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Global Awakening: Apocalypse Ender's Chronicle-Chapter 621: The Last Stores
'It's a shame that the quantity is too small…' Shane thought for a moment as he saw that there weren't many of them available.
He could only hope that the servings would be large, so there would be plenty of people who could taste them.
He also hoped that the other members of his clan had similar or even better options in their Nourishment Store.
Well, in these cases, he had actually arranged a budget for them to purchase the food to be shared with others.
They just have to either consult the Head Chef or the assigned Physician about the available food or nourishment items in their Survivor Store and if they were good enough, they would receive an allowance of Zombie Cores to purchase these items. However, about 80 percent or more of the purchased items would be given to the Shelter.
In any case, Shane continued with his shopping spree after buying these Nourishment Items.
"Now… Let's see what you'll give me." He muttered to himself.
The Random Store was always a gamble. He would sometimes see useless trinkets, but there were also times when he could get game-changing oddities.
Shane then opened the tab with a silent prayer… Then, as he looked at the holographic display of the items, he couldn't help but smile a little.
'They're not bad… All of them are new.' Shane thought.
[ Phantom Pocket Watch: A dark silver watch that ticks erratically, even when broken. When worn, it could alarm when a danger is nearby. It works 80% of the time.
Price: 75 Zombie Cores
Quantity: 3 ]
[ Zombie Repellent Perfume: A suspiciously fragrant vial labeled "Eau de Not Brains." It masks human scent for 30 minutes, reducing the zombie detection range by 80%.
Price: 90 Zombie Cores
Quantity: 50 ]
"This…" Shane paused for a moment as he read the description of the first two items. The Pocket Watch was definitely a useful item for those without Danger Sense Skills or low Perception Points.
Detecting danger was definitely a good ability.
Furthermore, it was very cheap.
On the other hand, the Zombie Repellent Perfume was quite unusual.
"Eau de Not Brains…" Shane chuckled a bit as he couldn't help but think that the system had some sense of humor.
"But my Zombie Mask is still a lot better…" Shane muttered to himself. After all, his Zombie Mask doesn't just help him avoid Zombie's detection but it could also help him transform into one and fit perfectly in a Zombie Horde!
After this, Shane continued to check the other items left.
[ A Ball of Thread: A small, unassuming ball of string that has more than 100 times its visible length. It can be used for traps, climbing, or makeshift sutures.
Price: 15 Zombie Cores
Quantity: 1 ]
[ Explosive Dice: A set of six ivory dice that looked normal. When rolled, it will explode. The strength varies depending on the number it landed.
Price: 120 Zombie Cores
Quantity: 50 ]
[ Holographic Decoy: A palm-sized projector that mimics a human's heat signature. Creates a 60-second duplicate that draws enemy aggro.
Price: 200 Zombie Cores
Quantity: 5 ]
[ Self-Warming Socks: Knitted from treated sheep wool. It prevents frostbite and increases stamina regeneration by 5% in cold climates.
Price: 25 Zombie Cores
Quantity: 10 ]
As expected, the items for sale were truly random. Even the Explosive Dice would give a random strength of the explosion.
'Still… This thread might be something the tailors would want.' Shane commented in his mind as he recalled that he actually had many tailors in the Springriver Manor. They were the ones producing various clothes being sold or provided to the residents of his shelter.
Perhaps, they would be happy if he gave them this new thread. As for the decoy, it wasn't exactly new since he had also seen several Projector Decoys… But the fact that it mimics a human's heat signature as well was definitely quite different.
Finally, Shane turned to the 7-day items.
[ Tactical Survivalist's Toolkit: A compact, military-grade multi-tool containing: a lockpick set, micro welder, waterproof matches, signal mirror, and others. All components fit in one case.
Price: 400 Zombie Cores
Quantity: 2 ( 7 days left ) ]
[ Mobile Decontamination Station: A backpack-sized unit that purifies water, sterilizes medical tools and neutralizes zombie blood pathogens. It is solar rechargeable.
Price: 450 Zombie Cores
Quantity: 1 ( 7 days left ) ]
"Whoa… Now… This is new." Shane muttered as he carefully read their description. The toolkit reminded him of the Survival Gift Pack and was definitely a good choice. There was no way he would miss this item.
