©NovelBuddy
This Is Not a Bug but a Game Feature-Chapter 220 - 156: Nobug
"Face the wind!"
"Sorry, I K failed..."
With the crisp sound of the mechanical keyboard, the character controlled by Chen Ba died once again, leaving behind a glorious score of 1-16-7.
"Trash game!"
After cursing, Chen Ba closed the settlement page and turned to scold Lu: "You’re playing as a top lane Golem, can’t you be more useful? We agreed on mid-top coordination, but I haven’t received any of your ultimates!"
"It’s been a while since I played..."
Lu scratched the back of his head, feeling a bit awkward: "Getting back into it, I can’t even farm properly, and my skills are all over the place." 𝗳𝗿𝐞𝕖𝘄𝗲𝕓𝗻𝚘𝚟𝕖𝐥.𝚌𝕠𝕞
"Don’t just say I’m the one dragging down the team; Ba, your Yasuo play feels even worse than mine!"
"I haven’t played for a while myself."
Thinking about how he got solo killed multiple times in lane and died wandering around during team fights, Chen Ba was also a bit lacking in confidence.
After all, it’s been too long since he played.
League of Legends has become a memory from youth, picking it up again was just to see what the game looks like now.
As a game producer, it’s essential to maintain a love for games.
Additionally, one must keep up with changes and trends in the gaming industry, try out new games, and not build in isolation.
It’s like online authors who browse rankings before starting a new book to choose a topic according to the current market trends; game producers should also often play games.
If you don’t play yourself, how can you know what players’ tastes are?
Chen Ba still remembers.
In the Tianba core fan group, there’s an employee from Pig Factory who always beckons others to come play League, playing all kinds of games as the original farmer League faction.
Whenever a new game comes out, among the first players entering will surely be employees from rival companies and independent game developers.
Don’t ask, if you ask it’s because everyone’s trying to make a living; others play games purely for entertainment, but for them, it’s both relaxation and part of their job.
Chen Ba and Lu are the same.
To better understand the current game market, Chen Ba called Lu and Zhong Shengwei to play some mainstream games with the attitude of work.
Both online and offline games...
Let’s not talk about single-player games, mainly the online ones; after they played around, they found there haven’t really been outstanding new games in recent years.
League of Legends still has many players, and even CrossFire and PUBG, which are often said to be dying, remain mainstream games.
"It’s been a long time since there was a blockbuster PC game."
Upon learning of Ba’s doubt, Yang Dong sighed and said: "The last phenomenon-level PC game was Pig Factory’s Eternal Damnation, you know the specific reasons."
This is an obvious fact.
Compared to computers, mobile phones, tablets, and other mobile devices are just too ubiquitous and convenient.
This has led to mobile games being the hottest direction in the domestic gaming market, with the number of mobile games released in a month surpassing all new PC games in a year.
The ratio is quite alarming.
Of course!
The domestic single-player game sector has never really flourished, so even with the rise of mobile games, single-player games remain as they were.
In fact, single-player game players have increased!
It’s not just talk; according to statistics released by the Steam platform, the number of players and active users in the national region are still maintaining at a very high level.
"It has something to do with us, right?"
"Star Emperor, Divine Grace Continent, Love Advisor Department, and Speeding Frenzy have also cultivated a batch of dedicated single-player game players."
Yang Dong uses PUBG as an example.
Back when PUBG was popular, it also attracted many players who usually don’t play single-player games.
Initially, many people took the Steam platform as a PUBG launcher, but as they browsed around, one day they impulsively bought a game and from then on became a single-player game player.
Many are like this.
During this process, Tianba Studio played a role in attracting traffic, with several of its popular games also cultivating a large number of new single-player fans.
"It’s really frustrating always giving Steam platform traffic!"
Chen Ba furrowed his brow and said: "Completely breaking away from Steam platform isn’t realistic, after all, it has many single-player game users. But our proprietary platform should be built by now."
As of now, the games under Tianba Studio have two purchasing channels.
One is third-party platforms like Steam, console platforms, E-Shop, and WeGame, etc.
The other consists of self-owned channels like Tianba Official Website and Tianba Community APP.
Chen Ba plans to integrate them.
Basing on the purchase and download pages of Tianba Community APP and Tianba Official Website, he aims to build an integrated Tianba Game platform.
This platform will be similar to Origin, and through bundling game accounts, it’s about locking in a group of player users.
No matter where you purchase and download the game, whether Steam or WeGame, you’ll have to log into the Tianba Game platform to enter the game.
"What’s the name of this platform?"
Yang Dong asked curiously: "Is it just Tianba? Isn’t that too uncreative? Others specifically name theirs, shouldn’t we do the same?"
"It should have a name!"
Lu agreed: "Steam, Origin, Xbox, and Epic... most have exclusive names rather than company names."
It’s sort of a convention.
There’s no rule saying that a game platform can’t use the company name; if Chen Ba wants to use the company name, he can directly call it Tianba Game.
But still, it’s rare for the industry to do it like that.
Generally, game platforms tend to have independent names. For example, Penguin’s platform isn’t called Penguin Game but WeGame, EA’s is called Origin, Valve’s is Steam...







