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Revive Rome: Wait! Why not make the empress fall in love with me first?-Chapter 391 - 6 Ready to Go
Chapter 391: Chapter 6 Ready to Go
After drinking the Magic Potion, the team’s average Level finally rose to around Lv.8.5.
Nora took the newly prepared "Spirit Body III" Magic Potion and advanced to Lv.8;
If the ability of "Life III" could manipulate the excessive growth and directed differentiation of life tissues, then "Spirit Body III" could manipulate wandering spiritual bodies to launch various bizarre attacks.
For example, the previously used "Soul Scream."
Miel took "Luck III," advancing to Lv.9.
The Level III Luck ability granted her the ability to adjust the luck/misfortune cycles of people around her over a large area.
For example, by invoking "Luck Amplification," the enemies’ attacks always missed due to accidents, allowing everyone to blindly hit the enemies’ weak points even with their eyes closed.
Of course, the backlash of misfortune after good luck still existed.
Because of this, Aske banned Miel from using this wide-ranging luck adjusting ability without permission.
Mia took the "Weakness III" Magic Potion. For the main ingredient of this potion, she had once sold herself for a day to Medea.
The Weakness III ability indeed proved worth her sacrifice, as she could now not only see the innate weaknesses of her enemies but also force them through specific combat skills to develop new weaknesses and openings.
It could be said that her fighting style was becoming increasingly assassin-like, rapidly forming a "Shadow Dancer" professional Build.
Peggy ingested the "Plague II" Magic Potion, which significantly increased the spread, reproduction, and outbreak speed of pathogens, shifting from slow control to fast control, making it much more user-friendly.
On the other hand, through close contact, she could also induce some non-contagious diseases in the opponent’s body, such as "allergies," "spasms," and even "myocardial infarctions," the specific effects of which still needed research and adaptation.
Finally, there was Thira, who took the "Storm III" Magic Potion, a gift from her grandfather, enhancing her ability to compress air.
Now, she could also compress air around her like Hidden Strings, forming a layer of transparent "Air Armor."
However, this armor’s bulletproof capability was far inferior to that of a Demigod; not to mention a sniper rifle, even an assault rifle’s burst fire at a close range of 20 meters could not be withstood.
Yet, the "Meteor III" Magic Potion she had previously taken had, in recent actual combat training, allowed her to develop a rather practical ability called "High Gravity Deflection Field."
Within a circular radius of fifty meters around her, the directional gravity fields amplified and twisted into circular tangents; any bullets entering this field were affected by gravity and thus deviated from their paths.
For a sniper rifle bullet traveling at 1000 meters per second, the horizontal deflection distance was less than 4 centimeters, making its bulletproof effect relatively limited.
However, for rifle bullets traveling at 500 meters per second, the horizontal deflection could reach 15 centimeters, making this effect quite significant.
Considering Thira’s face width and body width, if the enemy aimed at her head, they would inevitably miss, and even bullets aimed at her body could deflect enough to filter out a significant portion.
After all, her figure was slender, and her face was small.
The only flaw of this ability was its inability to distinguish objects within the field; thus, once activated, it did not discriminate between friend and foe, and a fifty-meter distance was entirely unsuitable for team combat, limiting its general utility, and was only activated under Aske’s command.
Having initially digested the Magic Potion, everyone headed to the designated location outside the city to gather, preparing to participate in the upcoming high-difficulty campaign that could last for months or even half a year.
When these Transcendent girls, all at least at Lv.8, appeared at the racecourse outside the city, it immediately caused unrest among the other soldiers.
The soldiers present, having been recently forcibly conscripted from eligible male civilians, were already bearing some resentment and unease; now seeing several beautiful girls following a man join the ranks stirred their emotions even more.
We civilians are about to go fight to the death, and you nobles bring your mistresses to the battlefield?
