MTL - Heart of Empire-Chapter 482 Towards hegemony

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Dane calls this ambitious plan, which is expected to take five years, to be called the tyrant plan. As the name suggests, completing this plan, Dane has the foundation for success.

Or, to a certain extent, by then, he can be regarded as a hegemonist.

It's just that his opponents are not all stupid.

Schindler is doing his best, this is something that can be seen by every pair of eyes who pay attention to the change of this wasteland.

This itself has made people feel a little uneasy, not to mention that many of these measures have deeply stimulated many neighboring countries.

The most important stimulus is the establishment of two guilds.

Hunters' Guild, and Mineral Guild.

The so-called hunter's guild was established under the guidance of the Kingdom Government of Hindler.

The official statement of the Kingdom is:

"Comprehensively plan the industries of monster hunting, material collection and other industries throughout Hindler's territory, serve the group of adventurers and mercenaries, provide industry information, formulate industry specifications, and achieve a win-win situation for adventurers and the people of Hindler . "

The words are beautiful, but essentially, what this hunter's guild does is to control the adventurers in Hindler and the source of the magic material industry.

The production of monster materials is itself a traditional industry of Schindler. On this land, there are a large number of mercenaries and adventurers who make a living from it. Many of them are not Hindlers, but they come from other countries. In the past two years, when the devil was raging, the "Magic Extermination Order" issued by the Dyneen government even stimulated the industry.

However, in the past at Hindler, hunting of monsters was completely extensive. Adventurers and soldiers walk around in the wilderness, kill monsters, and replenish in towns.

This is a very inefficient approach, both for adventurers and for the owner of Dyne, the territory.

After the hunter's guild was established, everything got better.

This semi-official organization, under the background of the Royal Government, and under the vigorous promotion of governments at all levels, soon spread throughout the nation.

An adventurer must register with the Hunters ’Guild, be reviewed, and be granted a‘ hunting permit ’before they can operate in Hindler. Otherwise, a large number of monster hunting and trading of magic materials will be regarded as illegal activities, and stolen goods and money will be confiscated, and those who have suspected illegal activities will be fined one to five times according to the violation. Non-Sindlers may even be deported.

With the "Hunting Permit" and becoming a member of the Hunter's Guild, all magical material transactions must be conducted under the supervision of the guild. This is to ensure that the interests of adventurers will not be deceived and harmed by unscrupulous businesses. Alternatively, the adventurers can choose to sell the loot directly to the guild, and the guild will also acquire it at the market price.

At the beginning, the establishment of the hunter's guild caused a great rebound from adventurers. Freelance adventurers and mercenaries are simply unwilling to accept strict supervision.

However, later on, adventurers were basically managed. Because, now, their own interests have not been affected, nor have they been restricted in their freedom.

The Hunters' Guild treats adventurers really well. Joining the hunter's guild does not require much formalities, just register once a month, and you don't need to pay too much. On the contrary, after entering the guild, they can still get a lot of convenience.

For example, the guild will publish a lot of industry information, where there are monsters, crusade against a certain monster, or a group of powerful monsters, as well as some monster manuals published by the government and compiled by senior adventurers. These things make adventurers more secure and efficient in hunting monsters.

In addition, the most important benefit is that adventurers can get their loot at a fair price through the hunter's guild.

In the past, it has become commonplace for adventurers to be pitted by unscrupulous businesses.

A large number of businessmen have obtained a lot of benefits by uniting to reduce prices and fraud through unequal information. The entire industry is chaotic. Many less-adventured adventurers are easily fooled. Even some experienced guys can capsize in the gutter. Even if the old driver drives steadily and does not roll over, it is a very energy-intensive task to compete with those sly merchants.

Even for many adventurers, they would rather go hunting a monster in the wasteland than return to the town to deal with those sly merchants.

The existence of hunter's guilds has largely made the industry more standardized. Adventurers can get the latest industry trends in the guild, know what the current price of most loot is, and can trade with businessmen under the supervision of the guild. The price is really unsatisfactory. Then there is the official purchase price of the guild as a guarantee.

Such a convenient and worry-free thing, which adventurer is not willing?

Of course, if there is such a mind with pits and unwilling to obey discipline, then the hunter's guild is backed by the power of an entire country, and usually can give those disobedient guys a taste of ‘Iron Fist’.

Under the circumstances, through the promotion of national power, Dyne's Kingdom basically put the majority of adventurers in his land under control within a short period of time.

However, Dane is not a philanthropist. He established the Hunter Chamber of Commerce to do more than just serve the public.

Taking care of this matter, of course, the Hindrell National Government will have its own interests.

This benefit is not obtained from the hunters, but from the merchants.

‘All trading of magical materials must be conducted under the supervision of a guild. ’

This decree killed those businessmen. When the hunter's guild controlled the industry's barriers to entry, the Kingdom Government of Hindler was fully capable of manipulating the entire market.

If you have money, you may not be able to buy magic materials. As long as the government does not want you to buy them, you cannot buy them. And how to choose the businessmen who can enter this industry, and how many copies each chamber of commerce has on the magic material transactions each month, it depends on the mood of the government.

This is too detrimental. It used to be a completely free market. Now that it has a strong hand to supervise it, the interests of most businessmen are difficult to be as high as in the past.

For some serious businessmen, that's fine. At least, the quality of the prey is also guaranteed under the supervision of the guild; a safer and more peaceful environment also reduces the risks for businessmen, and it is not unacceptable to pay more for this.

