©NovelBuddy
Extraordinary Voyage-Chapter 755 - 649: Caught Off Guard
On the fifth day of Aiven’s team entering the "Giants’ Eye."
Woo woo woo...
The wind on the sea continued to blow chaotically, and even a fine drizzle began to fall, yet the isolated island showed no sign of lifting its ban.
Many physical side Transcendents from other factions had already used the island’s trees to build simple houses, and after exhausting their carried food, could only rely on hunting the beasts here to maintain their combat power.
But Aiven and Jelos, at this moment, sat rather leisurely at the coast using "Activated Spiritual Light" to form stone stools, surrounding a stone table in the middle, cooking a pot of green tea.
With the portable [Witchcraft Garden], no matter where they went, the two Great Wizards would not let themselves suffer. Seeing that there had been no new appearances of various factions on the nearby islands for half a day, the two even had the mood to comment on the situation.
"Seven Gods Church, various nations’ officials, international organizations, Sea Hunters, adventurers, Great Pirates, Wizard Schools, unknown speculators... If they hadn’t all gathered at the ’Giants’ Eye’, I wouldn’t have known we had so many competitors."
Now, the group closest to their island were a group of capable Pirates. When it comes to chasing treasures, given the chance, Pirates surely wouldn’t miss it.
Originally, there were seven Pirate Kings in the four major prosperous maritime regions.
"Golden Sea" brought the sister, Bradley and Harkins had already been removed, the pirate king of the Eritrean Sea was too far away, clearly missing the boat upon receiving the news, but the pirate king of "Treasure Sea," Black Sam Bellamy, had arrived with his crew.
Although it seemed a significant loss, he succeeded in receiving the ticket for the final competition.
Additionally, Aiven heard that after Black Sea Pirate King Harkins fell last year, a new Pirate King rapidly rose and was gradually taking over his former forces and businesses, although his reputation was modestly quiet for now.
Yet, these ordinary Tier 3 Transcendents completely failed to catch the eyes of the two Great Wizards.
By the time, even Anita wouldn’t have to lift a finger, as long as the two joined forces, the Holy Knights of Seven Gods Church wielding the Holy Sword wouldn’t be their match.
They only awaited the ban to lift so they could strike first, securing the most important [Ancient Scroll] first, while other treasures would certainly be welcome too.
So upon hearing Aiven’s words, Jelos sipped the sweet tea from his bone china teacup, unconcerned, saying, "No matter what the rules here are, the number of competitors is completely irrelevant to us."
During a few days of observation, they had some guesses that among the thousands of various warships in chaotic battle at sea, most presumably arose due to the special rules within this space.
Yet a portion should originate from outsiders, who either surrendered halfway, eventually failed, or never reached this "Giants’ Eye" space, leaving their original vessels here.
It was only within a few days, that on many warships traveling alongside them, new Heroic Spirits had already appeared, piloting these ships to join the sea battle.
Although the notes Jelos acquired earlier didn’t specifically describe the rules of this space, combined with the current situation, it was nothing more than ship duels or personal combat, possibly even a combination of the two.
Whichever it was, it was precisely their forte.
Suddenly.
As if sensing something in advance, both looked up simultaneously towards the depths of the "Giants’ Eye."
Woo—!
Immediately afterward, a long foghorn echoed across the entire 200,000 square kilometers of the sea.
Swish! Swish! Swish!...
Subsequently, figures flickered and shot like lightning from dozens of islands at the outskirts, looking toward the center of the sea, and Aiven and Jelos’ side was no exception, immediately calling out their companions staying in the [Witchcraft Garden].
Anyone reaching the sixth level was no weakling, already donning their handy equipment while rushing out.
Ten minutes later, when the third foghorn ended.
The fine rain on the sea had already completely disappeared, replaced by dense fog through which one couldn’t see an inch, rapidly expanding from the center of the "Giants’ Eye" until engulfing the outermost islands.
Crash... Crash... Crash...
When the fog dissipated and sight was restored, the crowd found themselves aboard an ancient galley. The creaking of the planks, the sound of waves, and the salty sea breeze made them realize they had finally left that long-sealed island.
On the deck, eighty soldiers in Segmonta Breastplates from the ancient Holy Rosar Empire period, wearing D-Type Helmets, wielding short swords and oval infantry shields, stood in formation observing them, as those oarsmen below deck were not combat personnel, thus unqualified to climb the deck.
An officer with a red ornament on his helmet stepped forward, saluting:
"Commander, ’Copper Horn’ reporting to you!"
"This is...?"
Soon the group realized the final competition had begun, indeed conforming to their initial speculation of a naval duel.
Aiven, with the keen senses of an Upper-Rank Wizard, looked across the sea, capturing the view within a hundred kilometers.
Besides the Iron Wall Knights of the "Black Iron Cross Church" boarding their [Quasi-Legendary Battleship: Navigator], all True God Church’s equipment was top-notch.
And when distributing warships, they all boarded their respective vessels sent here in advance, having already birthed Heroic Spirits over these days.
