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To ascend, I had no choice but to create games-Chapter 448 - 266: Unbelievable Miracle (Part Two)_2
Chapter 448: Chapter 266: Unbelievable Miracle (Part Two)_2
“The elderly lady is truly blessed,” Mysterious Mirror sighed.
And Hoffman’s actions were astonishingly forceful.
After experiencing the wonder of the game capsule, he immediately sprang into action, frantically applying for display cabinets.
Adding display cabinets at the last minute would bring a lot of unnecessary trouble, even for an old gamer like Hoffman, the person in charge of the exhibition would not agree.
Facing the ruddy-faced Hoffman, the exhibition director lifted their glasses and said helplessly, “Hoffman, you’ve organized exhibitions before. You know how many things need to be coordinated for such venue changes, not to mention that there is already a fixed location. Also, the spot you’re asking for is the best in the exhibition hall. Druid Entertainment won’t agree to this.”
“Come over here!”
...
“…Are you preparing to duel with me? Can I refuse?”
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“You get over here!”
The exhibition director was dragged by Hoffman straight to the hotel and then stuffed into the game capsule.
An hour later, the director was forcefully awakened by Hoffman. The groggy director let out a roar like a cheetah and then quickly sobered up. Grasping Hoffman’s hand, he said, “Give me the phone, I need to tell Druid Entertainment they either pull out or switch places.”
A few minutes later, Druid Entertainment received a notification demanding a change of their exhibition space, and the other party was willing to compensate according to the terms of the contract.
No matter how the representatives of Druid Entertainment inquired, the other party did not budge, simply stating, “This is one of the few opportunities I’ll have to leave my mark on gaming history, and I don’t want to miss out.”
After realizing that communication was fruitless, the representatives of Druid Entertainment became angry.
Indeed, their recent “Fallen Mecha” was a failure, causing their stock price to crash along with it, but this did not mean Druid Entertainment was finished.
On the contrary, they still held several large IPs in their hands, they had many excellent studios, and the demo for their new game was already out. This was their chance to fight back.
For this, they had reserved top spots at all major game exhibitions well in advance, deciding to use the excellent demos to attract another round of investment, trying once again to sell themselves for a good price.
But now, this plan had been halted.
With anger in their hearts, the representatives of Druid Entertainment reached out to related game media in advance, decided to expose this matter, and make the game exhibition lose its good reputation.
Besides that, they also wanted to expose the bastard who dared to take their exhibition space and let them know that a camel might be skinny, but it’s always bigger than a flea.
Finally, the much-anticipated game exhibition opened.
This game exhibition was larger in scale than last year, covered a broader area, involved more game companies, and received 30% more visitors than the previous year.
A massive number of media converged here, with various game demos and gaming devices being reported on in real-time. All the new games would be exposed in advance, thereby boosting the games’ notoriety.
But when journalists and visitors poured into the venue, they found that the large display cabinets did not hold Druid Entertainment’s games, but instead a new gaming console jointly launched by Fang Cheng Studio and Kirin Industry.
These journalists…
Became even more excited!
Fang Cheng Studio and Druid Entertainment had long-standing conflicts, having collided once before in North America at a major game exhibition, ending in a disastrous loss for Druid Entertainment.
To this day, the online player count for “Fallen Mecha” had plummeted to the hundreds. Game servers struggled to match players, and even the cheat software online was not bothered with updates anymore.
Thwarting cheats by lowering the number of players in the game, industry insiders could only raise their thumbs up and praise with a “Nice.”
In comparison, “Spirit Vessel” still had online numbers in the millions.
Especially since “Spirit Vessel” opened its MOD platform, it had become the world’s sixth-largest MOD platform. Every day, people published and downloaded new MODs, which further enhanced the game’s playability.
However, due to the North American gaming media’s disregard for the Huaxia game industry, they had only briefly reported the relevant information and then stopped following up.
But today, seeing that Fang Cheng Studio had actually taken over Druid Entertainment’s exhibition hall, journalists’ curiosity was instantly ignited. They became like bloodthirsty sharks, starting to interview frantically.
However, they soon discovered that the information revealed by Fang Cheng Studio was pitifully scarce.
This time, the only game exhibited by Fang Cheng Studio was “Zoo”, whose graphics were indeed beautiful, but there was no glimpse of the actual gameplay at all.
The introduction of the game merely involved playing as some kind of animal roaming on the grassland, with no main missions, no storyline, no intense competition, just pure simulation.
Although some suspected it was a game intended as a joke, it was evident from the screens beside that this was a very serious animal simulator.
The only thing that seemed out of the ordinary at the venue was the ten game capsules, and the staff claimed they were Virtual Reality Game Capsules, but this only resulted in head-shaking.
No one believed that virtual reality had arrived so simply.
In their eyes, the virtual reality industry would need at least another twenty years to take shape, and players would still need to rely on various peripherals to enjoy gaming at this stage.
The controversy did not cease since hearing these were virtual game capsules, and Druid Entertainment’s representative, while listening to the surrounding debates, looked at the machines in front of them and let out a disdainful sneer.
These cunning Easterners.
A game is a product, and a product must learn to praise itself. The representative was all too familiar with these marketing tactics, and he thought he had figured out the other party’s marketing strategy.
Boast about one’s own goods, then earn the money of those who are keen to try new things.
With arms crossed, he watched the first group of testers enter the game capsules, preparing to add fuel to the fire, ready to tarnish Fang Cheng Studio’s reputation.
He was ready to accuse them on the spot if the performance didn’t live up to the name, determined to make sure they couldn’t continue to mix in this field.
Six of the testers woke up within five minutes, stating they couldn’t fall asleep, but there were four others who slept for twenty minutes inside until the experience time ended, and they had to be woken up.
Upon seeing the expressions of these four testers, the representative keenly sensed something was amiss.
The four were clearly asleep, and their just-awoken state was unmistakable.
And upon awakening, these four testers exclaimed in unison.
“Incredible!”
“It’s real…”
“I became a crocodile in the water, opening my mouth to eat fish on the riverbank. It felt so comfortable.”
“Unimaginable, is cyberpunk really on its way?”
The exaggerated and outrageous reactions of the four made one suspect they were paid posters hired by Fang Cheng Studio.
However, when the second group came out, their expressions were even more terrified.
One of the game media authors didn’t say a word, pulled out his laptop, and began drafting a press release on the spot.
Peering over the author’s shoulder, the representative noticed that this was a well-known media author who had participated in scoring games on major review websites.
His ratings were known for being stringent; even the best games would lose points under his scrutiny, and scoring a 6 for passing was considered excellent.
But this time, the author immediately gave a full score, adding his review comments: “[I give it a ten because that’s the highest score this platform allows.]”
“[This is a revolutionary console, paired with a game that perfectly showcases the console’s performance. Virtual reality has finally reached reality at this moment, and it made me realize that to live is to have hope, that living is such a wonderful thing.]”
“[Just now, I experienced being an eagle, an ant, and many more things to experience, but I am out of time. The brief twenty minutes have exceeded the gaming feelings I accumulated over the past two years, making it a game I am willing to remember for a lifetime.]”
“[This is a game you must experience at least once in your lifetime. From today on, I will become a loyal fan of Fang Cheng Studio, and I won’t allow anyone to speak ill of it in my presence. I believe that everyone who has played this game will agree with me.]”
Seeing the hardened critique’s review comments, Druid Entertainment’s representative suddenly had a premonition of impending doom.
They couldn’t have really made virtual reality happen, could they?