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... s, fighting was the core concept of Satisfy and was the ultimate goal, so they chose combat classes.
They hadn’t fully understood the concept of a virtual reality beyond that of just a game and underestimated the scale of the societies that existed in this vast world known as Satisfy. As the aftermath of feeling the pain that actually accompanied real combat, nearly 70% of those who chose combat classes chose an archer class.
This was why the first ...
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