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From Blade To Spell
Transmigrated into a world of swords and sorcery, Aaron awakens in the body of a lowly knight apprentice, an outcast born of a slave mother and ignored by his noble father, Baron Alfred. In a realm where steam has yet to meet steel, Aaron carries the knowledge of a more advanced world and a mysterious Map System that reveals everything around him, and rewards him with strength for every enemy he defeats.But Aaron isn't content with swinging swords. As he carves out his own territory and introduces inventions that shake the foundations of this primitive land, he discovers whispers of a distant continent ruled by wizards. The knight's path no longer calls to him. Magic, mystery, and power beyond imagination await.Will Aaron remain a forgotten noble, or rise to become a legend in a world that never saw him coming?
- C.118: Teaching Alchemy AgainNEW
- C.117: Gathering Of Grand MagesNEW
- C.116: TroublemakerNEW
- C.115: NomikanaNEW
- C.114: EmberNEW
- C.113: Basic Mana Recovery Potion 2NEW
- C.112: Basic Mana Recovery Potion 1NEW
- C.111: Barbeque TimeNEW
- C.110: NamekNEW
- C.109: Adventurer Guild ElderNEW
- C.108: Viola 2NEW
- C.107: Viola 1NEW
- C.106: Mosten CityNEW
- C.105: AlketNEW
- C.104: Swift EagleNEW
- C.103: FlexingNEW
- C.102: Basic Sword TechniqueNEW
- C.101: Wizard Visualization Method MaxNEW
- C.100: Experiment NotesNEW
- C.99: Herbs ClassificationNEW
- C.98: Choosing The Vice CaptainNEW
- C.97: RulesNEW
- C.96: Viscount Rudolf VisitNEW
- C.95: Rose GuardsNEW
- C.94: ExchangeNEW
- C.93: Valuable BloodNEW
- C.92: Hunting Gray WolfNEW
- C.91: ExchangeNEW
- C.90: Spell TestingNEW
- C.89: UpgradedNEW
- C.88: LootsNEW
- C.87: Mighty Light Spell 2NEW
- C.86: Mighty Light Spell 1NEW
- C.85: ElinaNEW
- C.84 - 29th DayNEW
- C.83: Scout ReportNEW
- C.82: StatsNEW
- C.81: Crab!NEW
- C.80: PlansNEW
- C.79: Light SpellNEW
- C.78: Learning SpellNEW
- C.77: Metal SpringNEW
- C.76: Contribution pointsNEW
- C.75: Wolf AttackNEW
- C.74: Duke TheodoreNEW
- C.73: Horned RabbitNEW
- C.72: BathroomNEW
- C.71: Moving To CampNEW
- C.70: CampNEW
- C.69: SheltersNEW
- C.68: Salt MakingNEW
- C.67: KhumbaNEW
- C.66: Arriving The DestinationNEW
- C.65: Plant Breathing MethodNEW
- C.64: LootNEW
- C.63: Wizard Visualization MethodNEW
- C.62: Captain Monga StoryNEW
- C.61: MageNEW
- C.60: Exploring The CaveNEW
- C.59: HuntingNEW
- C.58: Advancing To Great Knight RealmNEW
- C.57: FodoNEW
- C.56: RainingNEW
- C.55: Ballistia TestingNEW
- C.54: IntelNEW
- C.53: SailingNEW
- C.52: ScaleNEW
- C.51: BallistiaNEW
- C.50: TalkNEW
- C.49: Buying SlavesNEW
- C.48: Slave VillageNEW
- C.47: Captain MongaNEW
- C.46: A Friend In NeedNEW
- C.45: BackgroundNEW
- C.44: DaggerNEW
- C.43: Knight CavalryNEW
- C.42: Experience FarmingNEW
- C.41: UndeadNEW
- C.40: Archery TrainingNEW
- C.39: Monster ClassificationNEW
- C.38: KoloNEW
- C.37: Training GroundNEW
- C.36: Knight!NEW
- C.35: Advancing To KnightNEW
- C.34: Level 10NEW
- C.33: IdeasNEW
- C.32: Changes In PlanNEW
- C.31: Deal With TorvaldNEW
- C.12: Masked MenNEW
- C.11: Level 3NEW
- C.10: Buying SuppliesNEW
- C.9: StatsNEW
- C.8: LootNEW
- C.7: Dealing With BanditsNEW
- C.6: Boss SpiderNEW
- C.5: BlackberriesNEW
- C.4: EmbarassmentNEW
- C.3: Maria FrostmoonNEW
- C.2: Studying The MapNEW
- C.1: Mysterious MapNEW
























