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Mage Manual-Chapter 251 - 215 Technique Spirit Evolution Material
Chapter 251: Chapter 215: Technique Spirit Evolution Material
Chapter 251: Chapter 215: Technique Spirit Evolution Material
Crack!
When the Witch snapped the neck of the fourth White Speed Dragon, she looked back only to find that there were no more living Knowledge creatures in the quarry.
Personality Split—mask switch—mode: Red Death Cultist removed, mode: White Queen loaded!
“Is that it?”
Diya watched the White Speed Dragon’s body turn into specks of light sinking into the ground, still unable to process—could a battle in the Void Realm really be this easy?
This resource point was a stone quarry with a total of eight White Speed Dragons stationed as guards. In the past, Diya would have turned and fled without hesitation. The last time she attacked a resource point guarded by just four Dog Head Dragons, she barely managed to kill two and was so badly injured herself that her magic power was nearly exhausted. If not for her Time Technique Spirit “Fast Forward,” she might not have been able to retreat at all.
But now, having defeated all eight White Speed Dragons guarding the resource point, Diya emerged completely unscathed. Although they had taken advantage of the quarry’s terrain by blocking the narrowest passage and initiating a defensive counterattack, this victory was still surprisingly delightful.
The Observer was responsible for long-range attacks and support, and the Sword Barrier had protected Diya from the White Speed Dragons’ assault twice in a row; the Sword Maiden was in charge of close-quarters bursts, her wide-ranged Wave Motion Sword Miracle scared the White Speed Dragons from charging rashly; and she was responsible for following behind the Sword Maiden, supplementing damage and waiting for an opportunity, ready to unleash the Miracles “Waterborn Thread” and “Entanglement” at the first sign of a White Speed Dragon’s vulnerability, binding the deathline around its critical points, then tightening it fiercely to finish the job.
Although it was a simple form of cooperation, Diya had underestimated the killing power of a trio of Mages working together and had overestimated the combat strength of social creatures. In reality, as opposed to large creatures, the individual combat power of social animals is quite weak— the gap in combat power is like that between a buxom lady and a group of flat-chested lolis.
But the strength of social animals doesn’t lie in individual might, but in the powerful execution of mob tactics.
When social animals gang up on Mages, there are always roles such as bait, shock troopers, and distractors, with positions shifting constantly. When a Mage attempts to target one Monster for an all-out attack, that Monster will likely retreat to lure the Mage in, while the others take the chance to attack. Even if monsters deal low damage, almost all Mages without the “Tyrant Body” buff can easily be knocked off balance by attacks, and if knocked to the ground, they can expect to be bitten to death by the mob.
Diya’s last encounter with a few Dog Head Dragons had worn her patience thin; the intelligence of social animals was enough to make one suspicious if the Void Realm was micro-controlling them to taunt Mages.
Mages have entirely different combat strategies when facing large creatures versus social animals, and the risks involved are also completely different. Many Mages, who had swept through the Sea of Knowledge, found themselves easily and repeatedly killed by social creatures upon arriving at the Time Continent.
However, when three Mages teamed up, the situation completely reversed.
Because they had three people covering for each other, Diya only needed to focus on the monsters in front of her; plus, with support from the Observer, Diya didn’t need to hold back for a strategic retreat when attacking and could go all out; by taking advantageous terrain, they could even corner one monster in a small area and gang up on it.
Under these circumstances, the low defense, low HP, weak damage, and monotonous attack patterns of social creatures became glaringly obvious, and it didn’t take long for the trio to find their rhythm, slaughtering one after another cleanly.
Such a relaxed and comfortable battle felt like something straight out of a fairy tale.
While Diya was reflecting on how her past battles were more like horror stories, the other two were also silently assessing the combat power of their new teammate.
Strong!
Ferocious!
Sinister and unpredictable!
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Once the Witch entered combat mode, she suddenly changed her outfit, her clothes morphing into a form-fitting crimson battle dress, her hair turning into alternating stripes of red and white, and three transparent threads stretched from her hands.
Ash had a realization—this must be the Witch activating her Innate Talent, switching to a personality better suited for combat.
When she slashed viciously at a White Speed Dragon, the threads whipped across its body like steel, leaving clear bloodstains. Moreover, she seemed to have imbued the threads with Water Therapy Technique Spirits. Water Therapy is typically used for healing, but when treating serious injuries, it often requires the conjunction of anesthesia or sleep Technique Spirits due to the excruciating itchiness and pain of regenerating flesh.
In Shattered Lake Prison, every time Ash woke up without pain wasn’t without reason—[222] never allowed him to experience even a hint of pain.
When Water Therapy Technique Spirit was applied in combat, it intensified the sensory damage. The White Speed Dragons that were whipped by the Witch often let out strange cries and even jumped up, significantly slowing down their battle rhythm.
