The Low-key Evil Wizard BOSS-Chapter 79 - 16: Skill Enhancement: Reflection Countess

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Chapter 79: Chapter 16: Skill Enhancement: Reflection Countess

Although the first three potions failed to yield his primary target, the third one did grant him a complete Exclusive Forbidden Technique.

He burned it, investing the condensed Skill Power into his Destruction Magic Ball.

The Destruction Magic Ball underwent a transformation.

Double-Ringed · Destruction Magic Ball: Level 1 (14%)

The "Double-Ringed" attribute was simple and brutal. It would slightly increase Zorn’s casting cost but, in return, would double the power of his Destruction Magic Ball.

’A Level 1 Destruction Magic Ball is already powerful on its own. Now it has a doubling attribute on top of that.’

’If a Transcendent of the same Level takes a full hit from this, they’ll be dead or crippled.’

Zorn thought to himself as he looked at the enhanced version of the Double-Ringed · Destruction Magic Ball.

This was the benefit of the rare and powerful Forbidden Blood.

It not only helped a Transcendent acquire more powerful Exclusive Forbidden Techniques but also served as a failsafe for strengthening their Skills.

It was because of this potent characteristic of the Forbidden Blood that even for those who became powerful, acquiring it would never be easy.

’Let’s continue!’

Zorn continued to consume the "Exclusive Forbidden Technique · Skill Potions".

The fourth and fifth potions were both failures.

But with the sixth potion...

Zorn finally obtained the powerful Exclusive Forbidden Technique he had been aiming for.

Upper Rank: Ringed Snake’s Eye (Exclusive Forbidden Technique): Level 0.

He carefully examined this Exclusive Forbidden Technique, which came from the Upper Rankers.

Zorn’s expression grew slightly solemn.

This was a very powerful Forbidden Technique, one that most Transcendents preferred to call a "Forbidden Curse".

As he inscribed this Exclusive Forbidden Technique into his Evil Spirit Wizard Sequence, a more powerful visual energy radiated out from him.

The passive visual power of the Upper Rank: Ringed Snake’s Eye further enhanced a Wizard’s control over the surrounding world.

When he cast this formidable Forbidden Technique, Zorn could perceive many traces that were otherwise impossible to detect.

For example... the Resurrection location and escape route of the Evil Spirits that had died at his hands.

Using Upper Rank: Ringed Snake’s Eye to track an enemy’s escape route was practically foolproof.

He could also use this Exclusive Forbidden Technique, Upper Rank: Ringed Snake’s Eye, to perceive hidden enemies in his vicinity.

As Upper Rank: Ringed Snake’s Eye stabilized, the turbulent ripples in Zorn’s Sequence calmed down.

However, acquiring this powerful Exclusive Forbidden Technique, Upper Rank: Ringed Snake’s Eye, was not without a cost.

When Zorn advanced to Level Four, his Evil Spirit Wizard class would no longer gain any new Skills.

His Fighting Master class, however, would be unaffected.

As these thoughts crossed his mind, Zorn turned his attention to the various Skills on his attribute panel.

The fourth and fifth potions had also left behind some condensed Skill attributes.

After a moment of consideration, Zorn invested them into his Basic Skull-Splitting Fist.

These two portions of Skill attributes might not have triggered a transformation if invested in other Skills.

But investing them into Basic Skull-Splitting Fist was a guaranteed success.

With the investment complete, a brand-new Skill came online.

Shattering Spirit·Skull-Splitting Fist: Level 1 (84%)

’Not bad, not bad at all!’

Zorn nodded slightly, pleased with the result of the transformation.

Basic Skull-Splitting Fist had several possible upgrade paths.

Armor Piercing, Heavy Strike, Gang Dragon, Broken Spirit, and so on.

To achieve a specific upgrade, one would need to use specialized Skill Potions and undergo targeted training to guide the process perfectly.

A random transformation like Zorn’s was all down to luck.

This time, his luck was good.

The Broken Spirit Attribute was better at shattering Energy Barriers and had an effect that countered Shields, Energy Defenses, and the like.

Never mind the late game; even in the mid-game, a Fighting Master would struggle against a Caster.

But now that he had Shattering Spirit·Skull-Splitting Fist...

...his Fighting Master class could extend its period of dominance.

This would also strengthen the Fighting Master class during the Level 3, Level 4, and Level 5 phase.

And that was precisely what Zorn needed.

Zorn needed to use his Fighting Master identity to be effective within the current official system.

If Zorn’s predictions were correct, he would need this when he went looking for the Reflected Man Countess.

Closing the attribute panel, Zorn carefully stored the two remaining Skill Potions.

They would be more effective if he used them after reaching a higher Level.

Just two or three potions held the hope of obtaining the powerful Forbidden Techniques he wanted.

Both Blood Mist Gate and Ringed Snake Scale Armor were Exclusive Forbidden Techniques.

They were all hidden deep within these Skill Potions.

People like the Mad Wizard and Rat King Bucky had obtained their Abilities by directly connecting with Forbidden Blood.

To use those powers, they had to activate the Forbidden Blood.

And the more they used it, the deeper they would sink into madness.

Zorn’s method of refining Skill Potions and solidifying the Skills into his Sequence system was the proper way to go about it.

...

「The next morning.」

After practicing a few sets of Skull-Splitting Fist, Zorn began to eat his breakfast.

Shattering Spirit·Skull-Splitting Fist wasn’t much different from the previous Basic Skull-Splitting Fist.

The only change was a layer of solidified Gang Qi that fused into his flesh, erupting with his punches. Not only was it more destructive, but it also carried the potent Broken Spirit Attribute.

The attack moves of Skull-Splitting Fist were still the same; how they were utilized was up to each Fighting Master’s own comprehension.

While eating breakfast, Zorn also browsed the Ogrande Steam Daily, checking on the recent situation in Ogrande City and events across the continent.

After the start of July, the Saintisman Empire’s war council wanted to further solidify the hegemony of the Empire’s Steam Battleships on the seas.