©NovelBuddy
MTL - I Develop Battlefield To Drive Global Players Crazy-Chapter 175
And some new players who haven't even played the four beasts, even if they learned the story behind Princess Zelda through video guides and other channels.
But after playing with it, I forgot about it again.
After all, it's not that they don't want to save the princess.
Instead, they need complete preparation. They can't let them hit Ganon with their bare hands, right?
First of all, in order to disintegrate Ganon's power to the greatest extent, do we have to liberate the four beasts and gain the power of the four heroes before we fight Ganon?
Alright, after fighting the Four Divine Beasts, the souls of the Four Heroes were successfully liberated.
At this time, we have to find a weapon that is in hand, right?
As far as Si Yingjie's weapons are concerned, apart from the Great Eagle Bow and Shattered Rock Sword, Mifa's wife spear and Big Sister's dagger are purely toys!
So in order to be able to defeat Ganon, better weapons are needed, right? As an exorcist swordsman, how can you do without a master sword?
But here comes the problem, this master sword is not something that can be pulled out casually, it has to have a physique of thirteen stars to pull it out, and the virtual blood added by eating life durian is not counted.
So I, Link, have to go to the temple in Hyrule to exchange for a trial certificate and exchange the heart container with the goddess, right?
And it’s impossible to justify without the energy bar with only blood, so I have to brush another wave of temples to get enough energy before I can start?
The health bar and energy are all there, and the master sword is drawn, but in the face of the powerful Ganon, we have to prepare some additional weapons.
After all, the weapons in the game are durable. Although the master sword will not be damaged, it will lose energy for a period of time.
Okay, I have collected enough weapons now, but I can't hold it on my body at all. I have to find it, haha, and open the grid, right?
With so many weapons, I can't hold it on my body at all, so I have to look for it, haha, right?
The weapons are indeed ready, but the auxiliary props are also indispensable!
You have to fill up the food and drink, as well as all kinds of medicines with BUFF, right?
In addition, I have been in a coma for a hundred years and lost my memory, so I have to hone my skills, right?
When everything was ready, the old king appeared in front of Link: Link Now can you go and save my daughter Zelda?
Link: Zelda? Who is Zelda?
Of course, this is just a joke, but it also represents the gaming experience of a considerable number of players.
Before starting the main storyline before they are ready, players often forget their goals while wandering around.
But no matter what, for the player who defeated Ganon, he was full of emotion without exception, and fell in love with Princess Zelda.
Especially when Link kills Ganon and reunites with Princess Zelda.
The strong princess, but only asked this sentence:
"do you remember me.〃?"
A simple sentence, but it hits the player's heart directly, and the emotional color it brings is no lower than that of Mifa.
Even on the Internet, many players have been arguing over whether Link's official match should be Mifa or Princess Zelda.
But none of these have become mainstream topics.
Because for players, the most important point is the rich gameplay in the game.
No content after defeating Ganon to rescue the princess?
I can only say that you think too much!
You must know that this version developed by Chen Xu is not just the body.
In the case of one week's purpose, players can directly trigger the Four Heroes mission, experience the despair of the Four Heroes when they faced Ganon a hundred years ago, and get a motorcycle.
However, when you clear the first episode and enter the second episode, the challenging master mode and the master sword trial will all be unlocked.
Bring players a different feeling.
Without laughing and joking with you, it can be said that Zelda in master mode may even be more difficult than soul-based games such as Dark Souls and Ring of Law.
And even if you don't mention these game contents that increase the difficulty, even if the game itself is full of temples, few players dare to say that they have really played through "The Legend of Zelda: Breath of the Wild".
Because there are too many different kinds of slapstick gameplay in the game.
For example, in The Legend of Zelda: Breath of the Wild there are two minecarts on the tracks on the south side of the volcano.
Use Link's magnetic power in the game to superimpose the two minecarts in carefully positioned positions.
Then you can control another minecart outside your feet and fly in the sky.
Really make a literal roller coaster.
Of course, the force should not be too strong, otherwise the minecart would be very easy to fall apart.
There is also the use of the water in the Chuqiu glue to soak the monster.
Next, he took out a bow and an arrow with electric properties from his pocket.
Time to enjoy a lightning paralysis dance.
In addition, Yigai teams are often encountered in the wild. These Yigai teams will disguise as ordinary Hyrule civilians and seek help from Link.
And upon getting close, they trigger a cutscene, jumping a distance toward the back.
But before that, make use of the time stagnation function, and then predict the position of the opponent's jump, which can cause an early strike, which is very entertaining.
In addition, there is also the use of teppanyaki to perform teppanyaki in the game.
For picnic players, the most common sentence they have said should be: damn, this game can still be played like this!
Of course, in addition to these funny entertainment operations.
There are also many players who have begun to study the action system in the game.
Started the monster quick kill, as for the object, it is like the baa in "Monster Hunter".
In the vast land of Hyrule, centaurs became the unit of measurement.
All kinds of gorgeous link times and raid actions made the entire countless players exclaim, this is not the same as what they play.
There are also slightly more complicated tricks.
For example, in a video, Link placed a square bomb on the edge of the cliff, then raised his shield and jumped forward.
At the moment of jumping, use the bow and arrow to enter Link time, and then switch to another round bomb to drop.
