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The Path of Ruin
The sky was painted gray forever. The light of the sun was restrained. The darkness of the night was deeper than ever. At such a time, he belonged to a class people didn't even recognize as 'human'. He was at the bottom of the social stratum, a slave. And when his only family was taken away from him... he no longer had a purpose in life. Yet, he clung to life because of his promise. And he set an impossible goal for himself, just so he'd have an excuse to live. When he finally reached a place he never expected to be, in pursuit of a purpose he expected to fail and die miserably trying to fulfill... he awoke to a night that would change his entire life. He was an insignificant fly, a mere speck in the destruction of the Empire. But he... survived. And, despite being a slave, he gained the blessing of a king. Or rather, the curse...
- C.96: Instructive DuelNEW
- C.95: Unexpected SuccessNEW
- C.94: Miserable EndNEW
- C.93: Getting Tricked by an Invincible EnemyNEW
- C.92: Slowly CorneredNEW
- C.91: PreparationsNEW
- C.90: Self-Given MissionNEW
- C.89: Escape from the TownNEW
- C.88: A Stupid PlanNEW
- C.87: Office of the BaronNEW
- C.86: Infiltrating the Barony of DolcanNEW
- C.85: Possible Serious ProblemNEW
- C.84: Challenging Old ManNEW
- C.83: Hunting the HumansNEW
- C.82: Ambush for AmbushNEW
- C.81: Noble TraffickingNEW
- C.80: Leaving the Barony of GhranNEW
- C.79: A New MissionNEW
- C.78: A Strange FriendNEW
- C.77: Follower AbilityNEW
- C.76: Returning to the EmpireNEW
- C.75: Understanding HimselfNEW
- C.74: WeakNEW
- C.73: Attack on TownNEW
- C.72: Escaping from the CaveNEW
- C.71: Outside the TownNEW
- C.70: A Strange CaveNEW
- C.69: Words of the GuardianNEW
- C.68: Heart of the GuardianNEW
- C.67: Knight’s WarningNEW
- C.66: Several Problems with the GuardianNEW
- C.65: Vines of the TownNEW
- C.64: Insane of the HalveNEW
- C.63: Barony of HalveNEW
- C.62: Towards the BaronyNEW
- C.61: A Strange Group of FiveNEW
- C.60: Two Months of TrainingNEW
- C.59: Eon TrainingNEW
- C.58: More Than Just a BearerNEW
- C.57: The Arena and QuestionsNEW
- C.56: First Step into the CapitalNEW
- C.55: First TeleportationNEW
- C.54: Being a Part of the Scout TeamNEW
- C.53: Start of the JourneyNEW
- C.52: Two Quick VisitsNEW
- C.51: Speech to the TownspeopleNEW
- C.50: Start of a New PlanNEW
- C.49: The False KingNEW
- C.48: The Dance of Sword and RainNEW
- C.47: Destruction in the TownNEW
- C.46: Return of the Abnormal StormNEW
- C.45: Trouble in the ForestNEW
- C.44: Change Approaching TownNEW
- C.43: A Rotten HumanNEW
- C.42: One Bearer and Three HumansNEW
- C.41: Hesitation and DeterminationNEW
- C.40: Four Merchants and Four MercenariesNEW
- C.39: First Serious MissionNEW
- C.38: Investment for the FutureNEW
- C.37: The Goblin VillageNEW
- C.36: An Another Test MissionNEW
- C.35: The Worth of Human LifeNEW
- C.34: Three MerceneriesNEW
- C.33: In a Strange TownNEW
- C.32: The Orphanage’s OfferNEW
- C.31: A Strange KidNEW
- C.30: After One MonthNEW
- C.29: A New GoalNEW
- C.28: A New PowerNEW
- C.27: Will to Live that Trumps EverythingNEW
- C.26: Deep in the ForestNEW
- C.25: Second NightNEW
- C.24: Three WolvesNEW
- C.23: Hunger of the CurseNEW
- C.22: To A New LifeNEW
- C.21: Towards the BeginningNEW
- C.20: The Price of Second ChanceNEW
- C.19: King’s BlessingNEW
- C.18: A Second ChanceNEW
- C.17: A Sincere TalkNEW
- C.16: King of ArcanoaNEW
- C.15: Forward and ForwardNEW
- C.14: Two Kind KnightsNEW
- C.13: The Disturbing PeaceNEW
- C.12: Trying Not to SleepNEW
- C.11: Snow-White FlowerNEW
- C.10: GambleNEW
- C.9: Entrance HallNEW
- C.8: Old Nobleman’s RoomNEW
- C.7: Bloody CorridorsNEW
- C.6: A Familiar CreatureNEW
- C.5: Dark Garden of the PalaceNEW
- C.4: The Struggle for SurvivalNEW
- C.3: Darkness and SilenceNEW
- C.2: Mysterious Man in RobesNEW
- C.1: An Impossible GoalNEW