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PREVIEW
... time.
First, it was the lesson from working with Ruan Guangjian.
The cooperation with Ruan Guangjian seemed to be quite a failure in retrospect. Ruan Guangjian had been working on piloting the quality of original concept art of Tengda Games since Ghost General.
One key reason why many games succeed was because of the high-quality concept art which attracted the players at first sight. The graphics that fitted the games perfectly had also become a key link towa ...
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