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Undead Mage: I Have a Skeleton Clone-Chapter 529 - 378: Skill Advancement, Ultimate Marvel, Explosive Power Surge!
The former [Skeleton Shield] was enhanced into the fully-covering [Skeleton Armor].
[Skeleton Armor] (Black Iron, Mastery): Channels Undead Mana to condense into invisible skeletal armor, providing the target with comprehensive protection. It effectively defends against all direct and indirect attacks, reflects a percentage of physical attack damage, and has a chance to reflect magic attacks. When the armor is broken, it paralyzes nearby enemies. The defense capability, spell effects, and cooldown time are determined by the Spirit Attribute and Skill Proficiency.
[Skeleton Shackles] also evolved into the more strategically significant [Skeleton Cage].
[Skeleton Cage] (Black Iron, Mastery): Condenses Undead Mana into a skeletal cage of variable form whose components can be combined. Once an enemy is bound, the cage resonates with inaudible soundwaves, inflicting Silence and making it difficult for the enemy to move or cast skills. The binding strength, cooldown time, and casting distance are determined by the Spirit Attribute and Skill Proficiency.
Notably, under the personal guidance of Master Sandro, the original [Skeleton Wings] skill successfully transformed, evolving into the more combat-practical [Skeleton Flash].
[Skeleton Flash] (Black Iron, Mastery): Employs Undead Mana to condense multiple skeletons over a short distance. It then negates any control effects on the caster, who can freely swap positions with these skeletons for a certain duration. The duration, flash distance, and cooldown time are determined by the Spirit, Physical Attributes, and Skill Proficiency.
[Skeleton Blade] advanced into [Skeleton Armory].
[Skeleton Armory] (Black Iron, Mastery): Channels Undead Mana to cause the bones of Skeleton Series Undead Creatures to undergo incredible transformations according to your will, growing the skeletal armaments you need. The types and power of the generated skeletal armaments are determined by the Spirit Attribute and Skill Proficiency.
Under the effects of this skill, Apprentice-level Skeletons can possess their own skeletal armaments ahead of time. Meanwhile, Black Iron-level Skeleton Warriors, much like Fang Zhou’s Corpse Clone and the Berserker Heroic Spirit Olaf, can obtain an additional suit of skeletal armor on top of the armaments they already possess. This undoubtedly enhances the frontline combat capabilities of the Skeleton Warriors. After all, in Black Iron-level combat, the presence or absence of weapons and armor makes a world of difference.
[Death Ripple], a new skill formed from the fusion of [Skeleton Arrow Rain] and [Mental Shock], could barely be considered a Skeleton Series skill. With the help of Silvanas and Liu Diewu, [Death Ripple] also absorbed the essences of [Corrosive Net] and [Plague Explosion], successfully advancing to [Skeleton Shock Wave].
[Skeleton Shock Wave] (Black Iron, Mastery): Consumes Undead Mana to launch shockwaves at enemies within a certain area. Multiple attack modes can be selected, such as Invisible Spiritual Shock, visible energy shock, and Skeleton Physical Form Shock, causing various types of attribute damage including Armor-Piercing Physical, Spirit, Corrosive Poison, and Death Energy. When a shockwave hits an enemy, it explodes, causing secondary damage. The number, power, and range are determined by the Spirit Attribute and Skill Proficiency.
In the Enhancement Skill Tree, many key skills were deduced and perfected, successfully advancing to the Black Iron level.
Among them, the original [Domination Skeleton] skill evolved into the more comprehensive [Domination Skeleton].
[Domination Skeleton] (Black Iron, Mastery): A passive skill that slightly enhances the Four-Dimensional Attributes and intelligence of subordinate Skeleton Series Undead Creatures. The magnitude of the enhancement is determined by the caster’s Spirit Attribute and Skill Proficiency.
The [Domination Skeleton] skill originates from the Corpse Clone’s [Skeleton Monarch] skill, so it currently only affects Skeleton Series Undead Creatures. However, based on Fang Zhou’s experience, when the Corpse Clone breaks through to the Bronze level in the future and once again receives the blessing of the Undead Blood Moon, evolving into an existence similar to a [Zombie Monarch], the effects of [Domination Skeleton] will expand. It will then affect more types of undead creatures, granting them greater power and wisdom.
Another important skill, [Resurrection of the Dead], also successfully advanced to the Black Iron-level [Undead Resurgence].
[Undead Resurgence] (Black Iron, Mastery): Consumes Undead Mana to heal subordinate Undead Creatures. The healing effect, number of targets, and other factors are determined by the Spirit Attribute and Skill Proficiency.
The [Crowned with Death] skill, after absorbing the essence of [Dead Officer], also smoothly advanced to the Black Iron-level [Undead Coronation].
[Undead Coronation] (Black Iron, Mastery): Channels Undead Mana to construct a Resonating Energy Field for allied Undead Summoned Creatures. At the cost of slightly reducing the combat power of other undead summoned creatures within the field, it greatly enhances the combat power and battlefield command ability of a specified undead summoned creature. The coverage range and enhancement effects are determined by the Spirit Attribute, the number of Undead Summoned Creatures, and Skill Proficiency.
Additionally, skills such as [Brutal Aura], [Iron Wall Aura], and [Horror Aura] all advanced into Black Iron-level aura skills. More importantly, they gained passive effects, truly becoming proper auras. This means that as long as the Caster is present, these auras can continuously provide beneficial effects to allied units or impose detrimental effects on enemy units. Whether it’s increasing Attack Power, improving Defense Power, or instilling fear, these aura skills play a vital role in battle, enhancing the Caster’s support capabilities and tactical diversity.







