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The Low-key Evil Wizard BOSS-Chapter 78 - 15: Witch Bishop: Forbidden Technique Potion
"Not yet."
Bishop Teresa shook her head.
"I will inform the Alchemist at the potion factory as soon as possible. I’ll have him take in the arriving Witches and get them settled."
Zorn said.
"Thank you so much for your generosity!"
Bishop Teresa said gratefully.
"After this, I plan to pay a visit to a Count in Ogrande City."
Zorn continued.
"Only with the promise of these powerful figures and official backing can a large number of Witches enter Ogrande City and settle down permanently."
"However, I’m not certain I will succeed."
Hearing this, Bishop Teresa’s face filled with gratitude as she spoke.
"Your willingness to lend a hand is already a tremendous help. The Witches will remember your kindness."
Zorn offered a slight smile at her words.
After those Witches had joined the factory at the beginning of the month, Zorn could clearly feel a surge in the efficiency of harvesting "Fighting Essence."
Clearly, the combat effect between Transcendents like the [Witch] and [Fighting Master] far surpassed that of ordinary people.
If a [Fighting Master] could fight several hundred [Witches], the results would be unimaginable.
The time for the lavish banquet always passed quickly.
By the time he saw the Witches off, the sky had completely darkened.
If the interests of Ogrande City’s officials and the Church were aligned, the Witches would likely find it difficult to enter the city.
The Church would inevitably expel, suppress, and even kill these Witches who had mastered Extraordinary Power.
After all, the Church persecuting Witches was a tradition that had existed for thousands of years.
But now, Evil Spirits were running rampant, and the Church was busy dealing with the problem.
Meanwhile, the officials of Ogrande City were seeking independence for their own Extraordinary Power.
It was the perfect time for the Witches to get involved, no problem at all.
The Witches could even help the Ogrande officials to a certain extent.
The only trouble was... once the Church recovered, it would likely deal with the Witches and suppress the officials’ Extraordinary Power.
But no one understood the trajectory of the future better than Zorn.
In the near future, waves of various events would arrive one after another, and each wave would be more turbulent than the last.
Until—the great internal strife of the Church erupted.
The Holy Fierce Sun Church in Ogrande City wouldn’t have much of an opportunity to deal with these Witches.
Therefore, Zorn needed to find an influential figure among the officials to provide a certain degree of protection.
At the same time, this method could also help the Witches better integrate into Ogrande City, where Extraordinary Power was constantly reawakening.
...
After seeing the Witches off, Zorn returned to his manor, entered the basement, and headed for the secret chamber, pulling up his system panel along the way.
[Star Trace Fighter]
Level: Level 3 (37%)
[Talent]
Gangyi Iron Bone (SS-Level)
[Skill]
Basic Skull-Splitting Fist: Level 1 (84%)
Vigorous Qi Mastery (Passive): Level 0 (77%)
Thousand Streams·Gale Step: Level 0 (82%)
...
[Evil Spirit Wizard] (World-level BOSS) (Special Template)
Level: Level 3 (37%)
Evil Witch Spirituality: Feeds on the Spiritual.
Immortal Divinity: Unknown
[Talent]
Mortality and Rebirth (SSS-level): Resurrection (5/5).
Evil Spirit Authority (SSS-level): Reshape the Spiritual.
[Skill]
Life Absorption: Level 0 (92%)
Forbidden Weaving: Level 0 (46%)
Destruction Magic Ball: Level 1 (14%)
Scythe of the End (Forbidden Technique): Level 0 (17%) 𝗳𝚛𝚎𝚎𝘄𝕖𝕓𝕟𝕠𝚟𝚎𝕝.𝗰𝕠𝐦
Eternal Calamity Whip (Forbidden Technique): Level 0 (4%)
...
After defeating the Rat King, Zorn’s Level 3 Experience increased to 19%.
After another month, it had risen to 37%.
This rate of growth was already quite fast.
It was basically all thanks to the Dual Sequence Card bug, which allowed him to gain "Fighting Essence" to level up.
The vast majority of it was obtained from the newly arrived Witches.
And that was precisely why Zorn was willing to let more Witches come to Ogrande City.
During this month, he hadn’t stopped training his skills in various aspects either.
It was just that without the gray rats, which possessed a certain degree of Extraordinary Power, to use as targets, the training efficiency wasn’t as fast.
However, by tirelessly grinding his skills in the sewers, Zorn was still making steady progress.
Reaching the end of the corridor, he opened the secret underground chamber that was sealed by a curtain of Black Mist.
On a long table lay a complete set of tools for potion smelting, refining, and mixing—crucibles, furnaces, glassware, beakers, and so on.
For the past month, aside from training, Zorn had spent all his remaining time refining the "Forbidden Blood."
The "Forbidden Blood" contained the power of a mighty "Exclusive Forbidden Technique."
After obtaining these "Exclusive Forbidden Technique" Extraordinary Skills, he could either load them into his own Sequence or burn them to strengthen his existing Extraordinary Skills.
So far, Zorn had extracted a total of 10 vials of Forbidden Blood.
He had created 8 vials of "Exclusive Forbidden Technique: Skill Potion."
The two failed attempts were not due to Zorn’s mistakes, but because the refining process for Forbidden Blood had an inherent chance of failure.
Succeeding with 8 vials was already a testament to Zorn’s extensive experience in Pharmacy.
If the current [Alchemist] Vladimir were to try, he would be considered fiercely blessed by the Goddess of Fortune to succeed with even two vials.
Today, Zorn planned to use these 8 vials of "Exclusive Forbidden Technique: Skill Potion" to try and draw the powerful "Exclusive Forbidden Technique" he needed.
Zorn estimated that about 6 vials would be enough, but he made a few extra just to be safe.
He opened the Monster Treasure Chest sitting in the corner.
Zorn took out a potion that glowed with a brilliant silver light.
It was an "Exclusive Forbidden Technique: Skill Potion" extracted from the Forbidden Blood of the Upper Ranker, the [Double-Ringeded Snake].
After examining it for a moment, Zorn tilted his head back and downed it.
KAA... RA... SSS...
KAA... RA... SSS...
A strange whisper echoed as the small room began to sway and distort.
The Giant Glutton’s Stomach sped up the potion’s digestion, while Zorn focused on absorbing the Forbidden Technique within.
Soon, the potion’s effects dissipated.
The absorption from the first vial failed.
Zorn’s expression remained calm, as usual.
Although it was a failure, he had still obtained certain "Extraordinary Skill" traits—or "skill enhancement fragments," to use game terminology.
As he thought, Zorn infused them into his "Destruction Magic Ball."
The power of a Forbidden Technique didn’t provide much of a boost to other skills that were also Forbidden Techniques.
But for a regular skill like "Destruction Magic Ball," three or four such enhancements could cause it to undergo a transformation.
"Second vial. Again!"
Zorn took out another vial and continued the enhancement process.
The second one also failed.
The third one... the third one actually succeeded.
However, it seemed to have captured the wrong thing.
The Exclusive Forbidden Technique was a skill that transformed the user into a snake, which didn’t suit Zorn well.
Once transformed into a snake, Zorn would be unable to use many of his abilities.
He didn’t have an Extraordinary Sequence like a [Druid] or [Witch] that would allow him to cast abilities while transformed.







