MTL - I Develop Battlefield To Drive Global Players Crazy-Chapter 150

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This has become more fragmented, and it has not become easy to understand because of the partial thread map.

For example, at the end, many players are discussing the difference between true and false.

There are a total of four endings in the game, and so far, they have basically been played by players.

The first ending is the easiest ending, and that is the fire ending.

Ashes completed their destiny and continued the initial fire.

This is also the ending that most players play in the first week.

The second is the fire-fighting ending.

Ash and Fire Lady discovered the world after the fire was extinguished, and new flames might be born, so Ash and Fire Lady decided to extinguish the flame.

This is the ending that many players prefer, because at the end, the fire-proof girl calls out, the twins and twins of the dark age!

The third ending is the most difficult ending. Players need to complete a series of tasks of Rondoer's Patrol, and then pull out the dark power hidden in the body. In the end, the player will gather eight dark rings, and finally usurp and devour the flames , to become the king of darkness in the new world.

Many players like the direct feeling of this ending, that is, it is really domineering.

As for the fourth ending, it is the ending that is called a bad thing by many players. The question is that in this ending, the player needs to be able to act independently to attack the fire girl in just a few seconds after putting out the fire...

In this way, the ending of catching the fire can be triggered, stepping on the head of the fire-proof girl with one foot, and taking the remaining fire as one's own.

These four different endings have different reasons for players to support.

Those who support the first one mean that the main line of the game is to spread the fire, and that spreading the fire must be the end, while those who oppose it mean that you are pretending to be a big-tailed wolf.

Among the four CG endings, you are the only one who has no lines. You are too embarrassed to say it is an orthodox ending?

Players sparred in community forums over which one was the real ending.

In order to demonstrate which ending is the best ending, these players have also begun to discover all the clues in the game, as if returning to the scene after the release of the French Ring.

It's just that this time they are no longer environmentalists, but soulists.

Likewise, the more they discover, the more amazed the players are.

Although it is no longer a huge map like the borderland, there is not a lot of content in the black soul. Every time you dig deeper, you can always find some details and doubts that make people shudder.

For example, what exactly is Ash's identity?

What is the relationship between Wuhuo Sacrificial Field and Hero Guda and the Chuanhuo Sacrificial Field where the player is located?

In the game, players can exchange NPCs from other worlds to help themselves in 1.5, and they can even enter Anri's world to help him kill Eldridge. What does this mean?

Also, after defeating the hero Gouda in the Fireless Sacrificial Field, you will get a broken spiral sword, and players can find the other half when they go to Lothric City. What is the connection?

The legendary Sun King Gwen, what was the prosperity of the Age of Fire like, and what happened to Gwendrin, who was swallowed by Eldridge?

But obviously these questions, so far players have no way to get answers.

Maybe they won't realize it until Chen Xu releases Dark Souls 1 and the world of painting and Ring of India.

Of course, at that time, they will have new doubts.

As spiritualists, their research will obviously be carried out for a long time in the future.

Chapter 211 Super-high evaluation and follow-up arrangements

While players are immersed in Dark Souls.

Mainstream media at home and abroad have also released relevant game reviews one after another.

ING (9.7/10): A perfect adventure, artistic weapon design and ever-changing weapon battles make the whole process fun, and the game's story background is even more magnificent and awe-inspiring. A perfect combination of exploration elements and intense combat.

Ren evaluation (10/10): Whether it is the changes to the details of the game or the structure of the overall framework of the game, all of them reflect the excellence of this game. The flaws in the game are almost negligible, and the rich collectible elements are rich. Challenging BOSS battles, well-intentioned level design, and maddening miscellaneous battles make people fascinated by it.

Famicon (38/40): There is a platinum palace-level game. Just like the French Ring took players to the junction three years ago, in today's increasingly light and casual games, Nebula Games has become more and more casual. His success has proved his success. The super-difficulty, which is enough to shut out most casual players, has instead become his core competitiveness, wrapping happiness in layers of pain. Master-level works !

