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MTL - Zerg OL: This Game Has 100 Million Points of Liver-Chapter 378 got fucked
Chapter 378 I got fucked
This time, because the opponent's warships were relatively small, this wave of players didn't even bring Corruptors.
This wave is mainly assisted by the third-tier Zerg host and the fourth-tier Zerg host of the new arms.
The Ultralisk, the Cyclops, and the Cockroach are responsible for the main attack.
Of course, after knowing the current situation of the opponent, the players are not as careful about the layout as before.
After all, they came here privately now, and the relationship between each civilization is not as good as imagined, so it is basically impossible for them to come for reinforcements.
The current situation is that as long as people find the enemy, they can attack wantonly without worrying about any follow-up.
So when attacking this civilization, the preparation work of the players is naturally not as long as the previous two civilizations.
Basically just go straight to the destination.
And on the way in the past, the players didn't worry at all that the enemy would run away when they saw their large troops. The main reason was that the players dispatched too few troops, and the opponent would always have a feeling that they could easily kill them. The illusion of annihilation.
It is also because of this layer that this civilization, like the previous two civilizations, is obediently waiting for players to come.
And when the players came over, they were pressed to the ground and rubbed together.
Naturally, the fate of this civilization is basically the same as that of the previous two civilizations. They were easily solved by the players and through this wave, the players also discovered the auxiliary capabilities of the new arms.
There is only one word to describe it, that is strong.
Even the third-stage bugs can provide amazing defense capabilities. Under normal circumstances, the opponent needs at least 20,000 warships to focus their fire to wipe out all your bugs.
As for the players in the fourth stage, the accurate data has not been measured yet, because the survival rate of the insects hatched by the swarm hosts after the fourth stage of this war is still about 80%, so the specific upper limit of damage is still unknown. Didn't test it out.
Of course, this effect naturally makes the players extremely satisfied. After all, with this layer of armor, the players are equivalent to a few extra blood.
Even if it only evolves to the third stage, it will play a very important role.
For players, if they sacrifice one or two bugs less in each battle, they can earn a lot more.
Although the swarm host needs a lot of energy to produce bugs, compared to the direct loss of more than 1 million troops, the consumption of energy is acceptable to everyone.
In this way, after confirming the powerful auxiliary ability of the swarm host, the players will continue to search for other civilized warships in this star field in the next time.
As time goes by, more and more warships come to this star field, so the probability of them being discovered is also increasing.
So during this period of time, the probability of players finding battleships has increased significantly compared to before. As more and more battleships are found, if players collectively clean up, it is basically impossible to clean them up.
So many powerful guilds decided to act together with one or two guilds after consultation. Of course, considering the battle damage, they also added a lot of three-stage swarm hosts during this period.
Every time before going to war, they will give priority to letting the swarm host produce enough worm kings to be responsible for transportation.
After everything is ready, let the king worm and other combat units go to the area where the enemy battleship is located, and release these worms as soon as they arrive there.
Through this method, although the loss rate of the king worm is relatively high, everyone doesn't feel sorry for the cheap thing.
Anyway, for the players, all they need to do is protect the incubators and Ultralisks in the first stage, and everything will be fine.
During this period of time, as the players' action routes increased, the number of civilizations they harvested increased, and through the information retained by these civilization warships, the players probably had a certain understanding of the current empire.
Through these materials, the players learned that the main battleships of this empire are many times stronger than these warships.
Now the battleships that the players are killing can be understood as the battleships of the empire's cannon fodder squad.
Although it is relatively easy for players to kill now, according to the records, the players are also very clear that the reason why they are so easy to kill is because these battleships have not formed a formation. Once these battleships form a formation, the combat effectiveness will increase geometrically.
Of course, after learning about these situations, the players also understand that their current strength is not a little bit worse than the empire.
Now all the players can do is to try their best to clean up these cannon fodder.
At least this can reduce the pressure on late game players when they are actually fighting the Empire.
And at this time on the side of the empire.
Naturally know about these dishonest civilized empires under him.
Of course, for the empire, the reason why he didn't take care of this matter is also his intention.
The main purpose of the empire is to find out the enemy's situation through the civilizations under it. Don't forget that the highest authority of these warships belongs to them, so it is too easy for them to retrieve these data.
Even said that as long as those people in the empire are willing, these warships may not even be able to leave the port.
For the empire, the warships lost during this period are nothing, after all, the number of warships in their hands is very terrifying.
So it is not unacceptable for them to lose tens of millions of income, and the most important thing is that more than 95% of the resources of these warships are paid by them, so they don't feel bad about losing them.
The most important thing at present is that these warships themselves are within their loss plan. Even if these civilizations do not take the initiative to go out to kill the empire, they may arrange some death tasks for them in the later stage.
After all, they are just a bunch of subordinate civilizations, and these civilizations are not very honest. No matter who has the highest authority of these warships, the empire will not allow the number of these warships to be too large.
After all, it is possible for some civilizations to tamper with the authority of battleships.
In case a certain civilization has an idea, they unite more affiliated civilizations and start producing warships frantically, and they will announce the method of changing permissions after the number is almost the same.
At that time, wouldn't the rebel army be formed.
So the empire has always kept hands on these things, and he will find a way to control these warships within a relatively safe range.
Once the number of warships reaches an unsafe range, he will find a way to clean up the extra warships.
