©NovelBuddy
MTL - Underworld Game Producer-Chapter 75 Mixed 1
Every time I met Marcus' clone, I used a gun to deal with it. After all, this guy is fragile, and he can be taken away with a few shots from a small pistol.
It will also randomly drop some ammo and herbs when you die.
For her with tight resources, this is completely a free gift.
Is there any reason not to fight...
However, in this way, he fell into the trap designed by Li Wen.
There are more and more clones of Marcus.
As the game time progresses, the speed and blood volume of these monsters have also increased a lot.
In the beginning, it only took a few shots to deal with the avatar, but now the two trolls may not be able to kill them.
The road that must be passed was so densely packed that her scalp felt numb.
The attack of these clones is also from the simplest way of approaching the player, hugging the player and pouring the leech in the player's mouth into the player's mouth, causing a lot of damage.
Although it deals high damage, it is easy to dodge due to its slow movement.
But as time goes by, the moves of clones attacking players are becoming more and more varied.
Even now, these avatars will attack from a distance.
Turn your hand into a silver pointed spear, and send a shot to the player from a super long distance.
If it's just one or two such attacks, it's easy to dodge.
but! The densely packed clones used this move at the same time, and the screen was full of silver spears...
The scene was extremely shocking, multiple attacks hit Yingying's body, killing her in a flash.
She suspected it was a bug.
How can there be monsters arranged like this?
How to play with so many clones?
Is this really easy difficulty?
Until later, by chance, she saw her clone that had been killed and turned into a puddle of liquid resurrected into two clones.
She finally understood what was going on.
No way, she is now abolished.
It is no exaggeration to say that the entire cadre training center, except for the safe point where archives can be stored, is all occupied by clones.
There is no way to continue playing at all...
"Easy difficulty has to be so malicious, it really deserves to be Li Thief who is despised by players all over the network!"
She can only open a new file and play again.
Almost 90% of the players encountered the same problem as yingying when playing normal mode.
In the beginning, defeating the clone of Marcus was regarded as a test for the players to test the new monsters.
Later, it was discovered that ammunition and herbs that would still drop were scarce supplies.
The players are all red-eyed!
Not only won't go around the Marcus clone, but is still looking for the Marcus clone all over the map to kill.
Only 10% of the players, by chance, discovered that Marcus would split after he died...
One divides into two, two divides into four, four divides into eight, eight divides into sixteen...
Marcus clone is playing more and more.
Although I feel a little distressed about the resources dropped by Marcus clone.
But these players have maintained enough patience...
Under the harassment of a few Marcus clones, advance this disgusting level.
As the game progresses, the game becomes more and more difficult.
Especially after the appearance of a zombie whose whole body was flaming red.
The underworld level of the entire Resident Evil game has reached its peak.
These red zombies are so fast that they have no friends, often before the player can see clearly, they have already thrown the player down and gnawed on them.
Being swooped, the blood volume will flash red...
In addition, there is Marcus clone coming to harass, and in the simple mode, players can swear swearing.
There are even some players who can't bear all kinds of pressure, quit the game and want to apply for a refund...
However, they found out! The time frame for refunds has long since passed.
Chuck!
There is no way, the players can only bite the bullet and continue.
After all, it costs money.
It's not that the game is not fun, it's just that the pressure on the players in the mid-term is too great.
Players who can't bear this huge pressure will naturally choose to refund.
Just like Li Wen's original world, many players in The Evil Within 1 couldn't bear the pressure brought by the game, and finally quit the game silently.
It's a good game... but it's just unplayable.
Some players will not continue to play, but most players have already purchased the game.
I can only bite the bullet and play.
As I became more and more familiar with the Crimson Head (red zombie) and Marcus' clone.
Gradually, the underworld level also became normal.
Marcus' clone moves slowly, only a little faster than ordinary zombies. As long as you don't fight it when you meet it at the beginning, it will not pose a great threat to players later.
Even if the avatar has been strengthened as time progresses, it's okay.
The real threat is those crimson heads.
As long as the zombies have not been completely blown out of their heads, they will turn into crimson heads.
These are all the players figured out over and over again.
The weakness of Crimson Head lies in a document.
This collectible file is hidden very deep.
The document introduced in detail the characteristics of the Crimson Head zombie.
This type of zombie has been strengthened by the virus twice, and the rotting flesh will grow muscles instantly after being strengthened by the virus.
However, these muscles are not covered by epidermis, so the crimson head looks red.
This type of zombie is much stronger than normal humans in terms of strength and speed.
In an instant, it can sprint in front of the player from a long distance and perform a powerful attack.
very disgusting...
However, this zombie has a fatal weakness.
Like the Licker, the Crimson Skull has no sense of sight or smell, only hearing.
As long as he switches to walking, it will not attract the attention of the crimson head.
In addition, the weak point of these crimson heads is on the chest, so you only need to slowly move to the front, and use the spray gun to shoot the crimson heads hard in the chest.
The power of the sprayer is enough to kill the crimson head.
After the solution came out, the players have passed the most underworld level in the first half of Resident Evil one after another.
By this time, it was almost the next morning.
The players are still unsatisfied with the archives, exit the game and start to catch up on sleep!
The major game forums, from when most players played to the cadre training center, when they encountered countless Marcus avatars ~www.novelbuddy.com~ became extremely lively.
Players exchange experiences in the forum.
With concerted efforts, the most disgusting level of Crimson Head and Marcus clone was passed.
Players who pass the level will feel full of satisfaction directly.
The players who were persuaded to leave by the huge pressure were full of resentment and spitting at Li Wen.
The main reason is that most games are getting simpler now, except for competitive games with players.
The vast majority of players don't use their brains too much when playing games.
Even the hostile NPCs of strategy games have become extremely simple... There are really fewer and fewer games that use brains.
This also led to mixed reviews on the STE platform after Resident Evil was unlocked.
Escape is different from Resident Evil.
After all, Escape is a pure horror game without a combat system, so it will inspire players to think about how to pass the current level.
And Resident Evil is a survival horror game, with guns in hand, I have the world!
Players thought that Resident Evil only needed to use their brains in decryption, but they didn't expect that they also needed to use their brains in combat.
Even in simple mode.
Players who understand the essence naturally call Resident Evil a masterpiece...
Players who don't understand the essence scoff at Resident Evil and dismiss it!
Therefore, the game has become a mixed review from the beginning.
However, Li Wen, who knew all this, was also lost in thought...
Of course, it is impossible for him to give up this kind of fighting method that requires thinking and strategy.
He will be doing Soul series games in the future, so! How can it be possible to abandon the fighting style that requires thinking...