18GameSpot (10/10): The French ring category, or the soul category. Yes, the collective editors of GameSpot believe that Chen Xu has once again opened up a game with a unique style. It is beautiful, grand, sad, but more attractive. But it's the map and level design of the whole game, which in a way can stand on its own because its style is so special and completely different from any game I've seen before.

‘…’

A number of mainstream media have praised "Dark Souls" one after another.

And gave the game a very high score.

Compared to the previous "Grand Theft Auto", "Dark Souls" may not be as good in sales.

But for all the players who are good at this, it simply makes them crazy.

At the same time, “Dark Soul” itself is still a game that prefers live broadcast and video.

Naturally, it has a lot of communication advantages, and even Dark Souls is not inferior to the previous "Grand Theft Auto" in terms of popularity.

But for players, especially those who love this game madly, it is all kinds of Amway who are trying their best to give newcomers in the community forum.

'The flame of inheritance is about to go out, come and spread the fire! ’

'The game that a real man should play, the unparalleled mowing is very cool, do you see how big my Lot is? Not handsome! ’

'Does the fire girl look good? Come spread the fire! ’

'A very warm game, not only can you get to know the fire lady, but also the onion brothers! Come spread the fire with me! ’

What these players think is also very simple. On the one hand, they simply want more players to play their favorite games. On the other hand, they are worried that the sales of “Dark Soul” are too low.

After all, games are also a kind of commodity, although Nebula games are different from other games in the industry.

But if the sales volume of a project is too low, it will obviously affect the future.

You must know that there are too many masterpiece IPs under Nebula Games.

In contrast, the competitiveness of "Dark Soul" is too great!

However, in the face of the active fire of these players.

Many players who "see through" the truth are also very determined.

It can't be passed on, it can't be passed on, this fire really can't be passed on.

For the game industry, "Dark Souls" also brought them a completely different view.

After the French ring, in fact, many game manufacturers in the industry have tried this type of game.

But without exception, they all failed.

Now the success of "Dark Souls" clearly proves one thing, failure is not the fault of the game type.

It's just their simple dishes.

If it is said that "Minecraft" and "Grand Theft Auto" are innovations that are more creative than design.

Then "Dark Souls" is simply "hard skills".

The perfect design of levels and monsters allows players to solve puzzles when they challenge a certain level.

Pull it out to fight, parkour without fighting, use the terrain and environment, or just be reckless... Different players have different methods.

It can be said that the ring of law three years ago, and now "Dark Souls", is popular not because it is difficult.

But as Chen Xu said in an interview at the beginning, it is a reasonable level design, and the difficulty makes sense.

The meaning of the game is not in the suffering itself, but in the sense of accomplishment that comes after suffering.

In addition, the more critical point is that after "Grand Theft Auto", the major manufacturers in the first and second tiers of the entire game circle are actually developing related open world games.

But the level design of "Dark Soul" has brought another thought to the industry.

That is the charm of exploration. It does not favor the opening of the big box garden like the French Ring, nor does it use the countless mini-games and vivid worlds like Los Santos, but it gives players quite free exploration options.

And in the industry research, marvel at the excellence of "Dark Souls", at the same time as the dazzling results achieved.

Chen Xu in Nebula Games did not choose to rest because of the launch of "Dark Soul".

On the contrary, he is even busier than before.

In the conference room, Qin Yi, Ruan Xue, Yang Xin, and Iwata Chong and Gabe Newell from the control department were all present.

"Mr. Chen, offline concept experience stores and first- and second-tier cities across the country are ready." Iwata Chong said to Chen Xu.

The offline concept experience store is mainly opened for the NS handhelds that will be listed later. It sounds like there are many first- and second-tier cities in the country.

But it’s actually far less exaggerated. Take Magic City and Beijing City as examples, there are only two offline stores in total, and if you continue to subdivide them, there is actually one in each city, and none of them are directly operated by Nebula Games.

