MTL - Underworld Game Producer-Chapter 149 Ready to start building the Demon's Souls production team

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【Death Game Producer】【】

Resident Evil 2 is stable this time, and Li Wen can completely withdraw from the production team of Resident Evil.

Happy Paradise is developing very well now, and each production team has become an independent existence.

Escape production team, as the first production team established in Happy Paradise, has been led by Zhang Chunsheng since Escape 2.

Today, the sales volume of Escape 3 is very good, and it has successfully exceeded 10 million.

The company made a lot of money, and the members of the production team also received a lot of bonuses.

It is now renamed as Dark Night Dawn. Although the developed game is completely different from the escape series, Li Wen is very optimistic about it.

After all, this kind of survival building, with a touch of horror gameplay, is unique.

As a multiplayer online game, it must be very playable, and the game characters are easy to die.

[In other words, currently the best app for reading and listening to books, Yeguo Reading, install the latest version of .yeguoyuedu. 】

It costs six dollars to revive once.

It seems that the fee is very conscientious, but it is actually a huge pit!

Some players may have to spend a lot of money in a day...

However, all of these need to be known after the game is launched.

The Resident Evil production team, as the second production team established by Happy Paradise, is not inferior to the escape production team.

It is also the biggest contributor to making Happy Paradise a third-tier manufacturer.

After Resident Evil made Happy Paradise a third-tier manufacturer, it entered the core circle of game manufacturers, and the resources were indeed much more than before.

Just taking the nomination of the game of the year as a resource has brought a lot of sales to the games produced and released by Happy Paradise.

If you want to be nominated for the game of the year, you need to enter the core circle of the game circle of third-tier manufacturers.

This world is completely different from the world Li Wen once had.

There are no examples of independent games in this world that can be nominated. The game industry already has a very mature market operation model.

Unless the game can sell 10 million copies, allowing independent game studios to enter the circle of third-tier manufacturers.

This is like going to a lottery station to buy a lottery ticket and win the jackpot.

The probability is so low that it is almost impossible to accomplish.

The contribution of the Resident Evil production team is no less than that of the escape production team.

The sales and reputation of Resident Evil 2 are good, and some producers who can take the lead have also been trained before.

Although he will not continue to serve as the producer of the Resident Evil series, but with his checks, the game will generally not be as outrageous as the difference between The Evil Within 1 and 2.

The Zero production team, relying on Zero, a beautiful girl love simulation game, stands tall in the company, and is also very well-known among players.

The second Zero has been developed, and it does not continue the script of Li Wen's previous Zero series.

The new script has been reworked and planned, everything is to serve the interaction between the player and the beautiful girl.

The zero production team has already identified its own position, and will not engage in any depth, and create some content that makes players sublimate.

Why do players buy zero this game?

Don't you have a b number in your heart?

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【Death Game Producer】【】

If you can't do so many in-depth exchanges with Hinasaki Crimson, who would buy such a game?

It’s not very scary if it’s scary, the plot is okay but it’s not a masterpiece, and it’s gameplay, decryption and camera attacking ghosts are not very playable.

Players who buy this game only care about going through the bizarre and terrifying process with the beautiful girl.

During this process, the joy of connecting the hearts of the players and the hearts of the beautiful girls together!

It can only be understood, not explained in words!

A woman with a normal sexual orientation like Xiaotian can't resist zero's game, let alone a man.

In reality, where can you find a woman like Hinasaki Crimson who is beautiful, gentle, understanding, and cares about players?

Even if there is, most men can only look out for such a woman.

However, Zero gives the vast majority of men the opportunity to get in touch with such super high-quality women.

How could game sales be poor!

After all, this is the ace production team of the former New Moon Company, one of the few beautiful girl ceiling game companies in China!

Creating a perfect beautiful girl is not a problem at all.

Coupled with the various interactions designed by Li Wen to make players feel excited.

This game, Zero, has broken away from the positioning of the horror game in the world before Li Wen's rebirth, and has completely become a beautiful girl game that everyone loves and flowers are blooming.

The second new script is to let the players enjoy double the happiness, and also let the players experience what it feels like to be in the Shura field.

