MTL - I Develop Battlefield To Drive Global Players Crazy-Chapter 131

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These are all things that actually exist in the game.

A plot of the game itself, as well as various details, are full of all kinds of irony and criticism.

.........0

And does the game encourage crime?

It doesn't seem to have either.

Because from the beginning to the end, it is a kind of feeling that people can't help themselves in the rivers and lakes.

Betrayal and being betrayed are more about doing things for FIB for those capital and business tycoons.

Beneath the seemingly refreshing plot, in fact, every character is put on a pair of shackles.

 …

Soon, with the broadcast of the news program, this interview of Chen Xu was also released.

Of course, compared to Chen Xu's original painting, the show is still slightly polished.

But Rao is like this, and it also makes the players watching and some passers-by look confused.

Especially players who play Grand Theft Auto.

"Fuck! The game we play is so tall?"

"Shocked! I've been driving for robbery. Is there so much black humor in this game?"

"I didn't get it, but I was blown away!"

"Shocking +1!"

"Cultural dross? The ninth art!"

For those who haven't played "Grand Theft Auto", they are surprised that there are so many metaphors in this game.

As for the players who have played, let alone, it's a pleasure to patronize while playing, who can notice these ironic details!

But no matter what, the public opinion turmoil of "Grand Theft Auto" was obviously passed by Nebula Games.

The major manufacturers and practitioners in the game industry also felt relieved for a while, especially the matter of Nebula Games spending huge sums of money to sue various porcelain touchers, which made them feel that they were out of breath.

To say that the only mood is not very beautiful, it is probably the AE game and the big goose game.

After all, they are still in a competitive relationship with Nebula Games.

And why hasn't the popularity of "Grand Theft Auto" cooled down at all?

Anxious to death! people.

Chapter 185 The multiplayer mode is online and comes to an end

For AE games and Big Goose games, they no longer expect to be able to beat the game "Grand Theft Auto".

Even within themselves, various researches on where the core fun of Grand Theft Auto is.

Whether this type of open world defined by Chen Xu is the same as the sandbox mode of the previous "Minecraft", whether it is non-reproducible or can learn from experience.

As for the two games that originally gave high hopes, the goal at this time has changed from earning blood to not losing money.

But such a huge project will inevitably need the support of popularity in order to have a good sales volume.

But now, "Grand Theft Auto" has not cooled down in the slightest, which makes no sense at all.

However, for AE games and Big Goose Games, it was unexpected that they did not wait for the popularity of "Grand Theft Auto" to drop.

Instead, there is a new version update.

That is "Grand Theft Auto "540" open multiplayer mode!

 …

In fact, before that, when "Grand Theft Auto" was first launched, some players had already noticed it at the time.

That is, in the tab interface of the game, there is a mark like 'multiplayer online game'.

It's just that after the game was released, the rich content and innovative open world experience made them subconsciously forget this.

It was not until "Grand Theft Auto" opened the multiplayer mode that players remembered that there was still a multiplayer mode in the game that was not online!

And in addition to the multiplayer mode, "Grand Theft Auto" also added the setting of the creative workshop, players can choose to build their own servers, and design various levels for players to play.

At the same time, for players, the online multiplayer mode has opened the door to a new world for them.

Although in the multiplayer mode, the player's role is no longer Xiao Fu, Mike and Trevor, but has become a custom who just got out of prison and came to Los Santos to find a job, and there is no single player. The offline story is rich.

But in terms of gameplay, it's even more interesting.

The content of the original single person, although rich.

But for many players, after playing for a long time, it will always feel a little boring.

After all, they are all fighting against computers and AI.

No matter whether the AI ​​is stupid or powerful, if you keep playing, you will always figure out their routine, and after you figure it out, it will be replaced by a sense of boredom.

But the real players are completely different, and it's a lot of fun to fight with people!

And compared to the limited side quests in a single player, there are countless levels of various gameplay on this line.

Not to mention the experience of dozens of players in the same battle in Los Santos.

Pulling goods, opening a company, working as a security guard, or simply doing things and fighting.

Of course, Chen Xu also made some adjustments in this area.

Players can choose to turn on the PVP mode, or turn off the PVP mode.

If it is turned on, it will naturally be fighting each other forever.

If it is closed, players can go to pull goods, operate their own industries, and continue to make money.

Compared with the single-player mode, in the multi-player mode, making money has obviously become the goal of many people.

After all, in the single-player mode, even if you buy a luxury house, industry, and sports car, you can see it alone, and you can send a circle of friends.

But the multiplayer mode is different. In the same battle situation, you can drive your own luxury sports car on the road, or invite unfamiliar players to your mansion, and have some good health.

In addition, there are more exciting robbery missions, so that players who are not satisfied with the single-player plot can once again have fun with their friends.

Soon, players felt the charm of multiplayer mode.

"Fuck, this multiplayer mode is really a game's money, I bought N games to play!"

"The survival battle is so cool! Four people are swept away with Gatling!"

"Racing mode is fun! There's even a bike on the wall! See you soon!"

"Haha, I also saw that map, a building with a 90-degree vertical, let the player climb up with a bicycle, and Newton wanted to hit someone when he saw it!"