Instead, it has cooperated with some local mobile phone stores and the like, after all, all of them are directly operated.

This is no small sum.

"Mr. Chen, the system architecture of the handheld and the development prototype platform have been tested here, including the quality inspection of the handheld, and the related procedures have also been approved, but the offline dealers are willing to promote it. There are many, and many also require the mode 563 of the first delivery and the payment later." Gabe Newell said about the situation he was in charge of.

"Those who are willing to distribute normally offline can be given certain discounts. As for those who are ready to buy and then pay first, our main channel in the early stage must be the Internet." Chen Xu said.

After all, this is the first time Nebula Games has ventured into hardware, and it is a handheld product that many people think has been eliminated by the times. It is normal to look down on them.

I'm talking about business, but I haven't gotten on the bus now, and the conditions for getting on the bus later are definitely not as favorable as it is now.

"The channel distribution is negotiated, and the profit can be given enough, but the price must be suppressed." Chen Xu urged.

Iwata Chong nodded to Gabe Newell.

"Then let's talk about our next work, first of all, the transplant of "Dark Soul" and "Monster Hunter" to NS, and the update of the follow-up content of the two games."

Chen Xu said.

Among them, "Dark Soul", because it has just been launched, transplanting it to NS can increase a lot of popularity, and the follow-up supplementary plot is also planned at the beginning.

And "Monster Hunter" not to mention, the previous life itself was the overlord in the field of handheld computers, and its own game type is more suitable for handheld computers. It supports the feel of action games, and can use fragmented time such as squatting. A platform that has nothing to do with it.

"Finally, it's the NS part. We'll start the exclusive game at that time."

As the voice fell, the large projection screen also appeared. During this time, Chen Xu completed the design proposal.

Chapter 212 Red Riding Hood Plumber and Hunk Must Play

Among them, Black Soul and Monster Hunt, the goal for NS in the early stage was to develop the ported version.

As for the follow-up completion and new content, it will not be launched with the machine in the initial stage, but belongs to the stage of drawing cakes, telling players that there is such a situation.

The initial launch as the first game of NS is a number of games that match the blue ocean sales strategy.

"Is this a sports meeting?"

"Sports collection games? Bowling, tennis, badminton, volleyball..."

"Is this a fitness game?"

Looking at the somatosensory game that was first released on the big screen, everyone began to discuss in a low voice.

"These two games will be bundled with NS. Players can choose one of them when they buy the machine."

Chen Xu looked at the crowd and said.

These two are the simplest games, because their main direction is somatosensory games for Blue Ocean users.

They are the Wii sports and fitness ring adventures in the previous life.

The so-called blue ocean users and casual users are actually user groups who do not know or know little about the game.

For them, what they need is not the subtle map design of "Dark Souls", or the satirical plot full of black humor in "Grand Theft Auto", and free play.

On the contrary, if you really want to bring these to them, you will be forced to say, what is this game? Not fun at all!

Because they don't know how to play.

As the somatosensory Wii sports and fitness ring adventure, you can directly link the real sports with the game, so that they can get the most direct experience and let them understand better.

In the previous life Wii Sports sold 83 million copies, although accounting for the advantage of the bundling strategy.

But in fact, many players simply buy game consoles for games.

For them, Wii Sports is actually a $250 game.

The same goes for fitness rings.

Considering that, many players of Blue Ocean users may subconsciously think that if they bought a game console, why should they buy games to play.

Therefore, Chen Xu also adopted the bundling model adopted by the old Wii in his previous life. If you buy a game console, I will give you a game directly.

Of course, in terms of price, Chen Xu will not be like the old man in his previous life.

After all, for Chen Xu, the purpose of NS is to expand the territory of Nebula games, not to be domineering in this field like the old man in his previous life, without any competitors.

Therefore, even if it may be small, Chen Xu must prevent the situation that competitors may appear.

At least when you show up, you must lose money and fight yourself, and if you do, you may not be able to fight, so let's weigh it.

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