After all, scenes like the Asura Field would never happen to most ordinary men.

Not to mention, the fat house that drinks the fat house happy water as if it were water may grow so big that even a girl in Dalian has never held the hand!

Double happiness, for such players, there will be a little excitement, but people have to learn to grow...

Great Royale production team.

They are also the production team under the Crescent Company, so luck is not very good.

After being acquired by Happy Paradise, the first game developed was Death Soul.

Dead Souls is a good game, but the setting of group portraits, as well as various factors affecting the difficulty of the game in the early days, made Dead Souls a completely niche game.

Although there are still some players who like this kind of game, the number is too small, and it is difficult to pay back.

The sequel was canceled due to poor sales.

The entire production team has also become the most humble production team in Happy Paradise.

Even when meeting other production team members in the company, they would bow their heads in shame and dare not look at each other.

It's really embarrassing to see people.

Dead Souls is also the first money-losing game in Happy Paradise.

The other production teams are making a lot of money, only they are losing money. Under this exaggerated comparison, although they have not been criticized.

They were even comforted by the boss, Li Wen, who let them have dinner and relax at their own expense!

However, this feeling of being nailed to the pillar of shame is really uncomfortable.

Until, their production team changed its name to become the battle royale production team.

Because of the failure of Death Soul, when making the battle royale, all the staff worked hard.

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【Death Game Producer】【】

Battle Royale, which has been popular since its launch, has become a phenomenal online battle game.

It finally made their entire production team proud.

Now when you meet other production team members, you can raise your chest and greet naturally!

Although the battle royale game is not profitable at present.

But it can be seen that the flow of the game is increasing every day.

It won't take long, maybe every production member of Battle Royale can realize the freedom of wealth by relying on bonuses.

At the beginning, they thought that free games would definitely not make money, but now they think that free games, in-store purchases and lucky draws are the kingly way to make money.

After the battle royale became popular, many poorly imitated games flooded the market.

These games do not have the spirit of Happy Paradise, and the game itself is free.

Every copycat game costs money to buy.

Players are not stupid. If you don’t want to play the cheap and higher quality orthodox battle royale, what kind of paid imitations should you play?

Therefore, these battle royale games that followed suit did not catch on.

However, after the top manufacturers also end up producing battle royale games, only in this way can they have an impact on battle royale.

Unless the top manufacturers are also free, the impact will not be too great.

After all, you can play for free, and the advantages are there.

As for the last production team, it is the Fengshen production team led by Fang Hong.

At present, the entire production team has 200 people, and there are more than 100 people he brought over.

Fengshen is a role-playing action game that applies the Nioh system.

That is the so-called arpg game.

And with some soul-like settings, players will feel that the game is very difficult when they first enter the game.

Because it is a next-generation game, the characters controlled by the players are controlled by nerves, so in order to let the players truly appreciate the difficulty of the game.

All npppcs in the game are all equipped with intelligent ai.

The humanoid npc directly applies the anthropomorphic ai, which is currently the most intelligent ai on the market.

As for the NPCs like monsters, except for the boss, they just used the intelligent AI that comes with the engine.

Two hundred people made a test version in a few days.

If all npcs use anthropomorphic AI, the difficulty of the game will be raised to a state where players can't play at all from the beginning.

The initial value of the player is not high at the beginning, whether it is strength and speed, or reaction, etc., are in the normal range.

When playing humanoid npcs under anthropomorphic ai, the values ​​of both sides are similar, and even the numerical values ​​of ordinary humanoid npcs are not as high as those of players.

Players only need to attack without thinking, and they can solve it. It is only after being besieged that they are easy to die.

After all, the operation of games in the next era has changed, using neural operations.

Motor nerves, reflex nerves, strength, speed, endurance, etc. can become higher as the player grows.

Players can also experience the thrill of upgrading.

Not only the damage has become higher, but also the blood volume has increased.

The manipulating characters will also become more flexible.

The test version only designed a small garden.

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【Death Game Producer】【】

Some miscellaneous soldiers and some elite monsters were made in it, including humanoid miscellaneous soldiers, humanoid elite monsters, monster miscellaneous soldiers and monster elite monsters.

