MTL - Dark Game, Draw the Talent of Almighty Power at the Beginning-Chapter 8 death reaper

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  Chapter 8 Death Harvester

  Lost the control ability of charging, the threat level of the bone warrior disappeared immediately.

   Soon it will be the same as the same kind that was killed before.

   Didn't survive for 10 seconds, and was completely shattered by the demon imp's flame arrow and Zhang Feng's crazy blow.

  Although he dropped a few bottles of potion to make up for the loss, Zhang Feng was extremely dissatisfied.

   "So relaxing, so expansive!"

  He was angry with himself this time.

  Although death is impossible this time, this trend has already made him vigilant.

  Because he has extracted the top talent, he has an early advantage that was unimaginable in his previous life.

  This made him lose his awe of the horror of the dark game, thinking that he no longer had to worry about the danger of the dark game.

   In addition, killing two elite monsters did not feel any difficulty.

  So he subconsciously returned to the state of mind before rebirth, and when he saw the elite monsters who became miscellaneous soldiers in the future, he didn't take it seriously, and lost his cautious attitude.

  But in the dark game, the scariest thing is a sudden accident when people think everything is safe.

  The saddest thing is that many people know this, but they will still die from a careless slack.

  The most weak point in the dark game is that everything has been perfect, but just a little omission will lead to the collapse of the whole.

  Zhang Feng himself has witnessed many times, strong people died due to negligence.

  People can be vigilant a thousand times to ten thousand times, but it only takes one time to relax before reacting, and it is enough to make people wiped out.

  Zhang Feng once again rallied, but this time he returned to a state of vigilance, and began to constantly eliminate the bone warriors in front of him.

   I will never repeat the same mistakes again and cause any danger to myself.

  Boom!

   Bone Warrior skeletons shatter and drop new loot.

  Zhang Feng glanced at it. It was still a bottle of miniature mana potion. He picked it up and stuffed it into his belt.

   With [Return to Spirit] to restore mana to the demon imp, it is almost possible to no longer need time to rest to recover.

   So one after another bone warrior was killed by him.

  It's a pity that even if you are super lucky, killing these bone warriors doesn't always get good things.

  In most cases, it is still potions and some excellent-level materials.

  Zhang Feng has no space props, so he can only regretfully throw these extra potions and materials aside.

   It's not that these things are bad, it's that there is really no way to take them away.

  But now you can continue to brush bone warriors here, in case any space props are dropped, you can take them away together.

  Although many of the drops are unsatisfactory, they still have super luck after all.

  The bone warriors also dropped some good items.

  A skill book [Acid Splash].

  Skill: Acid Splash

  Spellcasting requirements: Intelligence 8; Constitution 5

  Cast cost: 20 mana

  Skill effect: release acid splash on the target in the current area, causing initial damage of 12+intelligence value, and causing corrosion effect to them.

   Corrosion: Causes 10% intelligence value poison damage every 2 seconds, and reduces the target's armor value by 12 points, lasting for 24 seconds.

   This skill is very demanding.

  Intelligence is 8 points, and constitution is 5 points. According to normal player upgrades and equipment acquisition, at least level 10 or above is required to make up this value.

  And the mana cost of casting the spell is not low.

  If you learn this spell with the minimum requirement, 8 intelligence points means 80 mana points, and 4 acid splashes will be consumed directly.

   "This skill is a bit powerful."

   But Zhang Feng couldn't help admiring when he looked at the text of the skill description.

  The initial damage of the acid splash is not high, just a little higher than that of the demon imp.

  Even if the subsequent corrosion damage is added, it is actually not that powerful.

  But what this skill values ​​is not its damage, but the reduced armor.

  12 armor points, this is not a small number.

   Zhang Feng could already cause two or three points of damage to the Bone Warrior, but when an acid splashed on it, the damage immediately soared to more than 10 points.

  12 points of armor is almost all of the Bone Warrior. Throwing a spell on it is equivalent to stripping off the Bone Warrior's armor.

   With this skill, it is very suitable for those monsters with high armor.

   And this is just a level 1 acid splash. When the skill level increases, the armor value will be reduced even more.

  In addition to this skill, Zhang Feng also got an invincible weapon.

  【One-Handed Sword: Death Harvester】

  Equipment requirements: Strength 13

  Equipment attributes: +3 strength; +2 agility; damage +25

  Equipment Special Effect: Double Strike (skill)

   This is a blue-quality weapon, although its attributes are not as good as those in Zhang Feng's hands in the future.

   But compared to the useless bone stick with only 2 points of damage in his hand now, it can be called an artifact.

  5 points of attribute bonus, 25 points of damage, the two are not a concept at all.

  But this one-handed sword also has extremely high requirements, and it needs 13 points of strength to use it.

  Although it can be held in the hand and pretended to be worn, the attribute cannot be used at all, and it is also gray in the field of vision, like a piece of scrap iron.

   "It needs 13 points of strength, and the distance is not very far."

   Zhang Feng was looking forward to using this weapon.

  Because judging from the attributes of this one-handed sword alone, it shouldn't appear in the early stage at all.

   Even appearing in the novice map, it is a bit out of class.

  13 points for a single attribute is not easy for players.

  Zhang Feng reached this attribute before rebirth, even after level 20.

  Because the system does not allow players to take the path of extreme points, it is necessary to maintain a certain proportion of attributes.

   Moreover, the player can hardly get attribute equipment in the early stage. The first time he got attribute-adding equipment before rebirth was at level 18.

   You can only rely on the attributes obtained by upgrading yourself, and after you join forces with other players to kill the elite monsters, you can finally succeed.

  So in general, such a powerful weapon may not appear and be obtained until the second map.

  Zhang Feng is now at level 4, and he has gained 2 attribute points for the upgrade, bringing his total attributes to 10 points.

   It is only 3 points short of the 13 points of strength required by this one-handed sword.

   If the level is increased by 3 levels, or two pieces of equipment with improved attributes are produced, he can use this one-handed sword.

  To be honest, Zhang Feng was still a little excited.

  But just when he was about to make persistent efforts and wanted to get the one-handed sword as soon as possible.

   There was a rapid mechanical siren in his ears!

【Please note! 】

  【The Dark Lord of the Wilderness of Bones noticed an unexplained decrease in his reserve fighters. 】

  【He will send his own warriors to investigate. 】

  【Warriors will arrive in 20 minutes! 】

  【Please prepare to fight or flee! 】

  Hearing the hoarse and unpleasant mechanical sound, Zhang Feng's face suddenly darkened.

  CNM!

  How could such a dark lord appear on the novice map of the Wilderness of Bones!

  (end of this chapter)