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Pirate Kingship-Chapter 796 - 497: Engagement and Reentering the Valhalla Hall of Valor (Part 3)
If the starlight body sets out, traversing the sea of human collective unconsciousness.
One will discover that the Bayfolk sleeping Hall of Valor is an independent island, drifting away from the Old Continent belonging entirely to the Creator.
For this reason, it has always been regarded as an eyesore by the Church Traditionalists.
Of course, in the eyes of a few Cardinal Bishops eligible to compete for the position of Saint, this is also a huge piece of fat meat.
If they can make these stubborn members completely convert at the feet of the Creator, the achievement would suffice for them to inherit a saintly position.
The Valhalla of Heroes holds a special significance for Byron and Violet.
This was the place where the "Orphan’s Alliance" fought side by side for the first time, jointly killing the Great Pirate Redbeard Edward, marking the beginning of their bond.
It will also be the foundation for them to ascend to the divine positions in the future.
Returning to this familiar yet barren land, Byron couldn’t help but sigh:
"The essence of deities no longer distinguishes between material and spiritual, they can freely live in the material world, and also in the spiritual world.
In the Mythological Era, the Bayfolk Gods likely lived here, with numerous Fifth Order Lesser Gods and Sixth Order Demigods, surrounding the Divine King Woden.
Now, a millennium later, the Divine King who vanished into the Twilight of the Gods is no longer here, nor is the endless pork, or those beautiful fairies dressed in minks peeling garlic for warriors.
Only the countless sleeping Bayfolk Heroes remain.
According to common rules, the higher the hierarchy in life, the deeper the sleeping place in the Hall of Valor after death. I hope we can smoothly find our mother this time."
As previously planned, this time they aim to retrieve Byron’s mother, the Little Mermaid Heather, and Violet’s mother Vanessa who is also the Calamity Witch.
If they could use the authority of the King of the Wild Hunt to uncover the secret of the Bayfolk revival, it would be ideal.
Whizz! Whizz! Whizz!...
As soon as Byron finished speaking, countless flying axes and stones suddenly attacked like rain towards the Golden Deer.
A large group of Bayfolk Heroes had quietly surrounded them.
They wore bull horn helmets, rudimentary armor, dirty long hair with full beards, emanating a potent and savage aura.
Underneath their helmets, a pair of standard Bayfolk blue eyes were revealed.
In age-old legends, the Valhalla is composed of countless ship coffins throughout the ages, itself a grand vessel ready to set sail at any moment.
Inside drift countless Bayfolk dead souls and Heroes.
They endlessly slay one another, only to resurrect the next day, as if they had a planted obsession at the moment of death, preparing for a future battle.
However, as the National Border Lock automatically unfolded, it instantly blocked these feeble attacks outside.
Clearly, on this return visit today, Byron and Violet were not the same as they were before.
This is the first layer of the Hall of Valor, "Heim Underworld."
Rule: If you obtain three Heroic Relics as burial items, you can advance to the second layer.
Snap!
Violet snapped her fingers, and six ferocious Gun Demon Spirits immediately possessed bolt-action rifles and charged forth, effortlessly plucking a heap of relics from nearby ship coffins.
The passage to the second layer "Midgard" opened, and the Golden Deer sailed in leisurely.
Rule: Defeat a "Collective Ship Coffin," seize the Navigator’s Whale Oil Lantern, and be guided by it to enter the third layer "Land of Night."
The Golden Deer charged through everything, even the Sacred Relics warship, the First Garen Sailing Ship Ox City fell at its hands; all ship coffins of the old era proved no match.
And for the first time, it stepped into the third layer.
In the "Land of Night," the sea was calm and unruffled, with ship coffins submerged in eternal sleep.
This was a true land of slumber; upon entering, one felt intensely drowsy, with the risk that falling asleep meant never waking again.
Strong willpower was needed to resist the drowsiness, finding the entrance to the next layer before sleep overcame.
Essentially akin to the pirate’s timed treasure hunt puzzles.
Byron immediately pulled out his Desire Compass, thinking of finding his mother Heather, the compass promptly guided them through the mist to the correct direction.
The fourth layer "Niflheim," also known as "Mist Country," is a world made of darkness, fog, and ice.
Arriving here marks the boundary between ocean and land; for fighting against the Source Tide, the deeper collective unconscious has transformed into a vast island.
Byron and Violet had to abandon the ship to proceed.
Here, Byron simultaneously activated both the Sea Hunter and The Mad Hunt titles for the first time.
An Eight-legged Sky Horse appeared beneath him, a Sure-Hit Spear, Gungnir in his hand, Wild Hunt King’s full armament equipped, followed by the Mad Hunt Legion.
The grandeur resonated with the entire Hall of Valor, almost indistinguishable from reality.
He embraced Violet, each donning their Deity Masks, transforming into Bayfolk’s Divine King and Heavenly Queen.
Leading the large contingent, they galloped towards the destination, momentarily exuding the might of mythological expeditions.
Rumbling...
The entire Hall of Valor faintly trembled, every tree, every snowflake, every stone calling their names.
"Divine King, Byron!"







