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Spell Weaver
Alex was just trying to escape his dead-end job and overbearing family. Then the System arrived, bringing with it magic, Rifts, and the chance for ordinary people to become extraordinary. Unfortunately for Alex, his stats started out as unimpressive as his old life. But when he gains the unique trait {Primordial Will}, which only allows him to put his free points into one stat, everything changesthough not necessarily for the better.Thrown into a dangerous Rift way above his pay grade, Alex quickly discovers that surviving the chaos isn't just about having powerful skills. He'll need every ounce of his Willpower and resourcefulness if he wants to make it out alive and bring home the rewards that could finally give him an edge.This series follows Alex as he begins to master the art of Mana Threads and creates a revolutionary new magic system with Spell Circles. He starts to realize that magic isn't just a toolit's a path to power that few can fully grasp. But with the world's governments struggling to contain the rising number of superhuman threats, Alex will have to navigate more than just monsters and Rifts. In a world where "might makes right," who really calls the shots?
- C.95. Lessons in RunesNEW
- C.94. Small Steps Make the Big Changes
- C.93: The Favored Son
- C.92: The Mana Tap
- C.91: Hesitation
- C.90: Walk Under the Stars
- C.89: Evolution
- C.88: Advancement
- C.87: Closure
- C.86: Crystalized
- C.85: Team Event Starts
- C.84: Rank Advancement
- C.83: Facades
- C.82: Sparring
- C.81: Breakthrough
- C.80: For Narnia!
- C.79: Sidelined
- C.78: Those in Need
- C.77: Grant
- C.76: No Cookies for Alex
- C.75: Preparations and Possibilities
- C.74: A Part of Us
- C.73: Teams Event
- C.72: Slime Slayer
- C.71: Awakened Staff
- C.70: Oh! Piece of Candy
- C.69: Shared Secrets
- C.68: Training Equipment
- C.67: Downtime
- C.66: Moving in Excitement
- C.65: The Help
- C.64: House Shopping
- C.63: Peacekeeper
- C.62: Spoils of War
- C.61: Tournament Finals
- C.60: Gear & Christmas Cheer
- C.59: Unbound
- C.58: The New Alex
- C.57: Sure. Let’s talk
- C.56: Awakened Event
- C.55: Decompress
- C.54: Small Comforts
- C.53: Reunion
- C.52: Home Stretch
- C.51: The Great Escape
- C.50: The Eve of Battle
- C.49: Planning the Escape
- C.48: Crisis
- C.47: Bonding
- C.46: Challenges Mount
- C.45: Unstructured Magic
- C.44: Progression
- C.43: Adapting
- C.42: Foundations and Tensions
- C.41: Assessment
- C.40: A Taste of Power
- C.39: Savior
- C.38: Rage
- C.37: An Expected Capture
- C.36: The Best Laid Plans
- C.35: According to Plan
- C.34: Ill Gotten Gains
- C.33: Alone in the Shadows
- C.32: The Firstborn Threat
- C.31: Bonds
- C.30: Consumables
- C.29: Ritualist
- C.28: Mana Spinners
- C.27: Run Like Hell
- C.26: Do You Accept
- C.25: God, Is That You?
- C.24: Celestial Sect War
- C.23: Ritual Magic
- C.22: Developing Together
- C.21: Valtherion
- C.20: Bonded Companion
- C.19: A Plan Forward
- C.18: Return to Lord Sterling
- C.17: Melee
- C.16: Wand Training
- C.15: VossBoss
- C.14: Best Friend
- C.13: No More Lies
- C.12: Quest Rewards
- C.11: Level Up
- C.10: Rift on the Outskirts
- C.9: Not a Guild Member
- C.8: Recruiter
- C.7: Mana Shaping
- C.6: Mana Core
- C.5: Primordial Will
- C.4: Slime
- C.3: Rift Detected
- C.2: Firebolt!
- C.1: Monotony