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Irwin's Journey - The Cardsmith
Progression, magical cards, weak to strong, card reforging!The young, sickly Irwin has seen nothing but bad luck in his short life. When his brother finally returns with a magical card for him, his luck is about to change. But will it change for the better? Irwin is sent off together with another group of youths to placate a group of sorcerers. With just a weird utility card granted by his brother, he can only pray to stay alive long enough.[Has been updated with the rewrite of the first 27 chapters]This is a Card gathering story! Crafting is initially not the main focus, but as the story progresses, it becomes more and more important to the MC.Release schedule: [Fri/Sun] Roughly 22:00I am still a non-native English speaker (hard to change), so even with the edits and rewrites, you might find some oddities. Let me know, and I'll fix them right up.
- C.299: Three out of fiveNEW
- C.298: Unstable tensionNEW
- C.297: ResonanceNEW
- C.296: Obsidian CityNEW
- C.295: A drink is never a bad idea..NEW
- C.294: Split shockNEW
- C.293: Don’t lose your headNEW
- C.292: Border guard?NEW
- C.291: GatheringNEW
- C.290: New lessonsNEW
- C.289: Hard to findNEW
- C.288: The next stepNEW
- C.287: DodgingNEW
- C.286: Rustbucket’s lessonsNEW
- C.285: Swat!NEW
- C.284: Sharptooth cannibalNEW
- C.283: Long earsNEW
- C.282: BondingNEW
- C.281: No pain, no gainNEW
- C.280: Ancient knowledgeNEW
- C.279: Untwisting mindsNEW
- C.278: Happy to be backNEW
- C.277: A familiar feelingNEW
- C.276: Plans, plans, plansNEW
- C.275: InsanityNEW
- C.274: Intercept courseNEW
- C.273: Going wildNEW
- C.272: ChoicesNEW
- C.271: Mind poisonNEW
- C.270: Into the stormNEW
- C.269: Unexpected AdvantagesNEW
- C.268: Purified SoulforceNEW
- C.267: RisksNEW
- C.266: Unexpected growthNEW
- C.265: A children’s rhymeNEW
- C.264: Vibrating shipNEW
- C.263: Sonic ShiftNEW
- C.262: Loaded up and ready to goNEW
- C.261: Roaring MetalNEW
- C.260: Short noticeNEW
- C.259: Package delivery?NEW
- C.258: Barging inNEW
- C.257: RisksNEW
- C.256: TemperNEW
- C.255: We need more coals?NEW
- C.254: Toward the next heartcard!NEW
- C.253: InstrumentalizationNEW
- C.252: Diagram SmithingNEW
- C.251: Meeting new peopleNEW
- C.250: Golden Friction AcademyNEW
- C.249: Dropping some jawsNEW
- C.248: Failing the questionsNEW
- C.247: BrazardianNEW
- C.246: Prodigy Am’brazNEW
- C.245: ResolveNEW
- C.244: Sword blowsNEW
- C.243: PiratesNEW
- C.242: ProadonNEW
- C.241: A dealNEW
- C.240: Grab and hold!NEW
- C.239: The Boring CorridorsNEW
- C.238: Traveling across the Portal GalleryNEW
- C.237: Haggling HurtsNEW
- C.236: BoohmNEW
- C.235: Emotional damageNEW
- C.234: The Ruby’s RevengeNEW
- C.233: BlockadeNEW
- C.232: The Roaming ShipyardNEW
- C.231: A soulforce tuneNEW
- C.230: No baggageNEW
- C.229: Glacial AreaNEW
- C.228: Into the unknownNEW
- C.227: Silvery LightningNEW
- C.226: One more dayNEW
- C.225: The next stepNEW
- C.224: GuestNEW
- C.223: First SoulcardNEW
- C.222: Arrows in the backNEW
- C.221: The Shadows of DimarintsiaNEW
- C.220: Immovable swordNEW
- C.219: BluehairNEW
- C.218: ShadowwalkerNEW
- C.217: Frying panNEW
- C.216: Pots and pans!NEW
- C.215: What do words do?NEW
- C.214: Portal Keep CityNEW
- C.213: New DegondaNEW
- C.212: SoulcloneNEW
- C.12: The LinchpinNEW
- C.11: Rinse and repeatNEW
- C.10: Practice makes perfectNEW
- C.9: School of pain and miseryNEW
- C.8: The first practice roomNEW
- C.7: Thrown in the deepNEW
- C.6: Ragtag groupNEW
- C.5: Story timeNEW
- C.4: Future laid outNEW
- C.3: Sorcerer saysNEW
- C.2: To Card or not to CardNEW
- C.1: It’s never what you wantNEW