Then switch to placing the square bomb by yourself before, and this time the round and square bombs form a perfect oblique line.
At this time, press the detonation button.
With the explosion of the square bomb and the drop of the blood of a square of hearts, under the shock wave of the explosion, the round bomb hit Link directly, causing him to go straight into the sky like a rocket.
Flying over a large map that was almost visible to the naked eye, it was Link who opened his parachute in the air and slowly drifted towards the king city in the center of the map.
This is the advanced skill wind bomb in the game. It is said that as long as Link has learned this trick, he will never walk on the ground as long as he sees a high platform that allows him to enter the time of the bow-drawing Link.
From various show operations, to killing monsters and racing, as well as practical tips, then more exaggerated things came.
That's the speedrun of The Legend of Zelda: Breath of the Wild!
Although in the game, Chen Xu kept some benign bugs from his previous life.
But there are some bugs that have been fixed, such as the wall stuck in the temple.
No longer will the Temple of Resurrection get stuck in the wall and enter the snowy mountain at the beginning.
But even so, Chen Xu reserved Link's time to step on the shield and fly, and there were special bugs such as wind bombs.
Most temples, as well as rushing, can quickly save a lot of time.
Temple decryption?
Who will decipher with you slowly (Li Nuo's), jump directly to the wind bomb, and skip the obstacles from high altitude to the end.
On your way?
Who is on your way with you, stepping on the monster shield and jumping into the air, and heading towards the royal city at the beginning, I can't wait for a moment to save Princess Zelda!
Watch these speedrun videos that are getting outrageous and time-compressed.
Many Zelda players who are still hunting, frying fish, and catching grasshoppers are all shocked.
"." Ganon run! Link is here! "
"Looking at these Link actions, I couldn't understand how such a strong Link lost to Ganon 100 years ago."
"Old Kingdom: Good boy, you played a fake match 100 years ago, right?"
And in these laughter, the sales of "The Legend of Zelda: Breath of the Wild" are also rising.
Many game practitioners in the industry, even those who don't like Chen Xu, have to admit that they are wrong.
The Legend of Zelda: Breath of the Wild is no exaggeration to call it unprecedented.
This is a game that is enough to become the benchmark for open world and level design.
But for Chen Xu himself.
The Legend of Zelda: Breath of the Wild obviously won't be the end, it'll just be a new beginning.
Chapter 248 Black Soul sequel and western theme
A masterpiece directly allows NS to complete the unified hegemony of the handheld.
It sounds a little weird, but it's actually happening.
Under the impact of "The Legend of Zelda: Breath of the Wild", core players have abandoned 3DO and Saturn games.
And into the arms of NS.
When Nebula Games' NS has already seized the market ahead of time, it has come to the fore through the core player group. This is the best way for other game manufacturers to get involved in this field.
After all, for users who were originally blue ocean somatosensory casual players, whether it is NS or other handhelds, one is enough.
But the wrong decision made them completely lose their only hope of winning in this handheld battle.
"Big Goose and the others heard that they have cut off the handheld business!" Qin Yi said with a smile.
These news are not secret in the circle. Besides, the former Qin Yi was still a veteran in the big goose game, so naturally there are many ways to understand it.
"It's normal. Whether we are in the leisure field or the core field, we have already seized the opportunity." Chen Xu smiled and nodded, but he was not arrogant.
Because this time NS can win so easily, in fact, it is more the reason for occupying the preemptive market.
Otherwise, if he wants to plot this market, it is very likely that he will have to plan for this for a few years, just like the game mall.
It's not even possible to get it.
After all, for many players, game manufacturers on VR and P590C, even if there is no additional cost to download, is nothing more than a waste of a minute or two to download, install and register an account.
But for handhelds, you need real money to buy them, so the difficulty of the two is completely different.
And now that NS has built its own moat, it can only be said that it is difficult for the latecomers to surpass it.
Otherwise, it would not have been possible for decades to develop in the previous life, and only three companies in the game console market would perform in turn.
"By the way, how is the development process of Black Soul Prequel?"
Chen Xu asked Qin Yi.
Prior to this, many projects on NS were prioritized on this game, after all, they were used to lay the foundation for NS.
More than half a year has passed, not to mention somatosensory games and Animal Crossing, Mario Odyssey and Zelda alone are enough to stabilize this brand-new handheld.
Not to mention that it has attracted a large number of third-party game manufacturers. It can be said that there is absolutely no shortage of games that attract players on NS.
And after completing the huge project of "The Legend of Zelda: Breath of the Wild".
Everyone in the team finally freed up their hands to develop the follow-up work "Dark Souls: Age of Fire".
"Most of the content architecture is complete and is getting ready to go into beta."
Qin Yi said.
After all, the various action systems of Black Soul before, and some materials can be reused.
Even if the three versions of VR, PC and NS are jointly developed, the difficulty and workload are not as great as "The Legend of Zelda: Breath of the Wild", and even the effect of the physical engine needs to be rebuilt.
And what surprised Qin Yi even more was the map design of the Age of Fire as a prequel.
Huge seamless map, but the player's game flow is perfectly divided.
The maps of different scenes are connected with each other, and players need to explore to discover the exquisite design.