Besides that, the Witch had another Miracle “Entanglement,” which could suddenly bind the target with threads, and then she would abruptly tighten and pull hard with her hands, her biceps bulging. With a pitiful howl, the neck of the White Speed Dragon was torn apart by the Witch’s threads.
The Witch’s Time Technique Spirit “Fast Forward” also contributed multiple times, disrupting the White Speed Dragon’s desperate resistance and even causing one to crash into the Sword Maiden’s “Killing Intent Crack Wave Slash.”
Moreover, the Witch was actually able to keep up with the Sword Maiden’s pace, not only not holding her back but also forming an excellent tactical complement with the Sword Maiden. Ash ended up feeling as if he was the one getting carried throughout the battle.
“Do swarming creatures not burst Technique Spirits?” Ash looked around and said, “Isn’t that too much of a loss?”
“Swarming creatures generally use Technique Spirits to drive resource point production, unless a dominant creature emerges within the swarm; otherwise, Technique Spirits rarely remain with them.” Sonia explained, looking towards the inside of the mine: “After the swarming creatures die, the Technique Spirits will definitely take the chance to escape, so we basically can’t capture any Technique Spirits.”
“The only gain from conquering resource points is the resources that have already been produced inside.” Diya also seemed eager to try: “I hope there are Fist Stones inside.”
Ash was still unclear about the value of resource points, but when he picked up the glowing deep blue stones from the mine, he understood what resource points meant for Mages —
“Weak Water Stone: When consumed by a Water Technique Faction Technique Spirit, it can catalyze the Technique Spirit’s autonomous evolution.”
“Fist Stone: When consumed by a Fist Claw Faction Technique Spirit, it can catalyze the Technique Spirit’s autonomous evolution.”
Technique Spirit Evolution!
Ash hadn’t expected that Technique Spirit evolution could actually rely on external substances. He naturally looked up other ways to obtain high-level Technique Spirits besides defeating monsters and looting their equipment while at Meiwa’s house and got two answers: summon new ones or enhance the old ones.
Summoning new ones needs no further explanation, much like finding a new girlfriend, with steps like dating, eating, watching movies, holding hands all unavoidable; and enhancing the old ones is like upgrading one’s wife with a makeover into a higher class and prettier appearance, simpler but the issue is you have to have a wife.
Generally speaking, ordinary Mages will certainly have a Lifebound Technique Spirit — that is, the first Technique Spirit they summon.
After a Mage elevates their faction realm to the Gold Level, most of the time they step into the Time Continent by upgrading their Lifebound Technique Spirit to a Two-winged one.
It’s obvious that most Technique Spirits that can be upgraded are Lifebound Technique Spirits. In a certain sense, a Technique Spirit is like a daughter sent off by the Void Realm; when the hometown sees that the daughter’s life with the Mage is getting better and better, they add more to the dowry, upgrading the daughter from a level 1 loli to a level 2 girl.
Other Technique Spirits that aren’t personally summoned by the Mage, no matter how skillfully the Mage cultivates them, are only like mistresses without legal recognition, and won’t be acknowledged by the hometown of the Void Realm.
But if they could consume higher-class Void Realm resources, like the various faction ores from this resource point, then even mistresses could continue to upgrade.
“So as long as you completely master the Technique Spirit, and then let the Technique Spirit consume the corresponding faction’s ore, there’s a high chance to catalyze the autonomous evolution of the Technique Spirit,” Sonia said: “Actually consuming ores of other factions also works, but the conversion efficiency is only 3% of the corresponding faction.”
That is to say, by feeding a well-developed Technique Spirit, you can ensure the Technique Spirit evolves into a more special form… Ash nodded, looked at the pile of shining ores in the cart, and after thinking for a moment, said: “Let’s sort them by faction first, Time Series and Fist Claw Faction to the Witch, Sword Skill and Water Magic Department to the Sword Maiden.”
“What about you?” Sonia asked: “Aren’t you also a Sword Skill like me?”
“I’m not in a hurry, I’m not too fixed on Technique Spirits, and if I get a better Two-winged Technique Spirit later on, I’ll just switch. You all have a major faction and need to grow along with your Technique Spirits…”
“But what about the Heart Sword?” Sonia shook her head: “That’s a peerless secret sword among the five spirits, also a relic left to you by that Elf… I might be able to get an item that allows for Technique Spirit exchange in the Void Realm later on. Until then, you need to properly cultivate the Heart Sword!”
Sonia directly stuffed several ‘Sword Heart Stones’ into Ash’s arms, and he blinked his eyes, gratified: “Sword Maiden, you’ve grown up…”
“Don’t talk to me with that tone of a father seeing his dutiful daughter!” Sonia got so angry she was at a loss for words.