Also made two bosses.

Humanoid bosses and monster bosses.

In this test, no one was able to pass the game.

Each of the anthropomorphic AI monster soldiers is just like the boss, so disgusting that they are about to vomit blood.

The value of the monster itself is high, and with the blessing of anthropomorphic AI, it is even more powerful and kills the entire production team members.

In desperation, he could only forcibly reduce the monster AI to the engine's built-in AI. Although it was difficult, the members of the production team were able to hit the boss.

How disgusting is the monster anthropomorphic AI...

Very disgusting.

But now the game is just being developed, and the AI ​​behavior of monsters and everything has not been optimized yet.

Even if anthropomorphic AI is used, it will also set a range for the monsters... so that the monsters will not let themselves go.

These are all in-depth adjustments in the later stages of game production.

Now it's just a casual adjustment.

Li Wen naturally also experienced the beta version this time.

how to say.

The game is too difficult, he can't even beat a humanoid npc...

There is no way, he is an ordinary player, and in horror games, he can dominate the situation.

The battle royale is powerful, mainly because of his rich experience, and now his battle royale strength has fallen to the level of most ordinary players.

As a person who plays games in general, the test version of this **** is indeed too difficult for him.

Fortunately, the beta version of Nerve Adjustment only configures the operation, and does not configure the pain sensation.

So that he doesn't have to suffer the 'happiness' of being directly chopped off by a human NPC.

Although the game is difficult, under his guidance, Nioh's taste is very full and very good.

He is looking forward to the day when the finished product is finished. Of course, even he finds it very difficult, so it is definitely not possible, and he must make adjustments when the time comes.

These five production groups are currently all the production groups of Happy Paradise.

However, Happy Paradise is about to usher in the sixth production team!

Demon's Souls production team.

That's right, there is now enough money for him to start the Demon's Souls project.

He wants to truly start the age of suffering.

Demon's Soul, as the first soul game of the old thief, plays a very important role in the soul game.

Although many players have never played this game, it does not affect the reputation of Demon's Soul.

When Demon's Soul was released that year, due to the high difficulty of the game and the settings of various riddlers, many players could not understand it at the beginning.

Both the game and word-of-mouth fell into a trough at the time.

It wasn't until the players got deeper and deeper into the game, connecting the game's setting and the plot of the Riddler, that the game's sales and word-of-mouth began to grow.

It's a pity that because it is exclusive, after the game is not launched at the beginning, there must be no need to think about the sequel.

Due to copyright issues, the old thief can only re-open a new ip.

Here is Dark Souls, which established the old Thieves Souls series of games~www.novelbuddy.com~Dark Souls 1 is a spiritual sequel to Demon's Souls, and has improved many of the previous games that players criticized.

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【Death Game Producer】【】

For example, various herbal medicines, in the soul of the devil, the blood recovery props can only take herbal medicines!

And the weight of the herbs is not light, and there is a weight limit for the character's backpack, which makes the player very painful.

Especially in the middle and late stages, the herbal medicine with a lot of blood recovery is very heavy, and it can't hold much, and the character can't carry it.

This setting is very uncomfortable.

In Dark Souls 1, the backpack no longer has a weight limit, and the blood recovery mechanism has been replaced with an element bottle. This change has improved the game experience a lot.

Coupled with the balance of the spells, there is no bug spell that can kill almost all bosses in seconds after getting Flamestorm in Demon's Soul.

Whether it is melee or long-range, it is very balanced!

The Devil's Soul made by Li Wen naturally improved some of the original shortcomings of the game from the very beginning.

Although the recovery props will not use the element bottle, there is a high probability that it will be made into a blood source recovery mechanism.

Use herbal remedies for blood.

Of course, there is an upper limit on the amount of herbs that can be carried, and they will be sent to the warehouse after exceeding.

The same is true for the herbs that return to blue.

The number of herbs is no longer so many, there are only two kinds, one for blood recovery and the other for mana recovery, and there is no weight limit for backpacks.

Of course, there is also a weight limit for the equipment bar. After all, you are not a hunter, and you can roll like a monkey while wearing heavy armor. This kind of thing will not happen.