Clearly, the intelligence strategies they possessed were far superior to Aiven’s, who relied solely on fragmentary notes to capture invaluable insight, and hence their assuredness venturing out at the treasure hunt’s start aboard "Quasi-Legendary Battleships" without fearing losing precious assets.
Except... those "Dawn Church" Silver Knights who had been eliminated beforehand.
Furthermore, they noticed several longstanding powerful factions, like the Wizards from "Broken Star Sea," were evidently well-prepared, their ships subtly emitting Spiritual Light that was no ordinary thing.
Yet their group was not the least bit worried, disregarding this galley and the assisting Heroic Spirits appointed on it. Glancing at each other, they couldn’t help but burst into laughter:
"Hahaha, truly heaven has helped us!"
Aiven, however, sighed lightly, lamenting the lonely feeling like snow at a lack of worthy opponents.
It was time to open the [Witchcraft Garden] and take out the [Crown of Miracles], ready to smash all opponents in an instant, sending them all off the field.
After all, on a circular sea surface with a diameter of 1600 kilometers, wouldn’t my Hurricane Missiles with a range of 1300 kilometers be able to smash anyone I choose?
With a Legendary Battleship in hand, there is naturally the right to issue the king’s disdain. I don’t need to hear who the opponent is, just tell me where they are.
However, he was stopped by Jelos, who confidently patted his chest:
"Mr. Galliot, there’s no need for your Legendary Battleship. With my ’Theseus’, I can directly clear all the battleships on this sea."
As he spoke, he had already opened his [Witchcraft Garden]...
However.
The [Quasi-Legendary Battleship: Theseus], just one step away from a legendary ship, seemed unsupported by the format, unable to be placed into the sea.
Soon after, a faint frown appeared on Aiven’s face, as azure cloudiness swirled around him, and the [Crown of Miracles] suffered the same fate.
For a moment, the deck was distressingly silent.
Squawk, squawk, squawk...
Fool... fool...
A crowd of people with awkward expressions seemed as if a flock of dark crows were flying overhead.
"Mr. Jelos, isn’t there any record of this in the notes?"
A cultured middle-aged man, his expression slightly cracking, pulled out a handkerchief to wipe a thin layer of sweat from his forehead:
"You’ve seen the original notes, and they didn’t mention this at all..."
It seems that the original recorder neither had a [Witchcraft Garden] nor a personal ship stronger than the warships here. Apart from the tantalizing treasures he saw, he skimmed over everything else.
The rules of the game weren’t even mentioned.
And just at that moment.
A late-arriving prompt from the "Eye of the Giant" space was delivered to their consciousness, causing their hearts to feel as if thousands of alpacas were stampeding through.
The suddenness of the backstab, truly unexpected.
The main rules are fourfold.
Rule One: Only the ship is the tool for navigation; ancient Heroic Spirits are your steadfast partners...; Rule Two: Only by working together as a crew can you sail the seas...; Rule Three: The unknown is the true fun of adventure...; Rule Four: The Extraordinary Gathering Effect dictates the direction of the ship; the most fitting is the best...
Advice: All ships without commanders will become your enemies.
At this moment, they couldn’t help but look at each other:
"So, we’re stuck using this junk that’s several thousand years outdated?"
Though the rules were brief, they were relatively clear.
This is a team trial, only allowing participation as a fleet unit. Individual heroism is not encouraged; the treasures hidden on the islands cannot be pre-detected, and foreign attackers and other Heroic Spirits could strike at any moment.
Foreign personnel can only serve as commanders; direct combat is allowed only after boarding or alongside ships. During ship battles, they can’t interfere with attacks, armor, or speed.
Therefore, on this 1600-kilometer-diameter, 2 million-square-kilometer sea, encountering islands is entirely left to luck and Extraordinary Traits.
Moreover, if a battleship is destroyed here and one somehow survives, they will be forcibly kicked out of the [Clock Tower], ending the treasure hunt.
The ships from other major powers can be used because they’ve already spent days adapting to this space’s rules, whereas those stored in the [Witchcraft Garden], the [Crown of Miracles] and the [Theseus] cannot.
No need for personal trials; they’ve already seen others unbelieving.
Jumping into the sea to charge toward a drifting island, but seeming fast yet eternally unable to reach any island.
At this moment.
Swish, swish, swish...
A Black Sail Pirate Ship had accelerated towards their direction.
Coincidentally, their first enemy turned out to be the "Treasure Sea Pirate King" Black Sam Bellamy, whom they had just regarded as conversation fodder and not a true opponent.
Though his flagship isn’t the strongest pirate ship, it is at least a Level 5 three-mast fast ship, whose long-range firepower isn’t something that merely a rowing sailboat can be compared to.
Boom! Boom! Boom! Boom!...
Cast-iron cannonballs consecutively landed around them, splashing up massive waves.
With well-supplemented Heroic Spirit crew at the helm, the sixteen 12-pound cannons on one side roared, obviously adept at pirate tactics, there was no chance they’d choose to face a rowing sailboat equipped with a ram bow head-on.
Aiven Squad: ...
Jelos Squad:....
Being human... indeed, one shouldn’t get too complacent.







