow Gleam Dagger inherently possesses six enchantments: Shadow Robe, Shadow Assault, Shadow Hand, Shadow Strike, Invisibility, and Shadow Step.

In other words, the enchantments gained solely from the six Ancient Nine Swords reach an astonishing total of 39 enchantment effects.

In the history of the Star Continent, no weapon has ever had so many enchantment effects.

Only a liquid weapon like the Ten Thousand Transformations Sword Pill can naturally combine and replicate such enchantment effects amidst its myriad changes.

Of course, the number of enchantments that can take effect simultaneously is not as many as imagined.

Many of these enchantments exist in the form of skills.

One can hardly use multiple combat skills at the same time, right? After all, the movements between combat skills differ vastly.

The most suitable approach, in fact, is to use the buff enhancements of the Ten Thousand Transformations Sword Pill, stacking up a large number of buffs in advance before starting a battle is the rational choice.

As for the enchantment combat skills and magic?

If they can enhance the original combat skills and magic, just like back in the day when the Celestial Heart Sword enhanced the Nightmare Sword · Jade Green, then this type of enchantment might have some effect.

After all, after prolonged use, these combat skills will directly transform into normal attacks.

By that time, he would be like Noah Ultraman, not needing to use weapons specially, any random action would be considered a skill.

But purely combat skills and magic? It's unnecessary, as Louis can learn them himself.

——As a matter of fact, it's already quite apparent that normal attacks are equated to skills, otherwise, the Little Swan's time clone wouldn't be so thoroughly exhausted.

It's not because these enchantments are weak, it's just because Louis is too strong now.

Furthermore, with the constant undead slaying effect affixed to the Ten Thousand Transformations Sword Pill, even if the divine power is set aside, this weapon might rival Lokeshi's Five Guardian Stones.

But if means nothing without if.

The Hero's Sword enhancement can't be overlooked.

[Divine Power]: When using this weapon, it's possible to increase attack strength by an additional 30%.

——This means that whether it's magic, combat skills, or even normal attacks, they will magically increase by 30%, a concept-level augmentation.

So, a question arises: Holding the Hero's Sword and doing this and that with descendants of heroes like Beatrice and Olivia, will there be critical strikes each time?

The answer is yes.

[Mark]: Once recognized as an ally by the hero, you'll automatically receive the Hero Squad mark, ignoring some of the Hero's Sword skill damage, and automatically gaining the Monster Slayer feat (100% increased damage to monsters), with a mark limit of 4;

Upon entering the Underground City range, you'll automatically obtain immunity to level suppression effects, with an additional 50% damage increase against Underground City monsters;

If the combat target is the Underground City Demon King, an additional 50% damage is further added based on the previous effects, and there's a certain probability of shattering enemy defenses, with the effect considered as the Magic Great Dissolving Technique.

——This effect is the fundamental reason the Hero Squad can clear out an Underground City.

Louis has no resistance to this magical effect of a percentage increase, anyway, he has the weapon master ability of the Nine Sword Grandmaster, able to forcibly utilize the power of the Hero's Sword.

He only wanted to say, the Hero's Sword is his, even if the God of Glory and Justice comes, it's futile, he declared.

[Echo]: When using this weapon, each physical attack automatically transforms into a ten-meter radial shockwave, dealing damage to non-ally units, with shock damage regarded as 30% of this attack's strength, concept-level damage.

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