Then, the commotion was quickly suppressed under the strict control of their respective Knight leaders. Are you kidding me, Miss Eleanor from the Weisbach family was in this unit, did you really want to talk nonsense and risk your lives?
The Duke of Bavaria stood on the platform. As the supreme commander of the Bavarian army, he was about to lead the troops in person.
Joining him in the campaign was Eleanor’s second brother, Henry. Her eldest brother, Ludwig, stayed behind in the Bavarian Duchy to act as the regent.
This was the traditional way within the Holy Solomon Empire nowadays; when the Emperor fully mobilized the troops, either the duke himself would lead the troops into battle and his eldest son would stay behind as the heir, or the duke would stay but had to send his eldest son out.
It was to show respect to His Majesty the Emperor.
Henry, also in full armor on stage, was loudly reading out the "Imperial Declaration" from the Emperor.
"Is your second brother also going out to campaign?" Nora whispered.
"He came back in time to get married before the civil war broke out, didn’t he?" Eleanor explained softly, "Last month his wife was found to be pregnant, so my father is assured to bring him along this time."
"I don’t understand," Nora said with a mix of crying and laughter. So, having a grandson meant it was okay if something happened to the son?
However, this indeed was the "heir above all" mentality of feudal families in this age. Just think of the Duke of Griffin from Franknia; defeated in battle, his son died, and the son-in-law’s family also betrayed him, leaving a dukedom like Franknia with no heir, and it was unclear who would end up benefiting from this misfortune.
As Knights, Aske and Meyer stood in the front row, listening to Henry’s sonorous and powerful delivery of the declaration of war.
"By the way, is the march route determined?" Meyer asked.
"It should be the Innsbruck route," Aske responded, "Crossing through the Alps and then attacking Verona."
"The Wolf family’s army will depart from Milan, coordinating with the Emperor’s Alliance to pincer attack Verona, opening the gateway to Italy."
"After taking down this city, they might send divisions to Venice, depending on the attitude of the Governor of Venice."
"If not dividing the forces, then it would be according to the Bologna-Florence-Solomon sequence," Aske explained.
"Quite straightforward, at least it’s not winding around." Meyer, obviously a veteran himself, nodded and said, "Hopefully, everything goes smoothly."
Aske casually agreed. Of course, according to the story of the original game world, Verona was successfully seized, but the battle toward Bologna nearly exhausted their morale, and before reaching Florence, the Divine Luo army was almost on the verge of collapse.
Along the way from Bologna to Florence, there were bodies hanged everywhere. It was said that Emperor Otto ordered the execution of a group of soldiers or knights daily, suspecting them of planning to flee or rebel.
This led to the private circulation of the nickname "Half-Mad Emperor" among the troops, and everyone was very fearful about the future of this campaign.
In fact, fleeing was real; rebellion was false. Those assassinating the Emperor daily were players, having nothing to do with any Lord’s knights.
In the game world of "Song of Iron and Fire," the settings for NPCs were quite interesting. Players would resurrect after death, their levels and abilities intact, but their social relationships with NPCs would reset; NPCs would treat "the former you" as already dead, even though you stood right in front of them now.
Reflected in the Emperor Otto NPC, he daily experienced assassinations from his subordinates (after all, this NPC of the Emperor rarely hid in the heavily guarded Aachen Palace, and everyone couldn’t resist the itch to strike him).
Since the Emperor NPC could not distinguish between player soldiers and NPC soldiers, he was under the impression that his army was full of Church Court assassins.
Never-ending killings, incessant hangings, and they’d return the next day. After months of harassment, the Emperor finally went half-mad.
At that time, players were complaining that the NPC intelligence in this game was just so-so... Now, it appears that the Emperor’s half-madness might not have been due only to player harassment.
It was more likely the result of being continuously influenced by some mysterious person in his mind.
Whether it’s true or not, one would know by seeing if the Emperor in this world goes half-mad.
This 𝓬ontent is taken from f(r)eeweb(n)ovel.𝒄𝒐𝙢