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MTL - Gamers of the Underworld-Chapter 6 The player's first test strategy
Named [the first test player broke the news, the most complete and cutting-edge "Dungeon: Eternal Kingdom" Raiders! The post was posted only about two hours after Sherlock announced the announcement of the opening of the new area. Although it has only been half an hour, it has already received nearly a thousand responses. Even more crazy rise, it is considered to be the hottest post in the entire forum, in addition to the announcement of Sherlock.
And looking at the title, it seems that it was a post edited by one of the 100 servants who were summoned today. Sherlock actually cares about the servants’ views on the dungeon. After all, they are considered to be members of the dungeon. After all, there will be more residents in the underground city in the future. Now that we are just starting out, we should take the advice of all parties.
Sherlock quickly opened the post.
[The first test player broke the news, the most complete and cutting-edge "Dungeon: Eternal Kingdom" Raiders! 】
"Hello everyone, I am the first test player [Meikawa Coolzi], yes, that is the one who has been doing professional video Raiders at Station B! Very lucky to get the first test qualification of "Dungeon: Eternal Kingdom", this is One of the world's first epoch-making online games that abandoned traditional game consoles and used game bins and virtual reality technology. I used to think that this game bin and virtual reality technology is just a kind of game. Shantou, but when I was at 9 o'clock this morning, I lie in the game bin for the first time and connected to the game "Dungeon: Eternal Kingdom", I think I need to apologize to the production team of this game, sorry!
100% reduction, 100% freedom, this is not a gimmick, but a real price! I don't know what game engine is used by the production team, but considering that this is already an online game presented by virtual reality technology, the technology used may not be called a game engine at all. Maybe we are entering the Age of Empires. The era of intubation of the brain! That's right, this game is just as real as the second world! In addition to being able to move any joint out of your body, we can also touch, breathe, interact with any object in this game world, and even we can have a pain! Of course, we can also adjust the pain, from no pain to 100% real pain can be freely adjusted, it is recommended that ordinary players adjust without pain, **** players, all kinds of high play can challenge 100% real pain. (I am very serious in recommending the resurrection mechanism of the wall suicide test!)
Gossip is not much to say, here is the most comprehensive and cutting-edge strategy!
The background of the game is in a world of swords and magic, and our initial event is held in a dungeon called the Eternal Kingdom.
At the beginning of the game, we will be born in the core hall of the Eternal Kingdom Dungeon. You can pinch your face before you get it, and you can pinch it, but because you can only choose the Goblin race, you can’t pinpoint it. I suggest not to waste too much time in pinching the face. When the game is getting better and more open, let's talk about it.
There are only two NPC games in the game, and it is still unclear whether it is a functional NPC or a scenario NPC, or both.
Is a dungeon blacksmith Simba, a Dark Iron dwarves, a volcanic temper, although we can arbitrarily and interactive blacksmith items, but here suggest that you not to touch smithy things, because NPC will beat you! It is currently found that there is no weapon armor in the blacksmith shop for sale, but you can buy food here. Yes, this game needs to eat. If you don't eat, you will feel hungry after a while. It is true. The hungry kind of hunger is very real and may even show symptoms of lack of strength. Buying food requires copper coins, and if you get copper coins, you need to complete the task. The task will appear directly in front of your eyes. You can get it directly. (image)
The second NPC is the owner of the eternal kingdom dungeon, the demon lord Sherlock! (image)
According to my actual experience, this demon lord Sherlock is the lord of our oath of allegiance. Its identity and status are probably similar to the camp leaders in World of Warcraft. It is the only one that will release us and provide it. The NPC of the mission reward, right, there is also a functional facility called the core of the dungeon. Sometimes, the old summer (the Sherlock Lord, for the sake of convenience, it is called the old summer) may not always be in the underground city. We submit the task to receive the reward, you can go directly to the core of the dungeon, the name is "Bloo", because there has never been a dialogue exchange, I don't know whether this "Bloo" is not a NPC, or simply a task card.
Because the game is still in the first stage of testing, so NPC only has these two, maybe some water friends feel too little, but considering the degree of virtual reality produced by this game is infinitely close to 100%, other aspects of slow development is understandable. In the category, not to mention, such an epoch-making online game allows us to participate in the game together to make it more meaningful.
Next, I want to explain the game settings of this game.
Because the official did not release detailed game settings, just gave some introduction to the world background and the dungeon. All the game settings are currently only my own careful discovery and deep summary and bold speculation.
First point: This game is temporarily without blood and blue bars, and there is no attribute point and character panel, because there is no battle, so I don't know if it will be displayed when the battle is over. Only after the new area is opened tomorrow. I will go to the wasteland for the first time to give an accurate answer.
Of course, you can still give yourself the name you like, the name can not be marked with characters, only pure Chinese characters, will be displayed in green on top of your head.
The second point: This game is different from the traditional warfare system. There is no fixed career choice, no specific grades, no experience, no skill points, but considering the game background is sword and magic. The world, so after that we should be able to learn skills through copper coins or other channels, or enhance ourselves, that is, what kind of skills to learn, which direction to develop, depending on our own wishes, not There will be a concept of occupation to bind you, maybe I can wield a staff and a sword with a goblin, and become a battle mage like Gandalf!
Some people may not be accustomed to this, but I personally think this is a big advantage of this game. In fact, he is playing the 100% true 100% freedom banner, so in the future development of combat skills, completely Let us be free to grasp, let us choose according to our own preferences and personal abilities, so that is more in line with authenticity.
