God's Imitator-Chapter 495: Cells

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Chapter 495: Chapter 495: Cells

[Cell No. 1: Exhaustion in Pursuit]

[After entering the cell, you must continuously push the lever for 15 minutes. If you stop during this period, you will be subjected to an electric shock punishment.]

[For every complete push, you will gain 1000 minutes of visa time.]

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[Cell No. 2: All the money is spent]

[After entering the cell, you can distribute all the remaining visa time from ’a week ago’ evenly to all surviving players in the New World, with a maximum allowed debt of 50,000 minutes of visa time, while retaining 48 hours of visa time to return to the Community. If the visa time is insufficient, you will face instant death punishment.]

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[Cell No. 3: Sitting on the Sidelines]

[After entering the cell, you will enter the ’Wise One’s Self-Imprisonment’ state.]

[If a ’Hermit’ player enters this cell, they must transfer the ’Hermit’ identity to a player of their choice.]

[The next ’Hermit’ must choose to mimic a punishment from another cell, reusing the reward and punishment mechanism.]

[If a non-’Hermit’ player enters, the current ’Hermit’ player will choose a punishment from another cell to mimic, reusing the reward and punishment mechanism.]

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[Cell No. 4: Heart-piercing Questions]

[After entering the cell, every other player can ask 2 different questions. If all answers are truthful, it is considered complete.]

[For each answered question, you will gain 5000 minutes of visa time.]

[If the answer triggers a falsehood judgment or you refuse to answer, you will face instant death punishment.]

[After providing all answers, all other players will vote. If more than half vote ’death’, the player will face instant death punishment.]

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[Cell No. 5: Death Surveillance]

[Within 15 minutes, cumulatively press the button on the table for 10 minutes to complete the task.]

[During the game, the ’Surveillance Puppet’ will move randomly in the room. If you are detected pressing the button while in its direct line of sight, you will face ’Nail Gun’ punishment.]

[If you accumulate less than 10 minutes pressing the button, you will face instant death punishment.]

[For each additional 10 seconds you press the button beyond the 10-minute mark, you will gain an extra 2000 minutes of visa time.]

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[Cell No. 6: Yield to Fate]

[After entering the cell, players have two choices:] 𝗳𝚛𝗲𝕖𝚠𝚎𝚋𝗻𝗼𝕧𝗲𝐥.𝚌𝚘𝐦

[Choice 1: Randomly mimic a punishment from another cell, reusing the reward and punishment mechanism.]

[Choice 2: Do nothing and quietly wait for 15 minutes.]

[At the end of the game (after the ’Super Authority Player’ exercises their privilege), if the designer of this game, the Imitator, is not threatened with death or behaves as expected under a death threat, the player remains safe.]

[If the Imitator behaves unexpectedly, the player will face instant death punishment.]

[This judgment will be carried out by the Walkway’s mind-reading mechanism; players cannot see the Imitator’s game experiences or details.]

————

The rules for all six cells were all presented at once, leaving many people feeling overwhelmed.

After reading the final cell’s rules, Gao Jialiang had already forgotten the rules of the previous ones.

For some players, these rules evoked a strong sense of déjà vu.

Fu Yujun thought deeply: "The punishment in Cell No. 5 clearly resembles the ’Surveillance’ in the ’Lifting Game’.

"But the time is longer, and the ’Whipping’ has become a ’Nail Gun’?

"If you have good skills, maybe it’s okay, but in the worst case, you might die."

Song Xiao from Community 15 said: "Cell No. 3, ’Sitting on the Sidelines’, is somewhat like the crime of that officer in the ’Shelter Game’.

"Cell No. 4, ’Heart-piercing Questions’... is it related to ’Simple Q&A’?"

Cui Yifeng frowned: "Cell No. 1 is clearly the original version of the ’King’s Judgment’ rules, with nothing but extended time."

"But what does Cell No. 2, ’All the money is spent’, mean? No matter how you look at it, it seems like an absolutely safe room?"

Cai Zhiyuan was still pondering.

He had already figured out that the six cells correspond to six games that had already occurred.

King’s Judgment, Wealthy Dynasty, Shelter Game, Simple Q&A, Lifting Game, Tarot Game.

The mapping of cell punishments to the games varies in strength.

For example, the mapping between Cell No. 1 and ’King’s Judgment’ is very strong, directly borrowing its rules; while the mapping between Cell No. 2, ’All the money is spent’, and ’Wealthy Dynasty’ is weak, with only the concept of ’Wealth’ tenuously connected.

The other six players are actually the ’Witnesses’ corresponding to these six games.

’King’s Judgment’ - Cui Yifeng from Community 19.

’Wealthy Dynasty’ - Sun De from Community 7.

’Shelter Game’ - Song Xiao from Community 15.

’Simple Q&A’ - Gao Jialiang from Community 1.

’Lifting Game’ - Fu Yujun from Community 10.

’Tarot Game’ - Huang Ming from Community 14.

As the ’Hermit’, Cai Zhiyuan holds more decision-making power than the other players.

The current issue is whether he should enter a cell, and if so, which one specifically.

He also needs to consider how the other six players should be arranged. Each of the six cells must be used once to end the game.

But most importantly, he must ensure his own survival.

Sun De cautiously asked, "I want to enter Cell No. 1, do you think it’s okay?

"If it is, please use that lantern to verify it for me."

Gao Jialiang asked curiously, "Hmm? Why don’t you enter Cell No. 2? It seems like that cell should be safer, right?"

Sun De looked at him, "I don’t have much visa time left, but I’m still reluctant to give it up."

For a moment, Gao Jialiang didn’t know what to say.

Sun De added, "If you think Cell No. 2 is so great, why don’t you enter Cell No. 2? Everyone should be okay with it."

The other players were clearly also considering which cell’s rules were the safest.

First, for players other than Cai Zhiyuan, they would likely rule out Cells No. 4 and No. 5 first.

Because these two cells clearly look the most dangerous at a glance.

Cell No. 4, ’Heart-piercing Questions’, requires the player to answer 12 questions, all with ’truthful words’. After answering, other players will vote to decide life or death.

Besides the player in the cell, there are six other players. Although the rules say ’more than half’ is needed for an instant death judgment, meaning at least four ’death votes’, no one knows exactly what questions these players will ask.

They’re likely not going to hold back.

Furthermore, exposing one’s secrets is something the vast majority of players would instinctively resist, and they wouldn’t opt for such a terrible ’truthfulness’ game unless absolutely necessary.