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Mark of the Fool
After his parents died, Alex Roth had a plan: become a wizard. Through hard work, he was accepted into the world's greatest university of wizardrybut fate had another plan.On his eighteenth, he is marked as one of his kingdom's five Heroes, chosen to fight the land's great enemy. But his brand is 'The Fool', worst of the marks.Rather than die or serve the other Heroes like Fools in the past, he packs up his little sister, his childhood friend and her cerberus, then flees for the university in hope of refuge, magic and to unravel the truth about his land's evil.There's one small problem: The Mark tries to ruin magic while enhancing skills outside of divinity, combat and spellcraft.that is, unless he can learn to exploit the hell out of it.
- Fool-Related Announcement: Mark of the Fool 8 out in ebook and paperback form!
- C.907: Generals and Legacy (Final C.of Mark of the Fool + Afterward)
- C.906: Celebration
- C.905: The Circle
- C.904: A Wonderful Life
- C.903: Where We Are, Where We’re Going
- C.902: An Eternal Opportunity
- C.901: Chaos in the Wild and Order in the Material
- C.900: A Funeral and a Person of Means
- C.899: Planning for the Next Thousand Years
- C.898: Jules and Carey
- C.897: The Seeds of Renewal
- C.896: Aftermath
- C.895: Finally Free
- C.894: I Am Not Meant to Die
- C.893: Cornered
- C.892: From Throne to Throne
- C.891: The Last Seat
- C.890: Heart of Stone
- C.889: Merzhin’s Faith
- C.888: Like His Father
- C.887: His Own Path
- C.886: Poison
- C.885: Within the Darkness
- C.884: Breach
- C.883: A Mastery of Space
- C.882: New Frontiers of the Traveller’s Power
- C.881: Blessings on Thameland
- C.880: Piercing the Veil
- C.879: Reunion
- C.878: The Unmaking
- C.877: The Ravener’s Fuel
- C.876: Steel
- C.875: A Surge of Power
- C.874: Who Are They Praying to?
- C.873: Confinement
- C.872: Divine Ward
- C.871: Blocked
- C.870: Attack on Ravener
- C.869: Death Beams
- C.868: Trying to Reach the Ravener
- C.867: A Meeting a Long Time in the Making
- C.866: An Old Miracle
- C.865: Bjorgrund’s Simple Genius
- C.864: Once More, Red Eyes in the Dark
- C.863: No One Wants Plan B
- C.862: One Rather Important Thing
- C.861: Combination Magic
- C.860: A Land on Fire
- C.859: Maddening Shrieks
- C.858: Meteor
- C.857: A Path that Ages You
- C.856: Clash
- C.855: Courage
- C.854: ’Walk Away’
- C.853: What Being Did I Annoy?
- C.852: The Enemies of Och Fir Nog
- C.851: "That’s What Progress Looks Like"
- C.850: Fighting for Home
- C.849: The General’s Wrath
- C.848: Mk. III
- C.847: Army of Heroes
- C.846: A City on Fire
- C.845: Wording and Pacts
- C.844: The Trail of Doom
- C.843: Skyfire
- C.842: The Unnatural Banishing of Night
- C.841: Streams
- C.840: The Final Trial
- C.839: White Light
- C.838: How Far They’ve Come
- C.837: Tonight is Ours...Well, Not Everyone’s
- C.836: Recounting and Gambling
- C.835: Searching for Old Enemies, Finding Old Allies
- C.834: Hope Springs
- C.833: Meet the Parents
- C.832: Fruition
- C.831: Alexander Roth, Wizard of Generasi
- C.830: The Horror of the Shirt
- C.829: The Final Meeting of COMB-1000
- C.828: Preparations for Graduation
- C.827: Mastering Flesh and Metal
- C.826: The Final Marks
- C.825: Chosen, Champion and Choices
- C.824: The Pact of Silence
- C.823: The Way a Dragon Moves
- C.822: Meaning in Different Ways
- C.821: Healing
- C.12: The Traveller’s Magic
- C.11: The Goddesses’ Wrath
- C.10: Red Eyes in the Dark
- C.9: Telling the Truth
- C.8: The Chosen
- C.7: Good Dreams and Bad Luck
- C.6: Coin Tricks and Fire Light
- C.5: The Coins and the Priests
- C.4: Departure and Dogs
- C.3: The Mark’s Mocking Grin
- C.2: Uldar’s Legacy
- C.1: Fools and Inheritance