Of course, how about it, or to see the content gradually opened after the game.
The third point: the task system, here I want to focus on the task system. At first I thought that the game's task system is the same as other games. It is written in advance with fixed code. What will be triggered under certain conditions? The task, but after the first test, I found that this is not the case. The game feels like a computer that is constantly performing real-time operations. What kind of tasks will be released in the next second, completely in accordance with the dungeon. The development of the development, such as the need for more people to mine, will release more mining tasks, the need for more people to carry will carry out handling tasks, and so on, when a certain job has been saturated, it does not I will post a similar task to you. You don't have to worry about not having a task for you, because the underground city has just started to develop, and there are so many tasks. I played for more than ten hours today, in addition to taking time out to explore some settings. Most of the rest of the time, I am mining and moving, I call it, move bricks!
At first, I felt that this repeated task was too mechanical. Even if I would give me a lot of copper coins as a reward for the task, I wouldn’t always do it if I smashed it in the underground city and rushed into the fire pit to burn. of! But then... oh yeah, really fragrant!
That's right, the real experience of this game is so good that even if it is mechanically moving bricks, I feel fun to explode!
Fourth point: currency. At present, all players are exposed to copper coins. I don’t know if there will be silver coins and gold coins on the copper coins. I guess there should be some, because I saw that when I was packing the money bags, I saw gold glittering things. It looks like a gold coin. In addition to buying food from the blacksmith Simba, the copper coin can't be bought anything, but after the development of the dungeon, you can definitely buy other goods, such as weapons, armor, and recovery medicine. Specifically, you need to wait for the content of the game to be opened later.
Fifth point: Because it is a high degree of freedom online game, then it is necessary to mention the sandbox. For now, the game can pick up any items you can take, and permanently change their position, you can also use The mine mines the mine in the place planned by the city owner, and will permanently change the landscape in the game. As for the plan outside the city plan, I tried to dig, but failed, which seems to involve a hidden setting, that is, the player It is very difficult to violate the direct command of the city owner. In fact, when we face the city owner, we will naturally feel a sense of micro-pressure and produce irresistible obedience. It may be because we are the reason of Goblin, and we will open up new ones later. After the more advanced race, I don't know if this situation will change.
Sixth point: about the resurrection. Playing online games, inevitably may encounter the situation of death, the players are very concerned about the death penalty, I personally tried it in the first test today, yes, I am the first to commit suicide by the wall. Test the player, to be honest, I was 100% pain at the time, I feel a dull pain in my head, the pain of this game is really too real. After the death, the player will be forced to exit to the game preparation interface, and then wait for the body to be repaired, then you can be resurrected. While waiting for the resurrection, you can browse the official website and forums in the preparation interface, and you can only see the two.
Seventh point: The question of whether the first test qualification can be bought and sold. Regarding this issue, local players don't have to think about it. This game has not found any recharge channels or malls so far. The first test qualification can't be bought or sold, because the game requires a game bin to play, and the game bin is filled in. After the first test appointment, it is bound to the appointment person, and this game bin can only be used by others, and others can't use it at all, so players who want to share the game bin or change the first test qualification quickly give up.
At present, I tried to kill this method of death. In addition to waiting a little after death, there is no other death penalty, but today another player rushed directly into the blacksmith's oven and burned it, then he played the game. The role is gone, completely disappeared, and an account has been re-created before coming in.
So at present, the death penalty is related to the state after your death. If your body can still be repaired, there will be no special punishment, but if the body cannot be repaired, such as a complete burn, it can only Recreate the character. Therefore, when you die, be sure to leave a whole body for yourself. If you are outside the city, please be sure to act with your partner. Even if you are dead, your companion can bring your body back to the eternal kingdom, because now In addition to the old summer, there is no second NPC that can repair the flesh, and the player does not have this ability.
Therefore, there are certain risks and penalties for death. Everyone must cherish life!
I have written so much about it, basically I want to know where to write it. If there are any missing ones, I will add it myself. It’s not too late. It’s early in the morning, I have to rest early. Pause it, because I am busy playing "Dungeon: Eternal Kingdom", I don't talk, I am down, comment on it during the day and see it again, I will open the new area at 7 o'clock in the morning, I will go to the first time. Experience the land reclamation, everyone good night! 】
Sherlock finished reading the contents of the post by the landlord. It was very impressive for this [Meikawa Coolzi] Sherlock. The evaluation of the other side made Sherlock feel a bit strange, although they worked hard and did not pay for it. However, this kind of article is full of incomprehensible remarks or makes Sherlock quite troublesome. At this time, I can only sigh that the cultures of the two worlds are different. Sherlock is really incomprehensible.
[This NPC photo are you sure you are not looking for a COS photo? 】
[Is this game quality so real? 】
[Why I don't have the first test qualification! ! 】
【look forward to! I hope to hurry up the beta]
As for the following comments, there are doubts, there are amazing, there are QQ, to WeChat, and crying and crying for the first test account, the family will go to the Eternal Garden to work for Sherlock, and so on, the response has reached thousands Layered up.
Although Sherlock is very patient in watching the reply and evaluation at the level, but the post layer refresh rate is increased, much faster than Sherlock's browsing posts, seeing more than five hundred layers, looking at the back Sherlock decided to give up on hundreds of pages without looking at the layers.
Visiting the official website forum, it is very interesting to watch these different world players speak, but there are still a lot of things in the underground city waiting for Sherlock to deal with, for example, arrange the blacksmith Simba forged iron tools and weapon armor!