MTL - I Make Games To Scare Crying Players-Chapter 37 The preview that swept the whole network

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  Chapter 37 The preview of sweeping the whole network

  Accompanied by the darkness, the music also stopped at this moment, becoming dead silent.

   It was as if the world was stopped at this moment.

   Wearing earphones, Xinxin can only hear her own tinnitus and heartbeat, which brings a sense of activity and strangeness to the quiet darkness in the video.

   Soon, the screen reappeared.

   What caught the eye was the room illuminated by a little moonlight and the clock hanging on the wall.

   At the same time, there is the ticking clock that breaks the silence of the night.

  The screen camera gradually turned, and the layout of the room was unobstructed. It was luxurious and tidy, and it looked either rich or expensive.

  As the bell continued to ring, the camera moved to a dark corridor.

  The ground is full of scattered building blocks, dolls, crayons, light bulbs, and candles.

   It seems that the house is left untied and unattended.

   At the end of the corridor, there is a barred window.

  Outside, the moon is thin and the night is hazy. But the lights are dim, and there are few people.

   Add a touch of loneliness to this night.

  The screen that came to the window turned slowly and turned into the corridor on the right.

  At the end of this corridor, Xinxin's chest in front of the computer suddenly tightened.

  It was a door, an ordinary but old red door, against the backdrop of the surrounding white walls, it was extremely eye-catching.

  She didn't know what this door represented, but she could clearly feel that the moving camera in the trailer slowed down after the door appeared.

   Become slow, become wary.

  As if there was something behind this door, the footage of the trailer began to be cautious.

   Along with it, the core in front of the computer surged in his throat and swallowed a mouthful of saliva.

  In the dark and dead corridor, accompanied by the night and the sound of the bell, a strange atmosphere gradually permeated, which made her feel a kind of heart palpitation.

  Xinxin didn't know how this feeling came about. Obviously, the preview screen in front of her was just an aisle and a red door. It seemed nothing, but it gave her an extremely depressing feeling.

  So much so that she shrank her legs into the chair and squatted up, because she began to feel unsafe under the computer desk.

   Just when Xinxin buried her head between her knees, showing the slits of her eyes and following the camera slowly approaching the door

Sudden! A bang! A pair of dead fish eyes with upturned pupils popped out unsuspectingly, occupying most of the screen!

   directly screamed in horror from Xinxin in front of the computer.

  Because of too much movement, her chair couldn't bear the shaking and fell over

  The entire live broadcast room heard the sound of the anchor falling to the ground and her gasping for air, groaning in pain.

  Her two-dimensional image is stuck because there is no dynamic capture, and she no longer moves.

  The audience fans were stunned for a moment, and then they were immediately overwhelmed by the effect of the live broadcast. They bought gifts one after another, expressing their satisfaction.

   Those who do live broadcast playback even started to prepare slices and edits, and want to release this segment separately.

  Xinxin's popularity soared at this moment.

   Even in the trailer, the ugly face with no jaw and blood stains is no longer scary.

  The next day.

  The "Face" trailer, which was originally only popular on the bullet screen, swept the entire Internet in an instant.

  A large number of advertisements are overwhelming.

   Enter any video site and pause, there will be a pop-up window on the interface.

  And the editors of the major websites moved to their own websites without hesitation.

  This kind of manual promotion without any cost works so well that everyone inside and outside the game circle knows about this so-called psychological horror game.

   And in the fourth natural disaster club, this video was marked with a flame symbol, representing today's hot post.

  In addition to moving the trailer, it also clearly announced that the release date of the game is one week later!

   The players immediately expressed their anticipation and left messages below.

   “This is the first game trailer I ever read with my fingers covering my eyes.”

"The point is that this is a haunted game! In the past, those hot chicken games made monsters just to save trouble, even "Dark Forest" is no exception. Now this work directly dares to challenge the horror and supernatural genre that no one makes. , I am looking forward to it!"

   "Don't forget that there are two ghosts in the trailer, one is a little girl ghost, and the other is a suspected old woman ghost, can you bear it?"

   "I'm looking forward to it too, but I'm afraid my heart won't be able to take it. This is a VR game. I've been playing "Blackjack" and I'm terrified. This "Face" won't die on the spot?"

   "The atmosphere is so strong! Just the trailer is enough to scare people. If you really go in and play, you may be afraid of what you will become."

   "I dare not watch it alone. I watched it with the live broadcast, but I was still scared."

   "The horror supremacy of "Dark Forest" is in jeopardy. When "Face" comes out, who will compete with it? Horror games have not been able to develop for more than ten years. This year is good, and three boutiques have been produced directly. They are all the same person"

   "This kind of game will definitely have weapons for self-defense, otherwise you will still be playing a bird."

   "Why did you choose the name Face? Does it have any special meaning?"

   "The only game that is really popular, every time a trailer is released, it means that the game will be released within a month. Unlike other manufacturers, it is full of appetite."

   "Is this the trailer that scares the MOBA master Xinxin to fall down? It's really awesome. I, a big man, have been scared several times."

  On the Internet, under such an atmosphere of discussion, the game "Face" was labeled as "the best horror game" and "the most anticipated horror game" before it was released.

  The only game and its producer, Shuo Guang, have also become representatives of Fear Tour boutiques.

  After all, there are two phenomenal works in the front, coupled with the sufficiently terrifying preview of the new work, this makes players above the eighth floor not doubt the quality of "Face", and call it one after another.

  I thought this was the end of the matter, I just had to wait a week for the game to be released.

   As a result, what the players never expected was that after only two days, another trailer was released.

   This new trailer is about the same length as the first one, more than 4 minutes long, and shows more game content!

If the first trailer let the players know that there are two ghosts, Lucy and Dolores, then the second trailer let the players know that there is a ghost named Lakan, a ghost wearing a mask, and a ghost. Hordes of wrinkled faceless ghosts with no eyes or mouths!

What's this?

   Is this a big move for the players!

   There were no supernatural horror games in the horror genre, but now one is released with great difficulty, and there are so many ghosts in it.

   Is this because the players are afraid that the players will not be scared enough in the game?

  So the production talents stepped up their efforts to put so many ghosts in?

Moreover, the second trailer showed more scenes, including a scene of hundreds of people being hanged, a scene of huge eyeballs growing in front of the door, a scene of criss-crossing and upside-down stairs, and a scene of full-length mirrors. A scene with a circle and a figure inside.

   Directly raise the players' expectations to the top!

  Because compared to the first trailer, the second trailer shows more of the actual experience in the game.

   Revealed more real content in the game "Face" to the players.

   But at the same time, players also noticed that no matter which trailer, the game does not seem to show the scene of fighting with weapons.

  Almost all the time they were holding a lighter, or a camera, a compass, or a bottle of small yellow medicine.

  In short, I didn't see any weapons like guns or kitchen knives.

   It stands to reason that if a game has a combat part, it will more or less show some of it.

  For example, the trailer of "Dark Forest" has a part showing the battle.

  Why doesn't the new work "Face" show combat?

   Was it intentional, or

   The players immediately thought of a possibility, but they quickly shook their heads in denial.

   It's unlikely after all.

  In a VR horror game with such scary trailers, if there is no combat or no combat.

   It might really scare people to tears!

   Thanks for the 130 rewards from "The Moon Hangs High in the Night Sky"! Thank you for the 100 tip from 'I can't think of a nickname'!

   Thanks for the monthly ticket support of "Murahashi Log"! Thanks for the monthly ticket support of "Dimensional Star Dream"! Thanks for the support of the monthly pass of "The Moon Hangs High in the Night Sky"!

  

  

  (end of this chapter)