"The robbery mode is simple! When I was offline, I missed countless times that I wanted to rob with real players, and I didn't want to go with NPCs, but now I want to say that I can return my NPC teammates to me?"

"Hahaha, at first glance, it is a player who has been pitted. He has played a robbery mission with a real player, and then he understands how good the NPC teammates are!"

"When you were still carrying out the robbery steps seriously, the four big characters [Mission Failed] jumped out, it made you want to die!"

"Someone else won a supercar in a casino lottery, why am I coming back tomorrow?"

"Cut, in reality, if you buy a lottery ticket, if you don't win a dime, you will still win five million!"

"But have you noticed that "Grand Theft Auto" also supports the Workshop!"

"So like "Jelly Bean" and "Minecraft", there will be a lot of MOD content in the follow-up?"

"That's for sure, isn't this the most interesting part of the creative workshop?"

"It should be said that Wonderland Mall is the most interesting place. Buying games here is not for other reasons, but because of the creative workshop! The creative workshop is high!"

"I'm going to open a server at that time. At that time, everyone will play a series of occupations such as police officers, bad guys, and office workers in the game, and play real life role-playing survival!"

"Sounds a little interesting, but you have to review the qualifications of the server players, or if you encounter deliberate troubles, the experience will be very bad..."

"There seems to be a similar gameplay already in Minecraft. You can learn from the rules of those servers!"

"…"

With the launch of the multiplayer mode, the enthusiasm of the players has been completely mobilized.

Some thoughtful players even decided to try to make some interesting mods based on the framework of "Grand Theft Auto".

And this is also the result of the good player atmosphere of Wonderland Mall.

Although in terms of the degree of freedom of transformation, "Minecraft" obviously exploded "Grand Theft Auto" a few streets.

But also in the immersive experience, "Grand Theft Auto" also exploded "Minecraft" a few streets.

For players who pursue the immersive audio-visual enjoyment brought by the picture, it is obvious that "Grand Theft Auto" is better.

But for more players, they just simply play.

There are players who regard this game as a racing game, players who use it as a simulation to develop their own site industry to collect sports car real estate, and players who regard it as an FPS game... 1.5…

It can be said that every player can find their own fun in "Grand Theft Auto".

And soon, "Grand Theft Auto", like "Jelly Bean" and "Minecraft" at the time, also appeared many levels created by players.

While it's simple and primitive, there's nothing particularly fancy about the design.

But for players, this is obviously a completely different experience.

And once the enthusiasm of the players is stimulated, their growth rate is very fast.

Never doubt a player's abilities.

Similarly, for Chen Xu, "Grand Theft Auto" has come to an end.

At the same time, for Wonderland Mall, it has also fulfilled its mission perfectly, becoming a well-deserved top brand, and bringing millions of new users.

Next, Chen Xu and the entire team don't have to push themselves so hard, and focus on the Wonderland Mall.

Chapter 186 The old thief's last tenderness

Chen Xu was in the office that day, watching some news from the game industry at home and abroad.

There are many capital games to draw big cakes and speculate concepts, but the real hard goods are basically nothing.

Probably just like the hype about the metaverse in the previous life, it belongs to the mode of staying in the concept of playing.

At this moment, there was a knock on the door of the office.

"Come in." Chen Xu put down the phone in his hand.

After opening the door, the secretary Jiang Wan came in and reported the work situation: "Mr. Chen, here we have received an invitation letter for the exhibition."

"Exhibition? Game exhibition? Isn't it nearly a year away from the next Tokyo Game Show?" Chen Xu asked curiously.

Because of "Grand Theft Auto", they also decided to pigeon off this year's exhibition.

Tokyo Game Show, purely because of timing.

As for Cologne and E3, they didn't have the energy to develop a brand new game in such a short period of time.

After all, such a huge project of "Grand Theft Auto" made everyone in the entire Nebula game also physically and mentally exhausted.

Therefore, after the project ended, 18 Chen Xu also planned to set aside two months to let everyone rest for a period of time in shifts, and then start the development of the next project.

"It's not the Tokyo Game Show, it's an international electronic entertainment exhibition led by cultural and game departments in China and organized by Magic Capital." Jiang Wan said to Chen Xu.

"Cultural games and other departments? Show me the relevant information." Chen Xu was also a little curious when he heard these words.

"Okay, Mr. Chen." Jiang Wan replied and put the already printed materials on the table.

Taking it in his hand, Chen Xu flipped through it, and probably understood what was going on.

Compared with the previous life, the entertainment industry in the parallel world is obviously much larger, especially the game industry.

Tokyo Video Games, E3 Electronic Entertainment, and International Cologne are known as the three major exhibitions in the world. They are not only games but also hardware and software events.

With the development of the economy, the proportion of spiritual consumption brought by the entertainment industry has also continued to increase.

However, there is no representative in China that can be obtained, and there is not much to say in the fields of movies, TV dramas and music.

But the game industry, because of the emergence of Nebula Games, has also firmly established the domestic standard for this one.

In the end, the Ministry of Culture and Games took the lead. After competitions in Yangcheng, Pengcheng, and Modu, Modu, one of the international metropolises, was finally selected as the venue for the first international electronic entertainment exhibition.

Nebula Games, as a domestic and global top manufacturer, was naturally invited.