MTL - I Make Games To Scare Crying Players-Chapter 58 Mission Design "Knock on the Door" (First Order!)

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  Chapter 58 Task Design "Knock on the Door" (First Order!)

   Two days passed again.

  Since Jiyou released the new game announcement, many Lezi netizens wanted to see how the unique game Shuoguang would respond.

   Is it domineering back, or yin and yang.

   After all, no matter how bad the other party’s game reputation is, it is still a big listed company.

  But Shuoguang’s only game is backed by Unlimited Online Entertainment.

  These two top Huaguo companies have their own game platforms, and they can be regarded as old rivals.

   What kind of conflict will erupt if the game takes the only game this time?

  Lezi Netizens find it interesting to think about it, so they look forward to it and refresh Vbo and Danmaku every day.

result

   Wait and wait.

   Just wait for a response that makes Lezi netizens confused.

  Under the flashing dynamics of the Danmaku.com, there is a very understatement.

  【The game looks pretty good. 】

   Ah?

   What kind of response is this?

   Lezi Netizens are dumbfounded.

  Why is it different from the imagined script?

   Shouldn't it be coming up to accuse?

   What is this doing?

   But soon, netizens realized.

This is

  Pattern!

   You have something to say about me, and use me as an example to introduce your game.

   Do you think I'm going to lose my temper?

No!

  I want to praise you!

   It seems that I am very tolerant and informal.

  I have a good reputation, so I don’t need to ruin the popularity of passers-by for you.

   So, I want to praise you for your game.

   This is the gap between us.

   Netizens immediately understood when they thought of this.

  Look at others, and then look at your skill game, what level is it.

  The only game in the world doesn't care about you at all!

  You still dance!

   As a result, netizens entered the V blog one after another, and left messages below: Jiyou, you really have it.

  …

   On the other side, Meng Shu didn't know that his unintentional sentence was over-interpreted by netizens.

  He is currently interviewing people who have come over to apply for a quest designer.

  At this moment, opposite Meng Shu's desk, sat a rather cheerful-looking young man.

  He had a smile on his cheek, he was honest and honest, and he looked pretty good, with some integrity.

   This is Xu Hong's final 'winner' who has passed his level after being selected from thousands of choices.

  My name is Chen An, 27 years old, and I have been in the industry for 5 years.

  Joined two companies, the first is a mobile game company, and the second is an online game company.

   are task designers.

   Judging from the resume, this person has a lot of experience, and there is also an introduction to the game works he participated in.

  There are three types of mobile games.

  Although there is only one online game, this game is still in operation for ten years, and it is also an old big company.

   Meng Shu looked at the resume and nodded.

   "Mr. Chen, from your resume, you do meet the company's recruitment requirements, but there is one thing I need to tell you."

  Chen An immediately sat upright, acting very upright.

   "Mr. Meng, please tell me."

  Meng Shu smiled and waved his hand, saying that there is no need to be so nervous.

"It's like this. Almost all of your past works are online games such as mobile games and online games. But our stand-alone games are fundamentally different from online games. You are also a person in the game industry. There is no need to say much about the difference.”

   "But in terms of tasks alone, they are completely different from those in online games."

   "Many online games on the market now, the normal mode is that A releases tasks and asks you to go to point B to find C."

   "You are a task designer, you should understand the meaning of my example."

  Chen An couldn't help but nodded seriously.

"Mr. Meng, you want to say that the tasks of online games are very monotonous. They are basically killing monsters or finding people, right? Actually, I also understand that the focus of online games is on players' social interaction and level improvement. Somewhat weak, exactly as you said, A to B to C. Looks a little silly, a little bit streamlined."

   "But don't worry, I know your ability, and I really like your game. I really want to implement my mission in your game, so I came prepared."

oh?

Come prepared?

  Meng Shu frowned, a little curious.

  I saw Chen An in front of me take out the notebook from his bag, open it and speak.

   "Before I came to the interview, I spent one night designing five super-long side missions related to horror."

   As he spoke, he turned the computer over.

  Meng Shu narrowed his eyes slightly when he saw it.

  In the computer, it is a PPT.

   Moreover, it is actually a mind map.

   This seems to be one of the tasks. Judging from the dazzling connections, it is indeed very long and has many branch options.

"Mr. Meng, although I am an online game mission designer, I did it at the request of the department. If it is a stand-alone game that focuses on gameplay and character presentation, I can make plot missions that satisfy you! "

   "I designed the task, which is divided into 5 stages in total. They are 'Keyword Extraction', 'Question Divergence', 'Thinking Hypothesis', 'Branch Expansion', and 'Follow-up Extension'."

   "Look at this task I designed, tentatively named "Knock on the Door"."

  As Chen An spoke, he clicked on the first page of the PPT.

   Above, just one sentence.