Of course, it is impossible for him to clean it up directly. If this is the case, it will further prompt some people to think of villains.
So usually he would choose a more tactful method, but at this time the swarm was undoubtedly helping him complete the work.
This is also the reason why players frantically attacked those warships during this period of time and they didn't make any big moves.
In this way, a few more months passed, and the empire took a look and felt that the number was almost the same. Then he began to gather members to prepare for an effective attack.
As for this policy change of the empire, the players naturally don't know anything about it.
At this moment, Potato is taking members of their guild to clean up a newly discovered civilization.
"Brothers, this civilization only has 50,000 warships, and they should all be sent away in a few hours."
"50,000 warships is quite a fortune. By the way, apart from this fleet group, have we found any other fleet groups?"
"No, we found this one some time ago."
"Hey, it seems that this ticket is done, and we have to rest for a few days."
"Yes, but I'm thinking that we have found the lairs of about 10 civilizations. When did we bring these civilizations to them?"
"Don't think about it in the short term, only when we can deal with the empire head-on in the future.
After all, the lairs of these civilizations are not too far away from the empire. Once we pass by, they can call for reinforcements at any time. "
"It's no better than our side to make waves around the jurisdiction of the empire. If you dare to go there and make waves, you will be sent away by an army of warships in a matter of minutes."
In this way, the players chatted all the way, and soon arrived at the destination.
And when the players arrived at their destination, they naturally attacked the enemy immediately.
The same as the previous operation, I saw that the Thunder Beast took the lead and then the King Worm released the armored insects it carried. The next moment, I saw these armored insects flying to their own attachment targets.
After a wave of operations, it took less than a minute for the players to complete the deployment, and after the deployment was completed, the players immediately launched an attack on this fleet group.
As the attack started, the opponents were desperately fighting back, but it was clear that their counterattacks were not a threat to the players protected by the armored insects, so the players easily harvested their warships.
And just when the players thought that this civilization would be easily solved by them like the previous civilization, they suddenly discovered that the situation was not good.
"What happened brothers? Why do I feel that the fluctuations in the surrounding space are getting stronger?"
"I don't know, but I always have a bad feeling."
While the players were still discussing, hundreds of thousands of warships appeared here the next moment.
And these warships are all different types of warships, our family naturally recognizes these warships.
Because they figured out the types of empire warships when they attacked empire warships during this period of time.
Some of these warships are attack ships responsible for special attacks, some are defensive ships responsible for front-row damage, and some are auxiliary ships responsible for electronic warfare interference.
In the past, these warships were separated and the players were easy to kill without reinforcements.
But now it is different. The opponent not only has a large number of reinforcement warships, but these reinforcements and the existing warships can just form a complete system.
Seeing this scene, the players couldn't understand what happened, "The situation is wrong, brothers, retreat! Retreat!"
"We can't get rid of the anti-warp warships on the opposite side. They have prioritized locking on our Ultralisks and Cyclops."
"Damn it! Didn't it say that these civilizations are not connected to each other and each has internal conflicts? What's going on?"
"It is estimated that we have cleaned up the battleships too much during this period of time, which led to them uniting."
"Damn, don't say that these things are gone, hurry up and find a way."
"If you think of a way, the opponent's lineup has both output and defense, and they can completely crush us in terms of numbers. It's hard to die."
While the players were still arguing, Potato immediately shouted at everyone: "Brothers, be quiet."
"It seems that we should be overshadowed by the opposite side. From now on, everyone will obey my command. All the ultralisks, cyclops and cockroaches will lean back."
"The Corruptor goes to the front, and the Corruptor switches all attack targets to the enemy's auxiliary ships."
"I'll kill the opponent's anti-jump ship first, and the Ultralisk and Cyclops can retreat when they find that they can jump. As for the Corruptor, they can only be cannon fodder."
At this time, everyone who heard about Potato knew what he was going to do, but right now they can only save as much as they can.
And Potato immediately told everyone in the group about the situation, in case they encountered similar experiences as themselves.
At this time, when Tudou clicked on the public screen to chat, he found that the place had become a mess, because not only their guild met other guilds in this wave, but also encountered similar situations.
But at this moment, Potato suddenly thought of something when he saw this scene.
"Brothers, I'm thinking that I probably understand the situation."
"We have been too active during this period. Although the enemy seems to have no connection on the surface, there is a high probability that our actions are known to the top of the empire, so they made such a plan against us."
"And now I seriously suspect that the opponent's purpose is not to kill our squad, but their purpose should be to find our old nest through the return route of our escaped bugs."
But at this moment, some players who were rushing home immediately stopped when they heard what Potato said.
"Damn it, I think it's really possible whether I should say it or not."
"So what should we do? It's impossible to just wander in space."
"Yes, we must know that all the high-value units we ran away from were high-value units. It would be a pity if these units wandered in space and encountered enemies and were wiped out."
Hearing everyone's words, Potato naturally knew the current situation, "In short, brothers, remember that we must never go home now. As for the high-level troops wandering outside, we can set up a temporary assembly point."
"Then we all go there to gather. As for the players who haven't dispatched troops or haven't reached the attacking point, they also gather in that area."
Speaking of this, Potato then added, "The other side most likely arranged for ships to follow us, so we have only one way to get rid of them or solve the immediate predicament, and that is to fight them."
(end of this chapter)