However, for some less serious businessmen, this is a very disgusting thing. Some bad-skinned guys were even rejected by the hunter's guild directly outside the door, and they were unable to participate in the trading of magic materials.

In addition, there is a huge victim, those foreign businessmen. These guys have begun to scold their mothers because of the establishment of the hunter's guild.

Most of them aren't actually treacherous merchants. However, under the limited quota sale of the Hunters' Guild, they could not receive many materials at all. Even if they could receive them, the quantity was usually relatively limited. Even if they were rich, they could not receive that much goods.

Of course, I really want to collect it, raise the price to a level far beyond the market price, and find a way to buy materials directly from the hands of adventurers in private.

But doing so is very laborious on the one hand. It ’s hard for you to find an adventurer with a certain material; even if you find it and are willing to pay a high price, others may not sell it to you at the risk of being caught by the hunter's guild; even if it is really sold, then Well, you better pray that you don't get caught. In case of arrest, heavy fines will not be mentioned, and the reduction of the quota for trading of magic materials is the real heavy penalty. Even worse, it is likely to be directly expelled from the market.

This matter really hurts the minds of foreign magic material merchants.

The same situation was born at the mineral guild.

This guild has more control over the market than the hunter's guild. After all, adventurers are still mobile, not afraid of high risks and costs, there is still space to drill, and the hunter's guild may not be completely sealed. But minerals are different.

Each one of the mines is fixed in one place and cannot be moved. Those mines are also under the strict supervision of various local governments of Hindler. Wanting to do something illegal and chaotic, the cost can be much higher than that of ordinary adventurers, and it is too difficult.

Through these two guilds, Dane firmly controlled the two most important industries of Schindler under the Kingdom Government.

There is no doubt that both magic materials and minerals are very important strategic materials. The former is highly sophisticated and the latter is equally important. And through strictly controlled strategic materials, the political capital of the Kingdom of Schindler also soared within a short period of time.

Other countries, want to get enough trading quotas for magic materials and minerals? Well, please be honest and obedient. Everyone trades peacefully. You exchange good products, food, foreign policy, and preferential trade policies.

This is the first step for Dane to step out of his power and use economic means to strengthen his political capital and demonstrate power in diplomacy to achieve the purpose of regional hegemony.

And this is the step that has aroused great opposition from other countries.

Schindler has always been a very important destination for minerals and magical materials. Some western human powers may be far away from Hindler, and they are not too dependent on Hindler's material output, but they are still affected to some extent.

At this time, the newly born Kingdom of Schindler is about to begin to face considerable diplomatic pressure.

The first was sporadic protests and diplomatic pressure.

The newly appointed Minister of Foreign Affairs of Hindler, Hull, the halfling, undertook King Dion's advice to push back all these protests.

The good times don't last long, not long before the calm of diplomacy, even more pressure is coming.

This time, the threat is still relatively large.

...

New Caesar 221, one month before the second anniversary of the founding of the Kingdom of Hindler and the crowning of King Dion on August 6th.

The statement of the Holy Prometheus Empire condemns the trade policy of the Kingdom of Hindler; at the same time, the emperor of the Holy Prometheus Empire and the Pope of the Holy See also stood out to the chaotic city of the Kingdom of Hindelaire The demon still exists in large numbers as a reason to condemn the kingdom's ineffective ability to annihilate the devil.

This is a direct pressure.

But fortunately, after all, the new Holy Promi Empire is far from the Midwestern region and far from Hindler. No matter how strong and dissatisfied they are, it is difficult to directly threaten Dane.

Dyne's Kingdom of Hindler is not a religion, and he is not afraid of him at all.

But the more immediate threats come from Pudri and Florence, and the Holy Kingdom of Victoria.

All three countries have Fran, Lord of the Light, as their main faith. In their country, the power of the Holy See is huge.

Although the monarchs and nobles of the three countries and the Holy See also have some encounters, this is due to the contradiction between monarchy and theocracy, but in this matter of the Kingdom of Hindler, they have common The interests of the United States will inevitably be associated ~ www.novelbuddy.com ~ The Promi new empire, which is called the 6th largest power of the Orodik, is backed by the direct support of the Kingdom of Victoria, Florence and Pu The courage of the two countries in Delhi has grown a lot.

They have always been hostile to Dion. But in terms of military strength, he has great fears about Dane. And this time, with the opportunity, these people started to get excited.

While the Holy See and the Holy Empire exerted diplomatic pressure on the Kingdom of Schindler, the three countries of Florence, Pudre and Victoria followed suit.

At the same time, Grand Prix Florence personally invited Queen Pudri to conduct a joint military exercise between the two countries. A coalition of 50,000 people, in the name of a joint exercise, came to the Principality of Florence and approached the Sindler border. At the same time, the Kingdom of Victoria was also invited to gladly send a thousand elite Victorian knights to participate in this exercise.

This is a very direct military threat.

After getting the news, Dane made a very tough response.

The White Wolf Corps, the Kamil Confederate Corps, and the King's Guard Corps joined forces to enter the vicinity of the Barren Land Pass. These three legions have not yet been able to make complete configurations in accordance with Dane's 'domination' plan. Despite this, the three legions still had more than 25,000 fighters.

At the same time, the Fourth Army also mobilized near White Wolf Castle, and the national defense army began to prepare for the war.

In addition, the militias that have just been established for a short time have also gathered urgently and started training.

All of this information shows the attitude of Dion to the outside world: As long as you dare to act, I will accompany you to the end!

——

Great chapter.

This chapter is unexpectedly laborious ...