  【Inside the building, the protagonist is lying on the bed, there is a knock on the door outside, the neighbor wants the protagonist to open the door】

  Meng Shu glanced at Chen An, waiting for an explanation.

  The latter also quickly started his own explanation.

   "First, I set a basic framework for the task. Then, start the first step, 'keyword extraction'"

   "Then, from this framework, we can extract the four words 'laying on the bed', 'knocking on the door', 'neighbor', and 'opening the door'."

  Chen An slid the PPT to the second page, which happened to be these four keywords.

  Meng Shu nodded, indicating to continue.

  Chen An immediately expressed his understanding.

   "After the keywords are extracted, the second step can be carried out around these words, 'problem divergence'."

   "For example: Does the main character lying on the bed mean that it is night?"

   "Is the protagonist really sleeping?"

   "Why is the neighbor knocking?"

   "Why does the building knock on the protagonist's door instead of someone else's door?"

   "The neighbor wants the protagonist to open the door. Is he asking the protagonist, or is he hoping for help?"

   "The main character on the bed, should you open the door?"

   After a pause, Chen An continued to explain.

   "By raising the question in the second step, you can proceed to the third step of 'thinking hypothesis'."

   "Assumption 1: If the neighbor knocks on the protagonist's door but does not knock on other people's doors, he is targeting the protagonist."

   "Thought 1: Did the protagonist do something to be targeted by the neighbors?"

  "Assumption 2: The protagonist finds out that the neighbor's cat is a monster and kills it. When he leaves, he finds that the neighbor is also a monster. The protagonist thinks that he can't beat it, so he quietly hides back home without making a fuss."

  "Thought 2: Neighbors found out that their identities were exposed, and learned that they were the protagonist through some means, so they targeted them."

   "Assumption 3: The neighbor found the protagonist based on the smell and asked the protagonist to open the door."

  "Thought 3: The protagonist knows that he has been exposed, so he pretends that he is not there on the bed."

  Hearing this, Meng Shu smiled slightly, but did not speak.

   Let Chen An continue to explain.

   "At this point, you can proceed to the fourth step, 'Branch Expansion'."

  "Branch 1: The protagonist doesn't open the door, so the neighbor turns into a monster, rushes in, and the protagonist dies."

   "Branch 1.1: The protagonist doesn't open the door, the monster rushes in, the protagonist dodges in time, and runs away from the door. The monster is thrown off the road, but in the end he is caught up and dies."

   "Branch 1.2: The protagonist doesn't open the door, the monster rushes in and finds that the protagonist is not in the house, but can't find it. The protagonist escapes through the window."

   "Branch 2: The protagonist opens the door, the monster attacks, and dies."

   "Branch 2.1: The protagonist opens the door, prepares a weapon in his hand, and prepares for a surprise attack. But the weapon doesn't work, and he dies."

   "Branch 2.2: The protagonist opens the door, but has already called the police. After opening the door, he evades and flees. He keeps asking for help along the way, but he still dies."

  Meng Shu nodded to express his understanding.

   "At this point, you can proceed to the last step. 'Follow-up extension'."

  "Death ending: After the protagonist dies, the monster turns into a human and continues to hide in the building."

  "Survival ending: After the protagonist escaped from the window along the pipe, he called the police, and together with the police, he eliminated the monster."

   As he spoke, Chen An returned to the task thinking map and showed it to Meng Shu.

   "Next, is the second task, "Eye", I give it to you."

"No."

  Meng Shu waved his hand to signal to stop.

  Hearing this, Chen An panicked.

   "That. Mr. Meng. Me."

  Meng Shu glanced at the applicant in front of him, then at the task thinking map in his notebook, thought about it, and motioned to borrow it.

  Chen An nodded immediately, and turned the notebook to him.

   Meng Shu looked at this task and smiled.

   Climb up with both hands and start typing on the keyboard to make changes.

  He looked at the screen and responded.

"Your task design structure is a bit interesting. I like the branch options especially. But your problem is that the task plot is not perfect enough, and the loop is not closed enough, and you split simple things into multiple options and then expand from them. "

"Let me tell you something you may not know, that is the principle of Occam's razor, which means: if it is not necessary, do not multiply entities. Generally speaking, it is a simple thing that can be done without deliberately complicating it. "

   "You are very thoughtful. Maybe you are coming to our company for an interview for the first time, so you may have over-performed. Designing 5 long tasks in one night led to many places being ill-considered and logically illogical."

   "But you still have abilities. From your task design structure, it can be seen that you do have your own things, but you just need to optimize and streamline."

   "I can hire you, but I hope that your future task design can keep everything simple and achieve the best results."

   "Your first mission, "Knock on the Door", I modified it for you. And this mission, I will directly adopt it into the game. Therefore, the rest of the side missions are left to you."

  Meng Shu pushed the computer in front of Chen An. When the latter saw it, his eyes widened.

  (end of this chapter)