On the other hand, the Mobile Decontamination Station was something he didn't expect to obtain here.
It could do so much and Shane bought it without hesitation.
Anna and all the other physicians of his shelter would surely like its function that neutralizes zombie blood pathogens.
'It's really such a random tab…' Shane commented but he felt satisfied with today's randomness.
This time, he then proceeded to check the Reputation Store.
Shane wasn't expecting much from the Reputation Store. For several weeks, the items had always been repetitive… They were all still useful but the repetitiveness had long taken the excitement that he would feel whenever he opened this store. ƒrēenovelkiss.com
[ Compatible Skill Fusion Talisman: A powerful talisman that allows the user to combine two or three compatible skills into a single advanced skill.
Price: 150 Reputation Points
Quantity: 10 ]
As expected, the first item was still the same, though the quantity was quite different. A Skill Fusion Talisman that he could actually sell for a huge price. After all, there were already many survivors like him who had accumulated a lot of skills.
With this talisman, not only could they lessen the number of their skills, but they could also obtain stronger or better ones.
[ Gravebloom Seeds: A packet of dark but lustrous seeds. When planted, they grow into flowers that emit a scent repulsive to the undead.
Price: 40 Reputation Points
Quantity: 10 ]
"Ah… A natural zombie deterrent? This is useful for outposts. But knowing the System, it might have some sort of side effect not mentioned…" Shane muttered as he already learned that these types of things from the store would have other effects aside from the ones mentioned.
It could be good or bad but if it was too good to be true, there would be a high chance that it also had negative effects.
Shane then continued to check the other items.
[ Blueprint: Skyrend Cannon: Schematics for a shoulder-mounted railgun capable of firing uranium-tipped spikes. Requires Titan Alloy and Plasma Cores to construct.
Price: 80 Reputation Points
Quantity: 1 ]
"Where would I even get the materials needed?' Shane thought. He could only think of his Anima Store to acquire these things. If not for that, he doubts that any Survivor would think of purchasing this blueprint.
[ Ghostwalk Cloak: A tattered, hooded cloak woven from mysterious fibers. When worn, it dampens sound and blurs the wearer's outline in low light.
Price: 55 Reputation Points
Quantity: 2 ]
"Sandra would kill for this…" Shane mused.
Sandra possessed Flight Talent. It was such an overpowered ability if her opponents didn't have range weapons whatsoever.
However, if these opponents had guns, arrows, or something similar, then Sandra could get into trouble if she wasn't fast enough or high enough.
Because of that, she really needed stealth items.
Needless to say, she had a lot of things she could do by being invisible in the sky above her target.
Without hesitation, Shane purchased the Ghostwalk Cloak for Sandra and the other would be for him.
[ Elixir of the Iron Mind: A vial of mercury-like liquid that permanently enhances mental resilience. Permanently grants +20% resistance to psychic attacks, illusions, and fear effects.
Price: 120 Reputation Points
Quantity: 1 ]
"Permanent mental defenses? I'm sold." Shane thought as he knew that there was no need to think about this. Anything that gave advantageous permanent effects was definitely not a bad thing.
[ Warden's Collar: A black restraint band. When locked onto a target, it prevents them from moving beyond a set radius of the owner.
Price: 25 Reputation Points
Quantity: 20 ]
"Is this for prisoners?" Shane muttered.
Although he doesn't really need it since his Territory Lord effect increased all the residents' loyalty points, he still decided to purchase them.
After all, the effect only gives 2 Loyalty Points per day. It means that he might need a month or so to convert someone into a loyal subordinate.
[ Echo Stone: A smooth, opalescent rock that repeats the last sound it heard when squeezed.
Price: 5 Reputation Points
Quantity: 50 ]
"Hmm?"
Shane thought for a moment as he felt that this should be in the Random Store instead…
However, after some time, he immediately paused as he realized that it could be very important.
"Is this a glorified recorder? It sounds useless at first, but… Could this thing bait zombies or any enemies with screams? Or maybe mimic someone's voice. Anyway, this is cheap enough to experiment with. I should try it for now…"
Finally, Shane checked the last item in the store.
[ Blood Pact Contract: A scroll inscribed in ancient script. When signed by two parties, it enforces an unbreakable oath—violators suffer system-enforced consequences.
Price: 400 Reputation Points
Quantity: 1 ]